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Wally's Underground Laboratory: Difference between revisions
I've survived getting hit by them before. They do not mean a certain death. And fuck off from pages you have nothing to do with.
Darkboy132 (talk | contribs) (Insulting the reader = Big Fat No-No.) |
(I've survived getting hit by them before. They do not mean a certain death. And fuck off from pages you have nothing to do with.) |
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The best move is always to '''KEEP OFF THE GROUND'''. Especially for melee characters, stay at the top platform of either side of the stage and wait for the Nasod Inspector to come to you. The Mini-Cannon would be just jutting out for you to hit and spam skills. | The best move is always to '''KEEP OFF THE GROUND'''. Especially for melee characters, stay at the top platform of either side of the stage and wait for the Nasod Inspector to come to you. The Mini-Cannon would be just jutting out for you to hit and spam skills. | ||
When the Nasod Inspector starts shooting yellow flares, run to the opposite end of the map. | When the Nasod Inspector starts shooting yellow flares, run to the opposite end of the map. They are extremely lethal. | ||
It is always better to have a [[Code Nemesis|Code Nemesis]] who has learnt [[Atomic Shield|Atomic Shield]] to be in your party as these can block away the Yellow Flares that the Inspector fires. | It is always better to have a [[Code Nemesis|Code Nemesis]] who has learnt [[Atomic Shield|Atomic Shield]] to be in your party as these can block away the Yellow Flares that the Inspector fires. |