Wally's Underground Laboratory: Difference between revisions

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'''System Crash''': When the Nasod Inspector's health is reduced to critical levels, the Nasod Inspector's attack speed and movement speed will be greatly increase like crazy and increase damage by 20% as if it were malfunctioning.
'''System Crash''': When the Nasod Inspector's health is reduced to critical levels, the Nasod Inspector's attack speed and movement speed will be greatly increase like crazy and increase damage by 20% as if it were malfunctioning.
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{| class="wikitable collapsible collapsed"  
{{{!}} class="wikitable collapsible collapsed" style="width: 100%;"
! style="background:{{ColorSelCN|Village|2}}; color:#FFFFFF;" | '''Tactics'''
! style="background-color: {{ColorSelCN|Village|2}}; background-image: linear-gradient(to bottom, #eee, {{ColorSelCN|Village|2}}); color:#FFFFFF;" colspan="12" | '''Tactics'''
|-
{{!}}-
|[[File:Nasod_Inspector_pattern.png]]
{{!}}[[File:Nasod_Inspector_pattern.png]]


The Nasod Inspector's pattern will follow the behavior as shown above. Health values are a rough approximate. An example of how the chart works: when the Nasod Inspector reaches 70% HP, he will activate Magic Defense mode and will regain HP to 90%.
The Nasod Inspector's pattern will follow the behavior as shown above. Health values are a rough approximate. An example of how the chart works: when the Nasod Inspector reaches 70% HP, he will activate Magic Defense mode and will regain HP to 90%.
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If you fail to skip the Magical/Physical Defense Mode Phase (Meaning it will use Magical/Physical Defense Mode) you can break its defense by inflicting any defense reduction like [[Armor Break]], Water Element Enchant Debuff, or any active/passive skill which can reduce its defense. Wind orbs are also effective in nullifying its defense increase.
If you fail to skip the Magical/Physical Defense Mode Phase (Meaning it will use Magical/Physical Defense Mode) you can break its defense by inflicting any defense reduction like [[Armor Break]], Water Element Enchant Debuff, or any active/passive skill which can reduce its defense. Wind orbs are also effective in nullifying its defense increase.
*Only Armor Break will be sufficient for you to deal significant damage on Hell difficulty or higher due to the increased defense from level difference.
*Only Armor Break will be sufficient for you to deal significant damage on Hell difficulty or higher due to the increased defense from level difference.
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{{!}}}
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| XSet={{tabs|name=1|tab1=Mechanized MK-3|contents1={{:MechMK3}} |tab2=(Old) Mechanized MK-2|contents2={{:MechMK2}}}}
| XSet={{tabs|name=1|tab1=Mechanized MK-3|contents1={{:MechMK3}} |tab2=(Old) Mechanized MK-2|contents2={{:MechMK2}}}}
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