Wally's Underground Laboratory: Difference between revisions

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{{!}}[[File:Nasod_Inspector_pattern.png|705px]]
{{!}}[[File:Nasod_Inspector_pattern.png|705px]]


The Nasod Inspector's pattern will follow the behavior as shown above. Health values are a rough approximate. An example of how the chart works: when the Nasod Inspector reaches 70% HP, he will activate Magic Defense mode and will regain HP to 90%.
The Nasod Inspector's pattern will follow the behavior as shown above. Health values are a rough approximate. An example of how the chart works: when the Nasod Inspector reaches 80% HP, he will activate Magic Defense mode and will regain HP to 100%.


The Nasod Inspector is always super armored and thus will not be stunned by attacks. It can however be frozen temporarily with Light Enchantment (petrifying) on weapons, Awakening, or freezing attacks like Blizzard Shower.
The Nasod Inspector is always super armored and thus will not be stunned by attacks. It can however be frozen temporarily with Light Enchantment (petrifying) on weapons, Awakening, or freezing attacks like Blizzard Shower.
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A more advanced strategy is to knock Nasod Inspector's HP to just above a threshold where it will activate a defense mode and regenerate, then freeze it and deal enough damage to knock it down to the threshold of a different defense mode causing it to skip that phase.
A more advanced strategy is to knock Nasod Inspector's HP to just above a threshold where it will activate a defense mode and regenerate, then freeze it and deal enough damage to knock it down to the threshold of a different defense mode causing it to skip that phase.
*The first HP threshold is roughly 17 HP Bars on Normal.
*The HP thresholds are 35.9, 31.2, 17.9, and 7.4 Bars.
*The HP thresholds for Hell Mode are 25.9, 19.5, 13.1, and 7.1 Bars.
**Knocking it from over 35.9 to under 31.2 will cause it to skip Magic Defense phase.
**Knocking it from over 25.9 to under 19.5 will cause it to skip Magic Defense phase.
**Knocking it from over 17.9 to under 7.4 will cause it to skip Physical Defense phase.
**Knocking it from over 13.1 to under 7.1 will cause it to skip Physical Defense phase.
*An alternative to freezing the Nasod Inspector is to wait till it tries one of its downward cannon slam attacks, it cannot cancel out of that animation allowing players to use multiple skills before it can activate or change defense modes.
*An alternative to freezing the Nasod Inspector is to wait till it tries one of its downward cannon slam attacks, it cannot cancel out of that animation allowing players to use multiple skills before it can activate or change defense modes.
**It is possible for it to "System Crash" and activate "Physical Defense Mode" at the same time if the skill chain reduces a large amount of HP while failing to kill it.
**It is possible for it to "System Crash" and activate "Physical Defense Mode" at the same time if the skill chain reduces a large amount of HP while failing to kill it.