Wally's Underground Laboratory: Difference between revisions

Self repair info update.
(defense mode will change over time: added)
(Self repair info update.)
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=== Moves  ===
=== Moves  ===


'''Fire Laser''': The Nasod Inspector can fire a beam of yellow laser (similar to that of the Cockatrigles in Velder) from his signal lantern across a long distance, dealing substantial damage. <br> '''Cannon Fire''': The Nasod Inspector slams his giant cannon vigorously onto the ground and fires, causing a series of giant explosions. You will not survive this move. <br> '''Cannon Fire Feint''': The Nasod Inspector slams his giant cannon vigorously onto the ground but does not fire. <br>'''Fire Yellow Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing yellow flares to start floating down slowly. These flares do insane collective damage. In other words, if you get hit by one, it propels you to another, and another, and so on. <br> '''Fire Blue Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing blue flares to start dropping down to the floor quickly. These blue flares detonate eventually and do moderate damage.<br> '''Crawl''': If you are too far away from the Nasod Inspector, it will put its arms on the ground and pull itself to you, then stumble and fall, then pick itself up again. This move can flatten you and cause moderate damage.<br> '''Recover Health''': If not attacked for some time, The Nasod Inspector can regain in health slowly. <br> '''Crazy mode''': If you manage to reduce the Nasod Inspector's health below 1/4, the Nasod Inspector's attack speed and movement speed will be greatly sped up as if it were malfunctioning, making things more difficult and crazy.<br>
'''Fire Laser''': The Nasod Inspector can fire a beam of yellow laser (similar to that of the Cockatrigles in Velder) from his signal lantern across a long distance, dealing substantial damage. <br> '''Cannon Fire''': The Nasod Inspector slams his giant cannon vigorously onto the ground and fires, causing a series of giant explosions. You will not survive this move. <br> '''Cannon Fire Feint''': The Nasod Inspector slams his giant cannon vigorously onto the ground but does not fire. <br>'''Fire Yellow Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing yellow flares to start floating down slowly. These flares do insane collective damage. In other words, if you get hit by one, it propels you to another, and another, and so on. <br> '''Fire Blue Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing blue flares to start dropping down to the floor quickly. These blue flares detonate eventually and do moderate damage.<br> '''Crawl''': If you are too far away from the Nasod Inspector, it will put its arms on the ground and pull itself to you, then stumble and fall, then pick itself up again. This move can flatten you and cause moderate damage.<br> '''Self Repair''': The Nasod Inspector will recover a chunk of health whenever his Signal Lantern changes colour. <br> '''Crazy mode''': If you manage to reduce the Nasod Inspector's health below 1/4, the Nasod Inspector's attack speed and movement speed will be greatly sped up as if it were malfunctioning, making things more difficult and crazy.<br>


=== Drops  ===
=== Drops  ===
Anonymous user