Wally's Underground Laboratory: Difference between revisions

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=== Moves  ===
=== Moves  ===


'''Fire Laser''': The Nasod Inspector can fire a beam of yellow laser (similar to that of the Cockatrigles in Velder) from his signal lantern across a long distance, dealing substantial damage. <br> '''Cannon Fire''': The Nasod Inspector slams his giant cannon vigorously onto the ground and fires, causing a series of giant explosions. You will not survive this move. <br> '''Cannon Fire Feint''': The Nasod Inspector slams his giant cannon vigorously onto the ground but does not fire. <br>'''Fire Yellow Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing yellow flares to start floating down slowly. These flares do insane collective damage. In other words, if you get hit by one, it propels you to another, and another, and so on. <br> '''Fire Blue Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing blue flares to start dropping down to the floor quickly. These blue flares detonate eventually and do moderate damage.<br> '''Crawl''': If you are too far away from the Nasod Inspector, it will put its arms on the ground and pull itself to you, then stumble and fall, then pick itself up again. This move can flatten you and cause moderate damage.<br> '''Self Repair''': The Nasod Inspector will recover a chunk of health whenever his Signal Lantern changes colour. <br> '''Crazy mode''': If you manage to reduce the Nasod Inspector's health below 1/4, the Nasod Inspector's attack speed and movement speed will be greatly sped up as if it were malfunctioning, making things more difficult and crazy.<br>
'''Fire Laser''': The Nasod Inspector can fire a beam of yellow laser (similar to that of the Cockatrigles in Velder) from his signal lantern across a long distance, dealing substantial damage.  
<br> '''Cannon Fire''': The Nasod Inspector slams his giant cannon vigorously onto the ground and fires, causing a series of giant explosions. You will not survive this move.  
<br> '''Cannon Fire Feint''': The Nasod Inspector slams his giant cannon vigorously onto the ground but does not fire. <br>'''Fire Yellow Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing yellow flares to start floating down slowly. These flares do insane collective damage. In other words, if you get hit by one, it propels you to another, and another, and so on.  
<br> '''Fire Blue Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing blue flares to start dropping down to the floor quickly. These blue flares detonate eventually and do moderate damage.
<br> '''Crawl''': If you are too far away from the Nasod Inspector, it will put its arms on the ground and pull itself to you, then stumble and fall, then pick itself up again. This move can flatten you and cause moderate damage.
<br> '''Self Repair''': The Nasod Inspector will recover a chunk of health whenever his Signal Lantern changes colour.  
<br> '''Crazy mode''': If you manage to reduce the Nasod Inspector's health below 1/4, the Nasod Inspector's attack speed and movement speed will be greatly sped up as if it were malfunctioning, making things more difficult and crazy.<br>


=== Drops ===
=== Tactics ===
[[File:Nasod_Inspector_pattern.png]]
The Nasod Inspector's pattern will follow the behavior as shown above. Health values are a rough estimate.


If you are lucky, you could get one of the Mechanised Set Equipment (Extremely RARE):<br> [[Image:2-xacc.png]]<br> [[Image:2-xwep.png]]<br> [[Image:2-xtop.png]]<br> [[Image:2-xpants.png]]<br> [[Image:2-xglove.png]]<br> [[Image:2-xboot.png]]<br> Playing it with Ruto's Hell Mode would improve the chances of drop.<br>Stats of this Set can be found [[Secret_Dungeon_Sets|here]].
=== Tactics  ===
The best move is always to '''KEEP OFF THE GROUND'''. Especially for melee characters, stay at the top platform of either side of the stage and wait for the Nasod Inspector to come to you. The Mini-Cannon would be just jutting out for you to hit and spam skills.
The best move is always to '''KEEP OFF THE GROUND'''. Especially for melee characters, stay at the top platform of either side of the stage and wait for the Nasod Inspector to come to you. The Mini-Cannon would be just jutting out for you to hit and spam skills.


When the Nasod Inspector starts shooting yellow flares, run to the opposite end of the map. They are extremely lethal.
When the Nasod Inspector starts shooting yellow flares, run to the opposite end of the map. They are extremely lethal.


It is always better to have a [[Code Nemesis|Code Nemesis]] who has learnt [[Atomic Shield|Atomic Shield]] to be in your party as these can block away the Yellow Flares that the Inspector fires.
It is always better to have a [[Code Nemesis|Code Nemesis]] who has learnt [[Atomic Shield]] to be in your party as these can block away the Yellow Flares that the Inspector fires.
 
=== Drops  ===
 
If you are lucky, you could get one of the Mechanised Set Equipment (Extremely RARE):<br> [[Image:2-xacc.png]]<br> [[Image:2-xwep.png]]<br> [[Image:2-xtop.png]]<br> [[Image:2-xpants.png]]<br> [[Image:2-xglove.png]]<br> [[Image:2-xboot.png]]<br> Playing it with Ruto's Hell Mode would improve the chances of drop.<br>Stats of this Set can be found [[Secret_Dungeon_Sets|here]].


== Videos  ==
== Videos  ==
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