Wally's Underground Laboratory/pl: Difference between revisions

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Text replacement - "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory." to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory. "
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m (Text replacement - "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory." to "*Have 1 25px '''Secret Dungeon Entry Permit''' in your inventory. ")
 
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{{Languages|Wally's Underground Laboratory}}
{{Languages|Wally's Underground Laboratory}}
{{DungeonPage
{{DungeonPage
| Orient=3
| Orient=Other
| Color={{ColorSel|Village|2}}
| Color={{ColorSel|Village|2}}
| DunButton=2-XButton.png
| DunButton=2-XButton.png
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| LvNeed=70-99
| LvNeed=70-99
| LvFit=15000
| LvFit=15000
| XEntryReq=<span style="display:none">{{</span>
| XEntryReq=<dfn>{{</dfn>
*Have 1 Secret Dungeon Entry Permit [[File:HQ Shop Item 700015.png|50px]] in your inventory.
*Have 1 [[File:HQ Shop Item 700015.png|25px]] '''Secret Dungeon Entry Permit''' in your inventory.
*Must be Level 70 or higher.
*Must be Level 70 or higher.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Fire_Crossbow_Soldier.jpg|60px]]
|[[File:Fire_Crossbow_Soldier.jpg|60px]]
|'''Ognisty Bełtomiot''' - These crossbowmen are similar to those at [[Wally's Castle|2-5]], except it has high attack speed (when not in the '''Bunker''').
|'''Ognisty Bełtomiot''' - These crossbowmen are similar to those at [[Wally's Castle|2-5]], except it has high attack speed (when not in the '''Bunker''').
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*'''Up Tilt Shot:''' Fires a shell at an upward arc attacking players at a range.
*'''Up Tilt Shot:''' Fires a shell at an upward arc attacking players at a range.
*'''Down Tilt Shot:''' Fire a shell immediately in front of it attacking players near it.
*'''Down Tilt Shot:''' Fire a shell immediately in front of it attacking players near it.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| General=<span style="display:none">{{</span>
| General=<dfn>{{</dfn>
|[[File:Fire_Crossbow_Soldier_Elite.png|60px]]
|[[File:Fire_Crossbow_Soldier_Elite.png|60px]]
|'''Bezlitosny Ogień Krzyżowy''' - A powerful larger Fire Crossbow Soldier.
|'''Bezlitosny Ogień Krzyżowy''' - A powerful larger Fire Crossbow Soldier.
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'''Notes:'''
'''Notes:'''
*Has a stoic threshold of 25 hits.  
*Has a stoic threshold of 25 hits.  
<span style="display:none">}}</span>
<dfn>}}</dfn>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|[[File:Wally_No._7.jpg|60px]]
|[[File:Wally_No._7.jpg|60px]]
|'''Robo N7''' - '''Wally No. 7''' - is an upgraded form of '''[[Wally's Castle|Wally No. 8]]'''. This Nasod is now capable of using the same attacks faster and activating super armor during almost all of its attacks.
|'''Robo N7''' - '''Wally No. 7''' - is an upgraded form of '''[[Wally's Castle|Wally No. 8]]'''. This Nasod is now capable of using the same attacks faster and activating super armor during almost all of its attacks.
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*Has a stoic threshold of 25 hits. Instead of a normal reaction when reaching the Stoic Threshold, Wally No. 7 will instead use ''Thrust'', ''Smash'', ''Homing Missile'' or ''Laser''.
*Has a stoic threshold of 25 hits. Instead of a normal reaction when reaching the Stoic Threshold, Wally No. 7 will instead use ''Thrust'', ''Smash'', ''Homing Missile'' or ''Laser''.
*'''Wally No. 7''' will stoic after every 3 hits outside of super armor frames. Also, whenever it does a downward smash, debris will fall randomly to both sides of itself.
*'''Wally No. 7''' will stoic after every 3 hits outside of super armor frames. Also, whenever it does a downward smash, debris will fall randomly to both sides of itself.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:2-3-trap1.jpg|60px]]
|[[File:2-3-trap1.jpg|60px]]
|'''Pułapka Parowa''' - Similar to that of [[Underground Waterway|2-3]], there will be vents that will exert steam at regular intervals that can damage you.<br>  
|'''Pułapka Parowa''' - Similar to that of [[Underground Waterway|2-3]], there will be vents that will exert steam at regular intervals that can damage you.<br>  
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:NasodInspector.png|60px]]
|[[File:NasodInspector.png|60px]]
|'''Deus ex Nazoid''' - After the [[The Evolution/3 - Secret Dungeon Reorganization|Secret Dungeon Reorganization]], all robot based monsters are much smaller, including the Nasod Inspector. The '''Nasod Inspector''' is the gargantuan blue robot boss found in Wally's Underground Laboratory.
|'''Deus ex Nazoid''' - After the [[The Evolution/3 - Secret Dungeon Reorganization|Secret Dungeon Reorganization]], all robot based monsters are much smaller, including the Nasod Inspector. The '''Nasod Inspector''' is the gargantuan blue robot boss found in Wally's Underground Laboratory.
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*Only Armor Break will be sufficient for you to deal significant damage due to the increased defense from level difference.
*Only Armor Break will be sufficient for you to deal significant damage due to the increased defense from level difference.
{{!}}}
{{!}}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
| XSet=
| XSet=
   {{tabs
   {{tabs
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   |contents6={{:Mech}}
   |contents6={{:Mech}}
   }}
   }}
| SBGM=[http://www.youtube.com/watch?v=HllUinDeBms '''''music016_stage''''']
| SBGM=[http://www.youtube.com/watch?v=XHnXbiEjFoo '''''music016_stage''''']


[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']
[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']
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[http://www.youtube.com/watch?v=ZmKhluO5Y0k '''''music015_boss''''']
[http://www.youtube.com/watch?v=ZmKhluO5Y0k '''''music015_boss''''']


[http://www.youtube.com/watch?v=dQqysfulIgg '''''music025_boss''''']
[http://www.youtube.com/watch?v=Y4c2oaDh9ns '''''music025_boss''''']
| DLBGM=[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']
| DLBGM=[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']


[http://www.youtube.com/watch?v=dQqysfulIgg '''''music025_boss''''']
[http://www.youtube.com/watch?v=Y4c2oaDh9ns '''''music025_boss''''']
| Gallery=
| Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
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| Video=<center>{{#ev:youtube|YRXBsvdQwiI}}</center><br>
| Video=<center>{{#ev:youtube|YRXBsvdQwiI}}</center><br>
[http://www.youtube.com/watch?v=A9Ed79l3fxw '''Grand Master Gameplay by 'SSKillYes183'''']
[http://www.youtube.com/watch?v=A9Ed79l3fxw '''Grand Master Gameplay by 'SSKillYes183'''']
| Trivia=<span style="display:none">{{</span>
| Trivia=<dfn>{{</dfn>
*In the past Nasod Inspector's defense modes would merely boost its defense slightly instead of giving it enough defense to be completely immune to a damage type, it would change defense modes more often and regain much less HP from each mode change.
*In the past Nasod Inspector's defense modes would merely boost its defense slightly instead of giving it enough defense to be completely immune to a damage type, it would change defense modes more often and regain much less HP from each mode change.
*There also used to be a third platform on the left which was high enough that none of Nasod Inspector's attacks could reach it with exception of its Yellow Flares, allowing players to attack it with near impunity.  Yellow Flares while dealing much less damage than they did now fall in two waves, one wave falling much faster than the other.
*There also used to be a third platform on the left which was high enough that none of Nasod Inspector's attacks could reach it with exception of its Yellow Flares, allowing players to attack it with near impunity.  Yellow Flares while dealing much less damage than they did now fall in two waves, one wave falling much faster than the other.
*In the absolute earliest versions of this dungeon there was no Nasod Inspector, instead a larger version of the Wally #7 Mk.II which now serves as the mid-boss would fight alongside a Red and Yellow Mini Wally in its place.  Also in this version many of the enemy spawns were different (it included many Ghost Mages and player-sized Giant Rats) and the stage went straight to the boss after the sewer portion.
*In the absolute earliest versions of this dungeon there was no Nasod Inspector, instead a larger version of the Wally #7 Mk.II which now serves as the mid-boss would fight alongside a Red and Yellow Mini Wally in its place.  Also in this version many of the enemy spawns were different (it included many Ghost Mages and player-sized Giant Rats) and the stage went straight to the boss after the sewer portion.
*'''Mechanized MK-6''''s special effect uses Nasod Inspector's old, larger model despite his actual boss size having been decreased for a long time.
*'''Mechanized MK-6''''s special effect uses Nasod Inspector's old, larger model despite his actual boss size having been decreased for a long time.
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
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