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Water Dragon's Compass: Difference between revisions

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| BigPic=14-4(Hell).png
| BigPic=14-4(Hell).png
| DunName=Water Dragon's Compass
| DunName=Water Dragon's Compass
| Quotation='''Water Dragon's Compass'''.  
| Quotation='''Water Dragon's Compass'''. A dimension within the compass. Chilling air rises from the water filling the area.
| Description=
| Description=Aisha and Chung meet an unexpected person within the compass.
| LvNeed=99
| LvNeed=99
| LvFit={{tabs|name=x|tab1=Normal|contents1=300000 |tab2=Hell|contents2=600000}}
| LvFit={{tabs|name=x|tab1=Normal|contents1=300000 |tab2=Hell|contents2=600000}}
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|
*'''Mana Shield:''' Denif creates a barrier around himself that must be depleted before damage or hitstun can be dealt to him. The barrier's HP is visible in a special UI below his health bar, and will periodically recover.
*'''Mana Shield:''' Denif creates a barrier around himself that must be depleted before damage or hitstun can be dealt to him. The barrier's HP is visible in a special UI below his health bar, and will periodically recover.
*'''<font color=red>Tracking Icicles:</font>''' Summons 4 icicles that quickly home in to nearby players. Each hit will inflict 1 stack of '''Snowman'''.
*'''<font color=red>Tracking Icicles:</font>''' Summons 4 icicles that quickly home in to nearby players. Each hit will inflict 1 stack of '''Chilling Cold'''.
*'''<font color=red>Icicle Burst:</font>''' Throws a certain amount of water bubbles forward that create icicles on impact with the ground. The icicles persist for a significant amount of time. Being hit by one of the icicles will inflict 1 stack of '''Snowman'''.
*'''<font color=red>Icicle Burst:</font>''' Throws a certain amount of water bubbles forward that create icicles on impact with the ground. The icicles persist for a significant amount of time. Being hit by one of the icicles will inflict 1 stack of '''Chilling Cold'''.
*'''<font color=red>Glacier:</font>''' Summons a large chunk of ice below a player, dealing a high amount of damage. The ice persists until it is destroyed, hindering player's movement.
*'''<font color=red>Glacier:</font>''' Summons a large chunk of ice below a player, dealing a high amount of damage. The ice persists until it is destroyed, hindering player's movement.
*'''<font color=red>Drowning Bubble:</font>''' Summons a water bubble above a player that drops down on top of them, causing a pool of water on the floor that slows players inside it while dealing continuous damage. The pool of water persists for a significant amount of time.
*'''<font color=red>Drowning Bubble:</font>''' Summons a water bubble above a player that drops down on top of them, causing a pool of water on the floor that slows players inside it while dealing continuous damage. The pool of water persists for a significant amount of time.
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'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''<br>
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''<br>
'''Note:'''
'''Note:'''
*Each stack of '''Snowman''' will lower your jump speed. Jumping will removes the debuff.
*Each stack of '''Chilling Cold''' will lower your jump speed. Jumping will removes the debuff.
*Upon receiving 5 stacks of  '''Snowman''', the stacks will be replaced by the '''???''' debuff, freezing players for 5 seconds. The duration of the debuff can be mitigated through Water Resistance.
*Upon receiving 5 stacks of  '''Chilling Cold''', the stacks will be replaced by the '''Freeze''' debuff, freezing players for 5 seconds. The duration of the debuff can be mitigated through Water Resistance.
|-
|-
| [[File:DenifIngameHead.png|60px]]
| [[File:DenifIngameHead.png|60px]]
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|Gallery=
|Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:14-4 Small (Normal).png|Small dungeon image (Normal)
File:Water Dragon's Compass Teaser 1.png
File:Water Dragon's Compass Teaser 1.png
File:Water Dragon's Compass Teaser 2.png
File:Water Dragon's Compass Teaser 2.png
File:Water Dragon's Compass Teaser 3.png
File:Water Dragon's Compass Teaser 3.png
File:Water Dragon's Compass Teaser 4.png
File:Water Dragon's Compass Teaser 4.png
File:Portrait - Denif (Master Road).png|[[Denif |Master Denif]]
File:DenifCutin.png|[[Denif|Master Denif]]'s Skill Cut-in.
</gallery>
</gallery>
| Dialogue=
| Dialogue=
{{tabs
|name=Dialog
|tab1=Phase 1 Cutscene
|contents1=
*'''Denif:''' ''Identify yourself. Who are you, and what purpose do you have coming here?''
|tab2=Phase 2 Cutscene
|contents2=
*'''Denif:''' '' ''
|tab3=Dungeon Victory Quote
|contents3=
*'''Aisha:''' '' ''
*'''Aisha:''' '' ''
*'''Chung:''' ''Everything is based on my resolve. To protect the world with my friends or to save my father... I will not give up on either!''
*'''Chung:''' '' ''
}}
|Trivia=<span style="display:none">{{</span>
|Trivia=<span style="display:none">{{</span>
*Denif's ultimate attack is identical to [[Shrine of the Two-Headed Serpent|Gaia's]], just with icicles instead of rocks, as Gaia studied under Denif before becoming a Master. His version is much more potent though, as he casts it 3 times and the icicles drop much faster than Gaia's.
*Denif's ultimate attack is identical to [[Shrine of the Two-Headed Serpent|Gaia's]], just with icicles instead of rocks, as Gaia studied under Denif before becoming a Master. His version is much more potent though, as he casts it 3 times and the icicles drop much faster than Gaia's.
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