Water Dragon's Compass/zh-hans: Difference between revisions

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| LvNeed=99
| LvNeed=99
| LvFit={{tabs|name=x|tab1=Normal|contents1=300000 |tab2=Hell|contents2=600000}}
| LvFit={{tabs|name=x|tab1=Normal|contents1=300000 |tab2=Hell|contents2=600000}}
| XEntryReq=<span style="display:none">{{</span>
| XEntryReq=<dfn>{{</dfn>
*Must have reached level 99 and completed the quest '''[Dungeon] Master Road Entry'''.
*Must have reached level 99 and completed the quest '''[Dungeon] Master Road Entry'''.
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| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
*Only 1 Resurrection Stone can be used to revive in '''Hell''' mode.
*Only 1 Resurrection Stone can be used to revive in '''Hell''' mode.
====Environmental Debuff - Trial of the Water Dragon ====
====Environmental Debuff - Trial of the Water Dragon ====
*The energy of cold water is frozen and restricts movement, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by '''Adaptation'''.
*The energy of cold water is frozen and restricts movement, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by '''Adaptation'''.
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| DunMap=
| DunMap=
| Mob=
| Mob=
| Obstacle=
| Obstacle=
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
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| [[File:DenifIngameHead.png|60px]]
| [[File:DenifIngameHead.png|60px]]
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*'''<font color=red>Glacier:</font>''' Summons a large chunk of ice below a player, dealing a high amount of damage. The ice persists until it is destroyed, hindering player's movement.
*'''<font color=red>Glacier:</font>''' Summons a large chunk of ice below a player, dealing a high amount of damage. The ice persists until it is destroyed, hindering player's movement.
*'''<font color=red>Drowning Bubble:</font>''' Summons a water bubble above a player that drops down on top of them, causing a pool of water on the floor that slows players inside it while dealing continuous damage. The pool of water persists for a significant amount of time.
*'''<font color=red>Drowning Bubble:</font>''' Summons a water bubble above a player that drops down on top of them, causing a pool of water on the floor that slows players inside it while dealing continuous damage. The pool of water persists for a significant amount of time.
*'''<font color=red>水龙的波涛:</font>''' Denif targets one player with his pendant, causing it to float above them and follow them around. The pendant will create a constant vertical stream of water that pierces through all platforms regardless of height as it follows the player around and persists for a significant amount of time. Players hit by the stream of water will lose 50 MP per hit. This attack can still hit players even while they are knocked down or reviving.
*'''<font color=red>Waterfall Pendant:</font>''' Denif targets one player with his pendant, causing it to float above them and follow them around. The pendant will create a constant vertical stream of water that pierces through all platforms regardless of height as it follows the player around and persists for a significant amount of time. Players hit by the stream of water will lose 50 MP per hit. This attack can still hit players even while they are knocked down or reviving.
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''<br>
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''<br>
'''Note:'''
'''Note:'''
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Denif is able to use all abilities from phase 1, with the following adjustments:
Denif is able to use all abilities from phase 1, with the following adjustments:
*'''<font color=red>Glacier:</font>''' He can now summon multiple glacier in an area at once making it both harder to dodge and more a nuisance to on the field.
*'''<font color=red>Glacier:</font>''' He can now summon multiple glacier in an area at once making it both harder to dodge and more a nuisance to on the field.
*'''<font color=red>Blizzard Storm:</font>''' Denif will retreat into the background and summon his water dragon. He will create an ice platform at the center of the stage then consumes all the others in a blizzard. Denif will cause three waves of ice to fall, find the opening to avoid the ice, the third wave will also destroy the platform. Denif will be vulnerable for a period of time after performing this attack.
*'''<font color=red>水龙的波涛:</font>''' Denif will retreat into the background and summon his water dragon. He will create an ice platform at the center of the stage then consumes all the others in a blizzard. Denif will cause three waves of ice to fall, find the opening to avoid the ice, the third wave will also destroy the platform. Denif will be vulnerable for a period of time after performing this attack.
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| BDrop={{tabs|divclass=forceland|name=1|tab1=Water Aura Arm Ornament|contents1={{:14-4Bdrop2}}|tab2=[Force] Water Wears Away the Stone|contents2={{:14-4Bdrop1}}}}
| BDrop={{tabs|divclass=forceland|name=1|tab1=Water Aura Arm Ornament|contents1={{:14-4Bdrop2}}|tab2=[Force] Water Wears Away the Stone|contents2={{:14-4Bdrop1}}}}
| SBGM=[http://www.youtube.com/watch?v=5QHlekRNCY8 '''''li_masterdom_deniph_01''''']
| SBGM=[http://www.youtube.com/watch?v=-PDMClPoxL4 '''''li_masterdom_deniph_01''''']


[http://www.youtube.com/watch?v=a9tPbuKieog '''''li_masterdom_deniph_02''''']
[http://www.youtube.com/watch?v=e2-cJaTDGuU '''''li_masterdom_deniph_02''''']
|Gallery=
|Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
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*'''Chung:''' '' ''
*'''Chung:''' '' ''
}}
}}
|Trivia=<span style="display:none">{{</span>
|Trivia=<dfn>{{</dfn>
*Denif's ultimate attack is identical to [[Shrine of the Two-Headed Serpent|Gaia's]], just with icicles instead of rocks, as Gaia studied under Denif before becoming a Master. His version is much more potent though, as he casts it 3 times and the icicles drop much faster than Gaia's.
*Denif's ultimate attack is identical to [[Shrine of the Two-Headed Serpent|Gaia's]], just with icicles instead of rocks, as Gaia studied under Denif before becoming a Master. His version is much more potent though, as he casts it 3 times and the icicles drop much faster than Gaia's.
*Denif's '''Mana Shield''' is a fitting reference to one of [[Aisha]]'s old skills [[Mana Shield|of the same name]], as he wrote the skill note for that skill.
*Denif's '''Mana Shield''' is a fitting reference to one of [[Aisha]]'s old skills [[Mana Shield|of the same name]], as he wrote the skill note for that skill.
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|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Master|Denif4}}"
|- style="background:{{ColorSel|Master|Denif4}}"
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*'''Water Dragon's Compass''' added.
*'''Water Dragon's Compass''' added.
|}
|}
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|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages