Water Dragon Sanctum: Difference between revisions

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| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''프릭 리취''' - Servants of Henir taken on a monstrous form. A serpentine Henir creature.
| '''Frick Reich''' - Servants of Henir taken on a monstrous form. A serpentine Henir creature.
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*'''Bite:''' A short ranged bite.
*'''Acid Spit:''' Spew shots of venomous fluids out of their mouths.
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|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''프릭 Beast''' - Servants of Henir taken on a monstrous form. An agile animal-like Henir creature with human arms.
| '''Frick Beast''' - Servants of Henir taken on a monstrous form. An agile animal-like Henir creature with human arms.
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*'''Charge:''' Prepare themselves and almost instantly charge forwards.
*'''Energy Pulse:''' Radiate its body with a burst of energy around itself.
*'''Teleport:''' The beast can teleport next to plays if they're too far away.
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|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''프릭 Defender''' - Servants of Henir taken on a monstrous form. Hulking four-armed behemoths born from the energy of Henir.
| '''Frick Defender''' - Servants of Henir taken on a monstrous form. A hulking four-armed behemoths born from the energy of Henir.
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*'''Hammer Smash:''' Smash the ground with one powerful strike with all four of its arms.
*'''Hammer Combo:''' Smash the ground with a four hit combo with their four arms.
*'''Judgement:''' Release a large pillar of dark energy out of its body upwards. They have increased defense while charging.
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| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<span style="display:none">{{</span>
|[[File:Elrianode Boss1.png|60px]]
|[[File:Elrianode Boss1.png|60px]]
| '''프릭 Guardian''' - A more powerful version of the four-armed behemoths.
| '''Frick Guardian''' - A larger, more powerful Frick Defender.
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*'''Hammer Smash:''' Smash the ground with one powerful strike with all four of its arms.
*'''Hammer Combo:''' Smash the ground with a four hit combo with their four arms.
*'''Judgement:''' Release a large pillar of dark energy out of its body upwards. They have increased defense while charging.
*'''Smash Eruption:''' Smash the ground with its arms causing a chain of Henir explosions on both sides of it.
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| Boss=<span style="display:none">{{</span>
| Boss=<span style="display:none">{{</span>
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*'''Slam''': The creature will use its arm to slam the ground.
*'''Slam''': The creature will use its arm to slam the ground.
*'''Take Down''': The creature will charge forward, dealing multiple hits to any target in its path and pushing them to the end of the stage.
*'''Take Down''': The creature will charge forward, dealing multiple hits to any target in its path and pushing them to the end of the stage.
*'''Low Sweep''': The creature will swing its arm around to attack all surrounding targets and knock them away.  
*'''Circle Sweep''': The creature will swing its arm around to attack all surrounding targets and knock them away.  
*'''Henir Bomb''': The creature will use its arm to launch five flares, which will detonate after a few seconds.  
*'''Henir Bomb''': The creature will use its arm to launch five flares, which will detonate after a few seconds.  
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