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__NOTOC__{{Languages|Wavering Faith}}
__NOTOC__{{Languages|Wavering Faith}}
{{tabs
|name=KR
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
[[File:BrokenFaith.png|thumb|Seed of Chaos Gauge]]
[[File:BrokenFaith.png|thumb|Seed of Chaos Gauge]]
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| {{SkillText|Wavering Faith}}
| {{SkillText|Wavering Faith}}
|}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
[[File:BrokenFaith.png|thumb|Seed of Chaos Gauge]]
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[File:LWPassive1.png]]
| {{SkillType|P}} All skills that are physical attacks are now magical attacks instead.<br>With the influence of chaos consuming a confused agent, Ain's control over this chaos withers and becomes dangerously unstable. The Seed of Chaos that marks this growing decline materializes.
|-
|
| {{SkillText|Wavering Faith KR}}
|}
<span style="display:none">}}</span>
}}
<br>
<br>


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{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=3 | Seed of Chaos !! Henir's Power !! colspan=3 | Unstable Power
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=3 | Seed of Chaos !! Henir's Power !! colspan=5 | Unstable Power
|- style="background:{{ColorSel|CharLight|Ain}}"
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=3 | Damage Reduction/MP Gain Increase !! rowspan=2 | Awakening Time Increase<br>per Seed of Chaos counter !! rowspan=2 | 2x Gain Activation Chance !! colspan=2 | Gain 1 Absorption when attacked
! colspan=3 | Damage Reduction/MP Gain Increase !! rowspan=2 | Awakening Time Increase !! colspan=2 | Additional Absorption Gain<br>(On skill use) !! colspan=3 | Absorption Gain<br>(When attacked)
|- style="background:{{ColorSel|CharLight|Ain}}"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Stage 1 !! Stage 2 !! Stage 3 !! Activation Chance !! Cooldown
! Stage 1 !! Stage 2 !! Stage 3 !! Activation Chance !! Amount !! Activation Chance !! Amount !! Cooldown
|-
|-
| align="left" | 1 || 15 || rowspan=4 | 10% || rowspan=4 | 20% || rowspan=4 | 30% || rowspan=4 | 0.3 Seconds || 10% || 20% || rowspan=4 | 1 Second
| align="left" | 1 || 15 || rowspan=4 | 10% || rowspan=4 | 20% || rowspan=4 | 30% || rowspan=4 | 0.3 Seconds x [Absorption Count] || 10% || rowspan=4 | x2 || 20% || rowspan=4 | +1 || rowspan=4 | 1 Second
|-
|-
| align="left" | 2 || 31 || 15% || 40%
| align="left" | 2 || 31 || 15% || 40%
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{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=3 | Seed of Chaos !! Henir's Power !! Unstable Power
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=3 | Seed of Chaos !! Henir's Power !! colspan=2 | Unstable Power
|- style="background:{{ColorSel|CharLight|Ain}}"
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=3 | Damage Reduction/MP Gain Increase !! rowspan=2 | Awakening Time Increase<br>per Seed of Chaos counter !! rowspan=2 | 2x Gain Activation Chance
! colspan=3 | Damage Reduction/MP Gain Increase !! rowspan=2 | Awakening Time Increase !! colspan=2 | Additional Absorption Gain<br>(On skill use)
|- style="background:{{ColorSel|CharLight|Ain}}"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Stage 1 !! Stage 2 !! Stage 3
! Stage 1 !! Stage 2 !! Stage 3 !! Activation Chance !! Amount
|-
|-
| align="left" | 1 || 15 || rowspan=4 | 10% || rowspan=4 | 20% || rowspan=4 | 30% || rowspan=4 | 0.3 Seconds || 10%
| align="left" | 1 || 15 || rowspan=4 | 10% || rowspan=4 | 20% || rowspan=4 | 30% || rowspan=4 | 0.3 Seconds x [Absorption Count] || 10% || rowspan=4 | x2
|-
|-
| align="left" | 2 || 31 || 15%
| align="left" | 2 || 31 || 15%
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== Tips and Details ==
== Tips and Details ==
*The Awakening Time increase from this passive is not affected by the Awakening Time stat. The additional seconds are added to the duration after the Awakening Time stat is calculated.
*The Awakening Time increase from this passive is not affected by the Awakening Time stat. The additional seconds are added to the duration after the Awakening Time stat is calculated.
*While it states that you will enter a specific Awakening State depending on the stage of the Seed of Chaos, it actually determines how many Phases you advance.  For example, with a Stage 2 Seed of Chaos, if you are in Awakening Phase 1, you will jump to Awakening Phase 3, but if you are not Awakened, you will only enter Awakening Phase 2.
**Your awakening duration will always reset to what this passive decides on, even if that amount is lower than your current awakening duration when already awakened.
*On the North American server, the tooltip mistakenly claims you will enter a specific stage of Henir (Awakening) when awakening with Stage 2 or Stage 3 absorption, rather than raising your current Henir (Awakening) stage by that amount. It also mistranslates the chance for gaining twice the absorption amount as instead having "twice the chance to gain absorption".
*The Damage Reduction and Mana Gain Increase attributes are normalized.
*The Damage Reduction and Mana Gain Increase attributes are normalized.
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