Wavering Faith: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Seed growth stage reflects how far you can awaken. For example, if you are in stage 1 of Henir mode, awakening again while seed is stage 2 will let you jump straight to stage 3 Henir mode.
*The seed's growth stage reflects how far you can awaken. For example, if you are in stage 1 of Henir mode, awakening again while seed is stage 2 will let you jump straight to stage 3 Henir mode.
*The Awakening Time increase from this passive is not affected by the Awakening Time stat. The additional seconds are added to the duration after the Awakening Time stat is calculated.
*The Awakening Time increase from this passive is not affected by the Awakening Time stat. The additional seconds are added to the duration after the Awakening Time stat is calculated.
**Your awakening duration will always reset to what this passive decides on, even if that amount is lower than your current awakening duration when already awakened.
**Your awakening duration will always reset to what this passive decides on, even if that amount is lower than your current awakening duration when already awakened.
*The NA tooltip mistranslated the {{Color|#5e65f3|'''Henir's Power'''}} effect where it states that you will enter a specific stage of Henir (Awakening) when awakening with Stage 2 or Stage 3 absorption, rather than raising your current Henir (Awakening) stage by that amount.
*The NA tooltip mistranslated the {{Color|#5e65f3|'''Henir's Power'''}} effect where it states that you will enter a specific stage of Henir (Awakening) when awakening with Stage 2 or Stage 3 absorption, rather than raising your current Henir (Awakening) stage by that amount.
**{{Color|#07a785|'''Unstable Power'''}} is also mistranslated the chance for gaining twice the absorption amount as instead having "twice the chance to gain absorption".
**{{Color|#07a785|'''Unstable Power'''}} also mistranslated the chance for gaining twice the absorption amount as instead having "twice the chance to gain absorption".
*Damage Reduction Increase is normalized, but the MP Gain effect is multiplicative.
*Damage Reduction Increase is normalized, but the MP Gain effect is multiplicative.
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