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Weapon Taker: Difference between revisions

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Text replacement - "Combos" to "Commands"
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|name=Raven Cronwell
|name=Raven Cronwell
|color={{ColorSel|Character|Raven}}
|color={{ColorSel|Character|Raven}}
|image=[[File:WeaponTakerPortrait.png|250px|center]]  
|image=[[File:Portrait - Weapon Taker.png|250px|center]]  
|class=[[Image:Mini Icon - Weapon Taker.png]] Weapon Taker
|class=[[Image:Mini Icon - Weapon Taker.png]] Weapon Taker
|weapon=Blade, Weaponized Nasod Arm
|weapon=Weaponized Nasod Arm, Blade
|age=26
|age=26
|race=Human-Nasod Cyborg
|race=Human-Nasod Cyborg
|ESP=Damage increase in proportion to HP lost<font color=red>''' (Dungeon)'''</font>  
|ESP=Damage increase in proportion to HP lost<font color=red>''' (Dungeon)'''</font>  
|Weight=104 kg/115 kg (with Nasod Arm) (229 lb/253 lb)
|Weight=104 kg/115 kg (with Nasod Arm) (229 lb/253 lb)
|tree=<span style="display:none">{{</span>
|tree=<dfn>{{</dfn>
{{Class Tree|
{{Class Tree|
| 3-0=[[Image:Icon - Raven.png|40px|link=Raven]]
| 3-0=[[Image:Icon - Raven.png|40px|link=Raven]]
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| 3-3=[[File:Icon - Nova Imperator.png|40px|link=Nova Imperator]]
| 3-3=[[File:Icon - Nova Imperator.png|40px|link=Nova Imperator]]
}}
}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 12 January 2012<br>[[File:Chinese Flag.png|20px]] 13 March 2013<br>[[File:American Flag.png|20px]] 13 March 2013<br>[[File:European Union Flag.png|20px]] 14 March 2013<br>[[File:Bresil_Flag.png|20px]] 19 March 2014
|RD=[[File:Korean Flag.png|20px]] 12 January 2012<br>[[File:Chinese Flag.png|20px]] 13 March 2013<br>[[File:American Flag.png|20px]] 13 March 2013<br>[[File:European Union Flag.png|20px]] 14 March 2013<br>[[File:Brazil Flag.png|20px]] 19 March 2014
|stat=
|stat=
{{CharStats
{{CharStats
| Color={{ColorSel|CharStats|Raven}}
| Speed=2
| Speed=2
| Range=2
| Range=2
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= [[File:Icon - Weapon Taker.png]] Weapon Taker =
= [[File:Icon - Weapon Taker.png]] Weapon Taker =
{{TooltipColor|D|[A mercenary that uses the Nasod Arm as a weapon]}}<br>
{{ADSquare}}
A fierce warrior that sacrifices his own body to deal more damage to the enemy.<br>
'''[A mercenary that uses the Nasod Arm as a weapon]'''
{{Specialty|
===Special Mechanic===
|[[File:WTactive1.png|link=Haze Explosion]]|Haze Explosion|'''Explodes the gunpowder from the Nasod Arm and applies a debuff. Enemies hit by the explosion will have their attack and movement speed decreased dramatically. Residual smoke form the explosion also causes debuffs.'''
:''Main Article: [[Overheat]]''
|[[File:HarpSpear.png|link=Harpoon Spear]]|Harpoon Spear|'''Fires a powerful spear that moves in one direction. This skill can only be used in the air.'''
Some of this path commands and skills are affected by Overheat. Overheat allows you to drain a percentage of a command or skill's damage from your HP to provide you with a buff that increases your attack power for a short while.  
|[[File:RevCannon.png|link=Revolver Cannon]]|Revolver Cannon|'''Shoots multiple fire bombs that pierces through enemies. Pierces up to 2 enemies and has a fairly good range. Overheat to increase the damage dealt.'''
<br>
|[[File:HellGat.png|link=Hellfire Gatling]]|Hellfire Gatling|'''Use this skill on multiple enemies. Overheat to increase the damage.'''
}}
<br>  


{{ADSquare}}
=== Background ===
=== Background ===
{{Background
{{Background
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<br>
<br>


== Additional Combos  ==
== Additional Commands ==
 
  {{SkillText|Combo|Overheat}}
  {{SkillText|Combo|Overheat}}
  {{SkillText|Combo|Overheat Mode Activated!}}
  {{SkillText|Combo|Overheat Mode Activated!}}
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  {{SkillText|Combo|Master of Warfare}}
  {{SkillText|Combo|Master of Warfare}}
  {{SkillText|Combo|1}}
  {{SkillText|Combo|1}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
 
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="30%" |Image  
! width="30%" |Image  
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! width="25%" |Damage
! width="25%" |Damage
|-
|-
| [[Image:WtCombo1.png]]
| [[Image:Combo - Weapon Taker 1.png|520px]]
|
|
{{CX}}{{CX}}{{CX}} is reworked to firing a piercing bullet and dashing forward to punch instead of the base claw combo. The bullet fired has infinite piercing, deals splash damage, and will explode at max range. After punching, ready yourself in a firing position and releases 2 bursts of fire. You can repeatedly press {{CX}} to fire off a barrage of explosions while in '''Super Armor''' to consume HP and trigger Overheat. The final explosion will knock back enemies, but you can interrupt the explosions with a skill.
{{CX}}{{CX}}{{CX}} is reworked to firing a firebomb and dashing forward to punch instead of the base claw combo. The firebomb fired has infinite piercing, deals splash damage, and will explode at max range. After punching, ready yourself in a firing position and releases 2 bursts of fire. You can repeatedly press {{CX}} to fire off a barrage of explosions while in '''Super Armor''' to consume HP and trigger Overheat. The final explosion will knock back enemies, but you can interrupt the explosions with a skill.
|
|
{{CX}} 166% Mag. Damage <br>
{{CX}} 166% Mag. Damage <br>
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+ 477% Mag. Damage <br>
+ 477% Mag. Damage <br>
|-
|-
| [[Image:WtCombo3.png]]  
| [[File:Combo - Weapon Taker 2.png|520px]]
|
|
After doing {{CDRU}}{{CZ}}, punch enemies with the Nasod arm and cause a explosion.
After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, strike enemies with your Nasod arm and fire off a flamethrower which deals hitstun. Using the flamethrower will consume HP and trigger Overheat. Hold the {{CZ}} button to both start and continue spraying flames.
|
{{CDR}} <br>
{{CZ}} 180% Phy. Damage <br>
{{CZ}} 128% Phy. Damage <br>
{{CZ}} 128% Phy. Damage <br>
{{CHoldZ}} 182% Mag. Damage x1~10<br> (PvP Damage Modifier = 0.75)
|-
| [[File:Combo - Weapon Taker 3.png|520px]]
|
After doing the standard {{CDRU}}{{CZ}} combo, punch enemies with the Nasod arm and cause a explosion.
*{{CDRU}}{{CZ}}{{CX}} can be looped in midair to slowly propel yourself forward.
*{{CDRU}}{{CZ}}{{CX}} can be looped in midair to slowly propel yourself forward.
|
|
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{{CX}} 403% Mag. Damage <br>
{{CX}} 403% Mag. Damage <br>
{{CX}} 445% Mag. Damage <br>
{{CX}} 445% Mag. Damage <br>
|-
| [[File:WTCombo4.png]]
|
After doing {{CDR}}{{CZ}}{{CZ}}, instead of knocking enemies away, strike them with your Nasod arm and fire off a flamethrower which deals hitstun. Using the flamethrower will consume HP and trigger Overheat. Hold the {{CZ}} button to both start and continue spraying flames.
|
{{CDR}} <br>
{{CZ}} 180% Phy. Damage <br>
{{CZ}} 128% Phy. Damage <br>
{{CZ}} 128% Phy. Damage <br>
{{CHoldZ}} 182% Mag. Damage x1~10<br> (PvP Damage Modifier = 0.75)
|}
|}
=== Updates ===
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! KR !! NA
! KR !! NA
|-
|-
| 08/06/2015 || 01/13/2016 || align="left" |  
| 08/06/2015 || 01/13/2016 || align="left" |  
*{{buff|Bullets fired in {{CX}}{{CX}}{{CX}}{{CConX}} now pierce enemies.}}
*{{buff|Firebombs fired in {{CX}}{{CX}}{{CX}}{{CConX}} now pierce enemies.}}
*Added [[Veteran Commander]]'s {{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CHoldZ}} to Weapon Taker.
*Added [[Veteran Commander]]'s {{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CHoldZ}} to Weapon Taker.
|-
|-
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| 07/18/2019 || 08/14/2019 || align="left" |  
| 07/18/2019 || 08/14/2019 || align="left" |  
*{{buff|Added Super Armor to the following commands:}}
*{{buff|Added Super Armor to the following commands:}}
**{{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CHoldZ}}'s {{CHoldZ}} input, lasts until you move or the animation finishes.
**{{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CIO|HoldZ|Hold}}, lasts until you move or the animation finishes.
**{{CDRU}}{{CZ}}{{CX}}{{CX}}'s final {{CX}} input.
**{{CDRU}}{{CZ}}{{CX}}{{CIO|X}}.
|}
|}
<br>
== {{se|068}} Overheat ==
[[File:Raven_overheat.png|right|thumb|200px|Overheat icon.]]
Upon advancing to '''Weapon Taker''' a new mechanic will become available to you through various commands and skills called Overheat.<br>Overheat allows you to drain a percentage of a command or skill's damage from your HP to provide you with a buff that increases your attack power for a short while. Before unlocking [[Victory Survival Strategy]], this is limited to up to 2% of your maximum health at a time. Only specific skills that mention Overheat in their description can be overheated. Skills that are Overheated will act differently depending on each individual skill, and can range from dealing additional hits or increasing damage dealt.<br><br>
<font color="ff4444">'''Overheat'''</font> commands include [[Weapon Taker]]'s {{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CHoldZ}} and {{CX}}{{CX}}{{CConX}} and [[Veteran Commander]]'s {{CDRU}}{{CX}}{{CConX}}.<br><font color="ff4444">'''Overheat'''</font> skills include [[Harpoon Spear]] ([[Harpoon Spear/ModA|A]]), [[Revolver Cannon]] ([[Revolver Cannon/ModA|A]]), [[Hellfire Gatling]], [[Giga Prominence]] ([[Giga Prominence/ModA|A]]), [[Ignition Crow - Napalm]], [[Ignition Crow - Incinerator]] ([[Ignition Crow - Incinerator/ModA|A]]), [[Rain of Fire]], [[Deadly Raid]], [[Bursting Blade]] ([[Bursting Blade/ModA|A]]), and [[Ifrit Flame]].<br><font color="ff4444">'''Overheat'''</font> is directly affected by the passives [[Mercenary Behavior]], [[Victory Survival Strategy]], and [[Overheat Mode Activated!]].
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