Weapon Taker: Difference between revisions
From Elwiki
m
Text replacement - "Combos" to "Commands"
m (Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-") |
Shironsaki (talk | contribs) m (Text replacement - "Combos" to "Commands") |
||
(9 intermediate revisions by 2 users not shown) | |||
Line 18: | Line 18: | ||
}} | }} | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
|RD=[[File:Korean Flag.png|20px]] 12 January 2012<br>[[File:Chinese Flag.png|20px]] 13 March 2013<br>[[File:American Flag.png|20px]] 13 March 2013<br>[[File:European Union Flag.png|20px]] 14 March 2013<br>[[File: | |RD=[[File:Korean Flag.png|20px]] 12 January 2012<br>[[File:Chinese Flag.png|20px]] 13 March 2013<br>[[File:American Flag.png|20px]] 13 March 2013<br>[[File:European Union Flag.png|20px]] 14 March 2013<br>[[File:Brazil Flag.png|20px]] 19 March 2014 | ||
|stat= | |stat= | ||
{{CharStats | {{CharStats | ||
Line 33: | Line 33: | ||
{{ADSquare}} | {{ADSquare}} | ||
'''[A mercenary that uses the Nasod Arm as a weapon]''' | '''[A mercenary that uses the Nasod Arm as a weapon]''' | ||
===Special Mechanic=== | |||
:''Main Article: [[Overheat]]'' | |||
Some of this path commands and skills are affected by Overheat. Overheat allows you to drain a percentage of a command or skill's damage from your HP to provide you with a buff that increases your attack power for a short while. | |||
<br> | |||
=== Background === | === Background === | ||
{{Background | {{Background | ||
Line 70: | Line 75: | ||
<br> | <br> | ||
== Additional | == Additional Commands == | ||
{{SkillText|Combo|Overheat}} | {{SkillText|Combo|Overheat}} | ||
{{SkillText|Combo|Overheat Mode Activated!}} | {{SkillText|Combo|Overheat Mode Activated!}} | ||
Line 76: | Line 82: | ||
{{SkillText|Combo|Master of Warfare}} | {{SkillText|Combo|Master of Warfare}} | ||
{{SkillText|Combo|1}} | {{SkillText|Combo|1}} | ||
{| | |||
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | |||
|- | |- | ||
! width="30%" |Image | ! width="30%" |Image | ||
Line 82: | Line 89: | ||
! width="25%" |Damage | ! width="25%" |Damage | ||
|- | |- | ||
| [[Image: | | [[Image:Combo - Weapon Taker 1.png|520px]] | ||
| | | | ||
{{CX}}{{CX}}{{CX}} is reworked to firing a firebomb and dashing forward to punch instead of the base claw combo. The firebomb fired has infinite piercing, deals splash damage, and will explode at max range. After punching, ready yourself in a firing position and releases 2 bursts of fire. You can repeatedly press {{CX}} to fire off a barrage of explosions while in '''Super Armor''' to consume HP and trigger Overheat. The final explosion will knock back enemies, but you can interrupt the explosions with a skill. | {{CX}}{{CX}}{{CX}} is reworked to firing a firebomb and dashing forward to punch instead of the base claw combo. The firebomb fired has infinite piercing, deals splash damage, and will explode at max range. After punching, ready yourself in a firing position and releases 2 bursts of fire. You can repeatedly press {{CX}} to fire off a barrage of explosions while in '''Super Armor''' to consume HP and trigger Overheat. The final explosion will knock back enemies, but you can interrupt the explosions with a skill. | ||
Line 101: | Line 108: | ||
+ 477% Mag. Damage <br> | + 477% Mag. Damage <br> | ||
|- | |- | ||
| [[ | | [[File:Combo - Weapon Taker 2.png|520px]] | ||
| | |||
After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, strike enemies with your Nasod arm and fire off a flamethrower which deals hitstun. Using the flamethrower will consume HP and trigger Overheat. Hold the {{CZ}} button to both start and continue spraying flames. | |||
| | |||
{{CDR}} <br> | |||
{{CZ}} 180% Phy. Damage <br> | |||
{{CZ}} 128% Phy. Damage <br> | |||
{{CZ}} 128% Phy. Damage <br> | |||
{{CHoldZ}} 182% Mag. Damage x1~10<br> (PvP Damage Modifier = 0.75) | |||
|- | |||
| [[File:Combo - Weapon Taker 3.png|520px]] | |||
| | | | ||
After doing the standard {{CDRU}}{{CZ}} combo, punch enemies with the Nasod arm and cause a explosion. | After doing the standard {{CDRU}}{{CZ}} combo, punch enemies with the Nasod arm and cause a explosion. | ||
Line 110: | Line 127: | ||
{{CX}} 403% Mag. Damage <br> | {{CX}} 403% Mag. Damage <br> | ||
{{CX}} 445% Mag. Damage <br> | {{CX}} 445% Mag. Damage <br> | ||
|} | |} | ||
=== Updates === | === Updates === | ||
Line 125: | Line 132: | ||
|- | |- | ||
! colspan=2 | Date !! rowspan=2 | Changes | ! colspan=2 | Date !! rowspan=2 | Changes | ||
|- | |- | ||
! KR !! NA | ! KR !! NA | ||
|- | |- | ||
Line 137: | Line 144: | ||
| 07/18/2019 || 08/14/2019 || align="left" | | | 07/18/2019 || 08/14/2019 || align="left" | | ||
*{{buff|Added Super Armor to the following commands:}} | *{{buff|Added Super Armor to the following commands:}} | ||
**{{CDR}}{{CZ}}{{CZ}}{{CZ}}{{ | **{{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CIO|HoldZ|Hold}}, lasts until you move or the animation finishes. | ||
**{{CDRU}}{{CZ}}{{CX}}{{ | **{{CDRU}}{{CZ}}{{CX}}{{CIO|X}}. | ||
|} | |} | ||
<br> | <br> | ||