Weapon Taker: Difference between revisions

m
→‎Overheat: Incorrect damage buff from overheat
No edit summary
m (→‎Overheat: Incorrect damage buff from overheat)
Line 110: Line 110:
<div style="float: right;">[[File:Raven_overheat.png]]</div>
<div style="float: right;">[[File:Raven_overheat.png]]</div>
[[File:OldOverheat.png|thumb|Old overheat state; Raven's entire body was engulfed in flames.]]
[[File:OldOverheat.png|thumb|Old overheat state; Raven's entire body was engulfed in flames.]]
'''Weapon Taker''' and [[Veteran Commander]] has a unique system in which he can increase the effects of some combos and skills by "overheating" himself as well as increasing his damage output by 10% in a similar fashion to [[Awakening Mode]]. To do this, one must repeatedly press the skill button for the corresponding skill 5 times or more in succession; if done right, a small text will appear saying "OVERHEAT". However, Overheating will result a loss of HP as well as a recoil that leaves one vulnerable. Whereas Weapon Taker's skills will recoil with an uppercut after overheating, [[Veteran Commander]]'s skills will recoil with a swing.
'''Weapon Taker''' and [[Veteran Commander]] has a unique system in which he can increase the effects of some combos and skills by "overheating" himself as well as increasing his damage output by 5% in a similar fashion to [[Awakening Mode]]. To do this, one must repeatedly press the skill button for the corresponding skill 5 times or more in succession; if done right, a small text will appear saying "OVERHEAT". However, Overheating will result a loss of HP as well as a recoil that leaves one vulnerable. Whereas Weapon Taker's skills will recoil with an uppercut after overheating, [[Veteran Commander]]'s skills will recoil with a swing.
<br>
<br>
Such skills include:
Such skills include:
1,897

edits