Weapon Taker: Difference between revisions

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*Though the artwork shows him to look as old as [[Blade Master]] or [[Reckless Fist]] instead of Raven's other 1st class branches, this is only due to a different artist.
*Though the artwork shows him to look as old as [[Blade Master]] or [[Reckless Fist]] instead of Raven's other 1st class branches, this is only due to a different artist.
*In the original teaser trailer of '''Weapon Taker''', at the end there was a combo in which Raven could boost himself upwards like how Chung did it with >>^x. Reasons are unknown as to why they removed that.  
*In the original teaser trailer of '''Weapon Taker''', at the end there was a combo in which Raven could boost himself upwards like how Chung did it with >>^x. Reasons are unknown as to why they removed that.  
**Upon further inspection, this combo is simply the >>^zxx where the 2nd x propels you slightly into the air. As to why the distance it pushed you up was lowered is unknown
**Upon further inspection, this combo is simply the >>^ZXX where the 2nd X propels you slightly into the air. This is because in the original teaser trailer of '''Weapon Taker''', some of the attacks were specially modified. For example, the XX X~X combo was modified so that instead of lauching the inicial bullet, an explosion similar to [[Giga Prominence]] came out of the ground. It is unknown why '''KoG''' did this, as they didn't modify any other character's combo for the rest of the teaser trailers.
*His in-game model loses one of his characteristic scars in his face while his Skill and art at the top of the screen, still show it.
*His in-game model loses one of his characteristic scars in his face while his Skill and art at the top of the screen, still show it.
*During S1 PvP, many moves depleted HP in values where you'd have to be careful of which moves you decided to overheat.
*During S1 PvP, many moves depleted HP in values where you'd have to be careful of which moves you decided to overheat.
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