Weapon Taker: Difference between revisions

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''For them... I will once again don the uniform of the Crow Mercenaries..."''}}
''For them... I will once again don the uniform of the Crow Mercenaries..."''}}
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<br>
= Weapon Taker =
== Weapon Taker ==
=== Speciality ===
=== Speciality ===
As a weapon, the Nasod Arm requires a strong foundation of intellect, but since Raven was once a mercenary, his body became more combat-oriented instead after much of his experiences. Still, a few hysterical aspects (of the Nasod Arm) have bound to his basic skills allowing Raven to deal more damage at the risk of damaging it; Raven is now able to execute complex attacks by integrating medium-range flame attacks from his Nasod Arm with his combat proficiency.
As a weapon, the Nasod Arm requires a strong foundation of intellect, but since Raven was once a mercenary, his body became more combat-oriented instead after much of his experiences. Still, a few hysterical aspects (of the Nasod Arm) have bound to his basic skills allowing Raven to deal more damage at the risk of damaging it; Raven is now able to execute complex attacks by integrating medium-range flame attacks from his Nasod Arm with his combat proficiency.
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Flames or fire bullets that are launched from the Nasod Arm explode on target, and for that reason, Raven's Nasod Arm can overheat. However, this overheating system can be exploited as a strategic attack to deal enormous amounts of damage by making use of the increased heat generated by the arm.
Flames or fire bullets that are launched from the Nasod Arm explode on target, and for that reason, Raven's Nasod Arm can overheat. However, this overheating system can be exploited as a strategic attack to deal enormous amounts of damage by making use of the increased heat generated by the arm.
Raven's Nasod Arm, when beyond overheated, can now withstand the high temperature and is able to continuously attack. The most opportune time for the [[Weapon Taker]] to attack is when he has plenty of stamina, but he needs to be well prepared first.
Raven's Nasod Arm, when beyond overheated, can now withstand the high temperature and is able to continuously attack. The most opportune time for the [[Weapon Taker]] to attack is when he has plenty of stamina, but he needs to be well prepared first.
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<br>
=== Background ===
=== Background ===
On the road with the El Search Party, Raven finds another reason to fight. He keeps going to honor his comrades, the Crow Mercenaries. He makes adjustments to his Nasod arm and succeeds in giving it the ability to deal explosive hits. The more he uses it, the more powerful it becomes, and when the Nasod arm overheats, Raven unleashes a display of massive firepower.
On the road with the El Search Party, Raven finds another reason to fight. He keeps going to honor his comrades, the Crow Mercenaries. He makes adjustments to his Nasod arm and succeeds in giving it the ability to deal explosive hits. The more he uses it, the more powerful it becomes, and when the Nasod arm overheats, Raven unleashes a display of massive firepower.


Yet Raven poses a grave danger to himself, the longer he keeps using this modified, built-in weapon. The Weapon Taker walks the thin line between becoming a formidable fighting machine and causing his own inadvertent destruction.
Yet Raven poses a grave danger to himself, the longer he keeps using this modified, built-in weapon. The Weapon Taker walks the thin line between becoming a formidable fighting machine and causing his own inadvertent destruction.
<br>


<br>
== First Class Advancement  ==
== First Class Advancement  ==
[[File:Wtchanger.png|thumb|'''Weapon Taker''' can also be obtained by using the Cash Shop item: '''Weapon Taker's Revelation''']]
[[File:Wtchanger.png|thumb|'''Weapon Taker''' can also be obtained by using the Cash Shop item: '''Weapon Taker's Revelation''']]
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At Lv35, a [[Weapon Taker]] can advance into a [[Veteran Commander]].
At Lv35, a [[Weapon Taker]] can advance into a [[Veteran Commander]].
<br>


<br>
== Skill Tree ==
== Skill Tree ==
<tabber>
{{tabs
NA=
|name=Skill Tree
{{:Skill Tree: Weapon Taker}}
|tab1=NA
|-|
|contents1={{:Skill Tree: Weapon Taker}}
KR=
|tab2=KR
{{:Skill Tree: WTakerKR}}
|contents2={{:Skill Tree: WTakerKR}}
</tabber>
}}
 
<br>
<br>


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|}
|}
<br>
<br>


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**The way to see if Raven is overheated is changed. Rather then his whole body on fire, he now only sets his arm ablaze. [http://elwiki.net/wiki/images/Arm.png'''''New way of seeing overheat state(Veteran Commander's arm vents will open, Weapon Taker's arm will just be on fire)'''''].
**The way to see if Raven is overheated is changed. Rather then his whole body on fire, he now only sets his arm ablaze. [http://elwiki.net/wiki/images/Arm.png'''''New way of seeing overheat state(Veteran Commander's arm vents will open, Weapon Taker's arm will just be on fire)'''''].
**[[Harpoon Spear]], [[Deadly Raid]] and [[Ignition Crow]] have been added to the Overheat list.
**[[Harpoon Spear]], [[Deadly Raid]] and [[Ignition Crow]] have been added to the Overheat list.
<br>
<br>


== Skills  ==
== Skills  ==
<tabber>
{{tabs
|-|
|name=Skills
NA=
|tab1=NA
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
|contents1={{:Weapon Taker/Skills-NA}}
|-
|tab2=KR
| valign="top" |
|contents2={{:Weapon Taker/Skills-KR}}
=== Special Active  ===
}}
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
 
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Burst_Blade.png]]
| width="150" align="center" | [[Bursting Blade]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RevCannon.png]]
| width="150" align="center" | [[Revolver Cannon]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:HarpSpear.png]]
| width="150" align="center" | [[Harpoon Spear]] [[Image:lock.gif|lock.gif]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:HellGat.png]]
| width="150" align="center" | [[Hellfire Gatling]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:GaiaPromi.png]]
| width="150" align="center" | [[Giga Prominence]] [[Image:lock.gif|lock.gif]]
|}
 
 
| valign="top" |
 
=== Active  ===
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:WTactive1.png]]
| width="150" align="center" | [[Barrage Attack]] [[Image:lock.gif|lock.gif]]
|}
 
 
| valign="top" |
 
=== Buff  ===
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Magic Attack Advanced Buff.PNG]]
| align="center" width="150" | [[Magic Adrenaline]]
|}
 
| valign="top" |
 
=== Passive  ===
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Intermediate Magic Training.PNG]]
| align="center" width="150" | [[Intermediate Magic Training]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive1.png]]
| width="150" align="center" | [[Infinity Cause]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AirSlicer.png]]
| width="150" align="center" | [[Air Slicer]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:MercenaryBehavior.png]]
| width="150" align="center" | [[Mercenary Behavior]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive4.png]]
| width="150" align="center" | [[Shadow Piercing]]
|}
 
|}
 
<br>
 
|-|
KR=
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
|-
| valign="top" |
=== Special Active  ===
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
 
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Burst_Blade.png]]
| width="150" align="center" | [[Bursting Blade]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RevCannon.png]]
| width="150" align="center" | [[Revolver Cannon - Original Piercing Ammo]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RCHE.png]]
| width="150" align="center" | [[Revolver Cannon - High Explosion Ammo]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:HarpSpear.png]]
| width="150" align="center" | [[Harpoon Spear]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:HellGat.png]]
| width="150" align="center" | [[Hellfire Gatling]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:GaiaPromi.png]]
| width="150" align="center" | [[Giga Prominence]] [[Image:lock.gif|lock.gif]]
|}
 
 
| valign="top" |
 
=== Active  ===
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:WTactive1.png]]
| width="150" align="center" | [[Barrage Attack]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Flame_Sword.png]]
| width="150" align="center" | [[Flame Sword]] [[Image:lock.gif|lock.gif]]
|}
 
| valign="top" |
 
=== Passive  ===
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Basic Magic Training.PNG]]
| align="center" width="150" | [[Basic Magic Training]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive1.png]]
| width="150" align="center" | [[Infinity Cause]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:MercenaryBehavior.png]]
| width="150" align="center" | [[Mercenary Behavior]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive4.png]]
| width="150" align="center" | [[Shadow Piercing]]
|}
 
|}
 
<br>
<br>
</tabber>


== Videos ==
== Videos ==
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File:WT Shadow.png| NA's '''Weapon Taker''''s Teaser
File:WT Shadow.png| NA's '''Weapon Taker''''s Teaser
</gallery>
</gallery>
<br>
<br>


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*During S1 PvP, many moves depleted HP in values where you'd have to be careful of which moves you decided to overheat.
*During S1 PvP, many moves depleted HP in values where you'd have to be careful of which moves you decided to overheat.
**Before the Overheat revamp, you could actually kill yourself by using Overheat.
**Before the Overheat revamp, you could actually kill yourself by using Overheat.
<br>


<br>
{{Characters}}
{{Characters}}
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