Wind Wall/ModA: Difference between revisions

965 bytes removed ,  16 September 2023
Templates!
m (Text replacement - "!! Level Required !! Base Skill" to "!! Level Required !! Skill Requirement")
(Templates!)
 
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Rena
|Character=Rena
|Skill=Wind Wall
}}
}}
<div style="float: right;">{{#ev:youtube|4L6R4RLD-ic|400}}</div>
{{#ev:youtube|4L6R4RLD-ic|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|Wind_Ward.png}}
| {{Force|SnipingRangerSkill3.png}}
| {{SkillType|SA|T}}<br>{{SkillType|M}} Summons a howling wind.<br>Enemies swept by the wind will be sucked to the center.<br>(Can also be activated in midair)
| {{SkillType|SA|T|M}} Summons a howling wind.<br>Enemies swept by the wind will be sucked to the center.<br>(Can also be activated midair)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class          !! Level Required !! Skill Requirement
|-
|-
| [[Daybreaker]] || 99 || [[Wind Wall]]
! Class !! Level Required !! Skill Requirement
|-
| [[Daybreaker]] || 99 || {{mr|Wind Wall}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Gentle Breeze !! Strong Wind !! Gentle Breeze !! Strong Wind
! Gentle Breeze !! Strong Wind !! Gentle Breeze !! Strong Wind
|-
|-
| '''{{PvE}}''' || 272% || 256% || rowspan=2 | 3 || rowspan=2 | 7 || rowspan=2 | 120 MP || rowspan=2 | 9 Seconds
| {{PvE}} || 272% || 256% || rowspan=2 | 3 || rowspan=2 | 7 || rowspan=2 | 120 MP || rowspan=2 | 9 Seconds
|-
|-
| '''{{PvP}}''' || 103% || 98%
| {{PvP}} || 103% || 98%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Wind Wall|Haste, Gigantic|cd=9||130}}
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=2 | Haste Wind Wall !! Gigantic Wind Wall
|- style="background:{{ColorSel|CharLight|Rena}}"
! Attribute Effect !! Cooldown !! Attribute Effect
|-
| {{SkillText|Haste|80}} || 7.2 Seconds || {{SkillText|Gigantic|130}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Hawkeye}}
{{Damage|true|Rena
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|dmg=272, 256
|- style="background:{{ColorSel|CharLight|Rena}}"
|pvp_dmg=103, 98
! Mode !! Base !! [[Hawkeye]]
|hits=3, 7
|-
|passive1=Hawk Eye
! {{PvE}}
}}
| {{formatnum:{{#expr: 272*3 + 256*7}}}}%
| {{formatnum:{{#expr: (272*3 + 256*7)*{{#arrayindex:Hawkeye|0}}}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 103*3 + 98*7}}}}%
| {{formatnum:{{#expr: (103*3 + 98*7)*{{#arrayindex:Hawkeye|1}}}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable|
|-
SnipingRangerPassive1.png; Hawk Eye;
| width="40" | [[Image:Hawkeye.png]]
}}
| align="center" width="150" | [[Hawkeye]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The skill pulls enemies that touch it to its center almost instantly, even enemies in Super Armor. It does not hold enemies in one spot for very long like the [[Wind Wall|regular version]] does, however.
*The skill pulls enemies that touch it to its center almost instantly, even enemies in {{se||Super Armor||eb}}. It does not hold enemies in one spot for very long like the [[Wind Wall|regular version]] does, however.
*While the skill can still be used in midair, it has a very poor vertical range, so you need to be wary of your positioning when using it this way.
*While the skill can still be used in midair, it has a very poor vertical range, so you need to be wary of your positioning when using it this way.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
{{SkillNav - Daybreaker}}
{{SkillNav - Daybreaker}}
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