Windmill/ModA: Difference between revisions

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== Total Damage ==
== Total Damage ==
{{:Knighthood}}
{{SkillText|FreeTraining}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{ {{#vardefine: sword_gust_dmg | 382}}
{{#vardefine: mini_gust_dmg | 271}}
{{#vardefine: sword_gust_dmg_pvp | 71}}
{{#vardefine: mini_gust_dmg_pvp | 68}}trim2}}
{{Damage
|dmg={{#var:sword_gust_dmg}}, {{#var:mini_gust_dmg}}
|pvp_dmg={{#var:sword_gust_dmg_pvp}}, {{#var:mini_gust_dmg_pvp}}
|hits=15, 6
|passive1=Knighthood
|prefix=min
}}{{Damage
|dmg={{#var:sword_gust_dmg}}, {{#var:mini_gust_dmg}}
|pvp_dmg={{#var:sword_gust_dmg_pvp}}, {{#var:mini_gust_dmg_pvp}}
|hits=36, 12
|passive1=Knighthood
|prefix=max
}}{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Mode !! Base !! [[Knighthood]]
! Mode !! Base !! [[Knighthood]]
|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: 382*15 + 271*4}}}}% ~ {{formatnum:{{#expr: 382*34 + 271*10}}}}%
| {{#var: min_total_damage}} ~ {{#var: max_total_damage}}
| {{formatnum:{{#expr: (382*15 + 271*4)*{{#arrayindex:Knighthood|0}}}}}}% ~ {{formatnum:{{#expr: (382*34 + 271*10)*{{#arrayindex:Knighthood|0}}}}}}%
| {{#var: min_total_damage_passive1}} ~ {{#var: max_total_damage_passive1}}
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 71*15 + 68*4}}}}% ~ {{formatnum:{{#expr: 71*34 + 68*10}}}}%
| {{#var: min_total_damage_pvp}} ~ {{#var: max_total_damage_pvp}}
| {{formatnum:{{#expr: (71*15 + 68*4)*{{#arrayindex:Knighthood|1}}}}}}% ~ {{formatnum:{{#expr: (71*34 + 68*10)*{{#arrayindex:Knighthood|1}}}}}}%
| {{#var: min_total_damage_passive1_pvp}} ~ {{#var: max_total_damage_passive1_pvp}}
|}
|}
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== Tips and Details ==
== Tips and Details ==
*In PvE, this skill is a direct upgrade from normal [[Windmill]] with no drawbacks.
*In PvE, this skill is a direct upgrade from normal [[Windmill]] with no drawbacks.
*You will always release 2 additional '''Mini Gusts''', even if the skill's key is not held down.
**Also, both of them will always be performed slightly offset compared to other gusts during the skill's endlag.
***The animation will make you slightly move forward, and can cause them to fail to land on an enemy.
*This skill is affected by the [[Free Training]] hit count error, having the '''Sword Gust''' part deal 2 hits less while being extended.
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*{{buff|Damage increased.}}
*{{buff|Damage increased.}}
| align="left" |
| align="left" |
*{{buff|Mini Gust damage increased.}}
*{{buff|'''Mini Gust''' damage increased.}}
*{{nerf|Sword Gust damage decreased.}}
*{{nerf|'''Sword Gust''' damage decreased.}}
|}
|}
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