Winter Wind/ModA: Difference between revisions

m
{{clearfix}}
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
m ({{clearfix}})
 
(One intermediate revision by the same user not shown)
Line 2: Line 2:
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Noah
|Character=Noah
|Skill=Winter Wind
}}
}}
<div style="float: right;">{{#ev:youtube|DwbDrSi68IU|400}}</div>
{{#ev:youtube|DwbDrSi68IU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| {{Force|SeGSkill01.png}}
| {{Force|SeGSkill01.png}}
| {{SkillType|A|M}} Charge forward as cool, chilling wind sweeps the surrounding area.
| {{SkillType|A|M}} Charge forward as cool, chilling wind sweeps the surrounding area.
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
Line 18: Line 18:
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Nyx Pieta]] || 99 || [[Camilla#Others|[Force] Winter Wind (A)]]
| [[Nyx Pieta]] || 99 || {{mr|Winter Wind}}
|}
|}
<br>
<br>
Line 34: Line 34:


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{{Traits|Noah|Winter Wind|Persistent, Empowered|3}}
|-
! Persistent Winter Wind !! Empowered Winter Wind
|-
! Attribute Effect !! Attribute Effect
|-
| {{SkillText|Persistent|3}} || {{SkillText|Empowered|120}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{{Damage|true|Noah
|-
|dmg=222
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=89
|-
|hits=5
! Normal !! Empowered
|empowered=true
|-
}}
| {{PvE}}
| {{formatnum:{{#expr: 222*5}}}}% || {{formatnum:{{#expr: 222*5*1.2}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 89*5}}}}% || {{formatnum:{{#expr: 89*5*1.2}}}}%
|}
<br>
<br>


==Tips and Details==
==Tips and Details==
*As the skill travels forward quite a bit, it will often miss a hit on smaller enemies. Using it next to a wall ensures full hits however.
*As the skill travels forward quite a bit, it will often miss a hit on smaller enemies. Using it next to a wall ensures full hits however.
*As with the normal version, the lack of any super armor makes it rather easy to interrupt, though it remains an excellent quick option to cycle [[Moonlight System|Moon Phases]] with.
*As with the normal version, the lack of any {{se||Super Armor}} makes it rather easy to interrupt, though it remains an excellent quick option to cycle [[Moonlight System|Moon Phases]] with.
<br>
<br>


ElEditors
18,314

edits