Wolf Stance 2: Wind Wedge: Difference between revisions

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Text replacement - "Bleed" to "Bleed"
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m (Text replacement - "Bleed" to "Bleed")
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) !! colspan=2 | [[Status Effects|Bleed]] !! colspan=2 | Max Hits !! colspan=2 | Spirit Energy !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) !! colspan=2 | [[Status Effects/Bleed|Bleed]] !! colspan=2 | Max Hits !! colspan=2 | Spirit Energy !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! Consecutive Thrust !! Deep Thrust !! Chance !! Duration !! Consecutive Thrust !! Deep Thrust !! Use !! Cancel
! Consecutive Thrust !! Deep Thrust !! Chance !! Duration !! Consecutive Thrust !! Deep Thrust !! Use !! Cancel
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**Upon advancing to a [[Little Devil]], pressing this skill again after the first stab will automatically link to [[Wolf Stance 3 : Wolf Claw]], even if it is not in your skill slots.
**Upon advancing to a [[Little Devil]], pressing this skill again after the first stab will automatically link to [[Wolf Stance 3 : Wolf Claw]], even if it is not in your skill slots.
*Gives great damage regardless of skipping the last hit, however this skill does not have good vertical range, so it can be jumped out of or simply dodged by jumping before the skill hits (although the first escape needs higher attack speed than you, and high movement speed).
*Gives great damage regardless of skipping the last hit, however this skill does not have good vertical range, so it can be jumped out of or simply dodged by jumping before the skill hits (although the first escape needs higher attack speed than you, and high movement speed).
*[[Status Effects|Bleed]] inflicted by '''Wolf Stance 2 : Wind Wedge''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 5 seconds.
*[[Status Effects/Bleed|Bleed]] inflicted by '''Wolf Stance 2 : Wind Wedge''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 5 seconds.
**The bleeding chance only applies to the initial 3 strikes and not the last.
**The bleeding chance only applies to the initial 3 strikes and not the last.
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