Wolf Stance 2: Wind Wedge: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*[[Status Effects/Bleed|Bleed]] inflicted by '''Wolf Stance 2: Wind Wedge''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 5 seconds.
*[[Status Effects/Bleed|Bleed]] inflicted by '''Wolf Stance 2: Wind Wedge''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 5 seconds.
*The final thrust will hit slightly further ahead than Ara's spear and will launch enemies away. Due to the significant delay however, it is fairly difficult to catch enemies launched, unless they were launched off a platform.
**Special Actives that reach far enough ahead can catch the launch on solid ground however, such as [[Exorcism Stance 3: Shadoweave]].
*When chained into a different skill, this skill's invincibility frames do not properly link into the next skill, allowing attacks to interrupt the chain. This is especially notable when chaining into [[Wolf Stance 3: Wolf Claw]] when attempting to perform the [[Secret Wolf Arts - 'Killing Howl']].
*When chained into a different skill, this skill's invincibility frames do not properly link into the next skill, allowing attacks to interrupt the chain. This is especially notable when chaining into [[Wolf Stance 3: Wolf Claw]] when attempting to perform the [[Secret Wolf Arts - 'Killing Howl']].
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