Wonder Wall/ModA: Difference between revisions

Templates; removed Old Version video as it's no longer available
m (Text replacement - "*{{buff|Damage increased.}}" to "*{{buff|'''Damage''' increased.}}")
(Templates; removed Old Version video as it's no longer available)
 
(13 intermediate revisions by 4 users not shown)
Line 2: Line 2:
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Wonder Wall
}}
}}
{{#ev:youtube|f-8m0iro7TE|400|right}}
{{#ev:youtube|f-8m0iro7TE|400|right}}
Line 8: Line 7:
|-
|-
| {{Force|WonderWall.png}}
| {{Force|WonderWall.png}}
| {{SkillType|SA|T}}<br>{{SkillType|M}} Call forth a defensive shield that protects allies.<br>The shield will lose durability based on the amount of damage it takes. The defensive shield will explode once the durability reaches 0.
| {{SkillType|SA|T|M}} Call forth a defensive shield that protects allies.<br>The shield will lose durability based on the amount of damage it takes. The defensive shield will explode once the durability reaches 0.
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Comet Crusader]] || 99 || [[Camilla#Others|[Force] Wonder Wall (A)]]
| [[Comet Crusader]] || 99 || {{mr|Wonder Wall}}
|}
|}
<br>
<br>
Line 27: Line 27:
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | {{se|032|Guardian Shield||pb}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | {{se|032|Guardian Shield||pb}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background-color: {{ColorSel|CharLight|Chung}}"
|- style="background-color: {{ColorSel|CharLight|Chung}}"
! Cast Attack !! Explosion !! Received Damage<br>Decrease !! Shield HP<br>(Based on user's HP) !! Duration
! Cast Attack !! Explosion !! Received Damage Decrease {{Stat|M|RD}} !! Shield HP !! Duration
|-
|-
| '''{{PvE}}''' || 681% || 1703% || 50% || 50% || 10 Seconds || rowspan=2 | 130 MP || rowspan=2 | 16 Seconds
| {{PvE}} || 681% || 1703% || 50% || 50% of caster's || 10 Seconds || rowspan=2 | 130 MP || rowspan=2 | 16 Seconds
|-
|-
| '''{{PvP}}''' || 170% || 425% || 25% || 17% || 5 Seconds
| {{PvP}} || 170% || 425% || 25% || 17% of caster's || 5 Seconds
|}
|}
*{{se|032|Guardian Shield||pb}} provides {{se||Super Armor||pb}}.
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Wonder Wall|Killing Blow (1), Heavy|duration=10|duration_pvp=5|duration1=115|cd=16}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Stage !! colspan=2 | Killing Blow (1) Wonder Wall !! colspan=2 | Heavy Wonder Wall
|- style="background:{{ColorSel|CharLight|Chung}}"
! Attribute Effect !! Duration !! Attribute Effect !! Cooldown
|-
| '''{{PvE}}''' || rowspan=2 | {{SkillText|Killing Blow (1)|115}} || 11.5 Seconds || rowspan=2 | {{SkillText|Heavy|144|120}} || rowspan=2 | 19.2 Seconds
|-
| '''{{PvP}}''' || 5.75 Seconds
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=681, 1703
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=170, 425
|- style="background:{{ColorSel|CharLight|Chung}}"
|heavy=true
! Normal !! Heavy
}}
|-
*Damage calculations assume 1 '''Explosion'''.
! {{PvE}}
| {{formatnum:{{#expr: 681 + 1703}}}}% || {{formatnum:{{#expr: (681 + 1703)*1.44}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 170 + 425}}}}% || {{formatnum:{{#expr: (170 + 425)*1.44}}}}%
|}
*Assuming 1 explosion.
<br>
<br>


{{ForceDifference
=== Miscellaneous ===
|<!--Character-->Chung
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|<!--Original Features-->
|-
*Shield created has 99% of user HP.
! Affected By Action Speed
|<!--Changed Features-->
|-
*Shield created has 50% of user HP and will explode after duration or HP is depleted.
| {{Check|Y}}
}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*This is an offensive version of the original skill. It should only be used if you want the extra damage, since the shield's durability is lower than the original for when you want to support your team.
*This is an offensive version of the original skill. It should only be used if you want the extra damage, since the shield's durability is lower than the original for when you want to support your team.
**Much like the original version, {{mod|Wonder Wall|1}} retains its damage reduction and {{se||Super Armor}} abilities.
*If you activate the skill again while the shield is still active, the shield will explode.
*If you activate the skill again while the shield is still active, the shield will explode.
*As well as the original version, this version of '''Wonder Wall''' can buff not only your party members but also various summons like [[Garden of Haures]] or [[Gurumi]].
*Just like the original version, this version of '''Wonder Wall''' can buff not only your party members but also various summons like [[Garden of Haures]] or [[Gurumi]].
**The explosion it produces is affected by all damage multipliers of the caster, so with a lot of instances, this skill can deal tremendous amounts of damage.
**The explosion it produces is affected by all damage multipliers of the caster, so with a lot of instances, this skill can deal tremendous amounts of damage.
**It is recommended for your team to additionally use [[Monster Card System|Monster Cards]], since they can also take party buffs and account in '''{{Mod|Wonder Wall}}''''s expiry explosion gimmick.
**It is recommended for your team to additionally use [[Monster Card System|Monster Cards]], since they can also take party buffs and account in '''{{Mod|Wonder Wall}}''''s expiry explosion gimmick.
*The explosion will launch targets into the air.
*The explosion will launch targets into the air.
*Received Damage Decrease is multiplicative.
<br>
<br>


Line 91: Line 74:
! Description  
! Description  
|-
|-
|{{#ev:youtube|67y0fXIzDiM|300}}
|
|Between its initial release and the 08/01/2019 KR Patch, '''[Mod] Wonder Wall''' was largely the same but boasted a longer duration and did not provide Super Armor.
|Between its initial release and the 08/01/2019 KR Patch, '''[Mod] Wonder Wall''' was largely the same but boasted a longer duration and did not provide Super Armor.
|}
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
Line 125: Line 108:
*{{nerf|Cooldown increased.}}
*{{nerf|Cooldown increased.}}
*{{nerf|'''Killing Blow (1)''' effectiveness decreased.}}
*{{nerf|'''Killing Blow (1)''' effectiveness decreased.}}
|-
| 01/05/2022 || 02/01/2023 || colspan=2 align="left" |
*{{buff|Casting speed increased by 66%.}}
*{{buff|Range increased.}}
|}
|}
<br>
<br>
ElEditors
18,012

edits