Zweit · Ritus: Difference between revisions

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|Character=Ain
|Character=Ain
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<div style="float: right;">{{#ev:youtube|ZDJl7m3TwXQ|400}}</div>
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
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| [[File:ArTTrans3.png]]
| [[File:ArTTrans3.png]]
| {{SkillType|A}} Project a dagger and stab an enemy in front, then break the dagger to launch them with magical power.
| {{SkillType|A}} Project a longsword then stab and jump over the enemy in ahead. Create magic by breaking the projected longsword to reduce the knockdown rate and kick the enemy into the air.
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| <font color="00ffcc">'''Zweit · Ritus'''</font>
| {{color|#00ffcc|Zweit · Ritus|b=1}}
*Reduce knockdown when hit by [Magical Power Explosion].
*Reduce knockdown when hit by [Magical Power Explosion].
*When the [Stab] fails, recover half of the consumed MP.
*When the [Stab] fails, recover half of the consumed MP.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
| [[Arme Thaumaturgy]] : Transcendent || 80
| [[Arme Thaumaturgy]]: Transcendent || 80
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Knockdown Reduction !! rowspan=2 | MP Usage !! rowspan=2 | MP Recovery<br>(On failed hit) !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Knockdown Decrease<br>(On successful hit) !! rowspan=2 | MP Usage !! rowspan=2 | MP Recovery<br>(On failed hit) !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Stab !! Magical Power Explosion
! Stab !! Magical Power Explosion
|-
! colspan=7 | Normal
|-
|-
| '''{{PvE}}''' || 681% || 729% ||  rowspan=2 | -35 KD || rowspan=2 | 35 MP || rowspan=2 | 50% MP || rowspan=2 | 5 Seconds
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 681% || 729% ||  rowspan=2 | 35 KD || rowspan=2 | 35 MP || rowspan=2 | 50% MP || rowspan=2 | 5 Seconds
|-
|-
| '''{{PvP}}''' || 207% || 222%
| {{PvP}} || 207% || 222%
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 817% || 875% ||  rowspan=2 | -35 KD || rowspan=2 | 35 MP || rowspan=2 | 50% MP || rowspan=2 | 5 Seconds
| colspan="7" | '''[Enhanced]'''
|-
|-
| '''{{PvP}}''' || 248% || 266%
| {{PvE}} || 820% || 875% ||  rowspan=2 | 35 KD || rowspan=2 | 35 MP || rowspan=2 | 50% MP || rowspan=2 | 5 Seconds
|-
| {{PvP}} || 250% || 266%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Zweit · Ritus|Powerful, Evil|cd=5||5}}
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=2 | Powerful Zweit · Ritus !! Evil Zweit · Ritus
|- style="background:{{ColorSel|CharLight|Ain}}"
! Attribute Effect !! Cooldown !! Attribute Effect
|-
| {{SkillText|Powerful|150}} || 7.5 Seconds || {{SkillText|Evil|5}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Ain
|- style="background:{{ColorSel|CharLight|Ain}}"
|dmg=820, 875
! Mode !! Base
|pvp_dmg=250, 266
|-
}}
! {{PvE}}
*Damage calculations assume 1 hit of '''Stab''' and 1 hit of '''Magical Power Explosion'''.
| {{formatnum:{{#expr: 817 + 875}}}}%
|-
! {{PvP}}  
| {{formatnum:{{#expr: 248 + 266}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LEP1.png; Continuous Projection;
| width="40" | [[File:LEP1.png]]
AmTP1.png; Reinforced Projection;
| align="center"  width="150" | [[Continuous Projection]]
}}
| width="40" | [[File:AmTP1.png]]
| align="center"  width="150" | [[Reinforced Projection]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*You will first teleport behind enemies after stabbing them before the magic explosion launches them into the air.
*'''Ain''' will first teleport behind enemies after stabbing them before the magic explosion launches them into the air.
*The short cooldown and MP refund of this skill makes it great for maintaining {{se|348|Projection Enhancement}} stacks during moments of downtime.
<br>
<br>


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<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |
| align="left" |
*None
*None
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*None
*None
| align="left" |
| align="left" |
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |
| 09/28/2017 || 10/18/2017 || align="left" |
*None
*None
| align="left" |
| align="left" |
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 10/28/2021 || 11/24/2021 || colspan=2 align="left" |  
| 10/28/2021 || 11/24/2021 || colspan=2 align="left" |  
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