Zweit · Schneiden/ModA: Difference between revisions

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m (Text replacement - "*{{buff|Damage increased.}}" to "*{{buff|'''Damage''' increased.}}")
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|Character=Ain
|Character=Ain
}}
}}
<div style="float: right;">{{#ev:youtube|Na2v4MqXgc4|400}}</div>
{{#ev:youtube|Na2v4MqXgc4|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|LESA2.png}}
| {{Force|LESA2.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Concentrate and project a longsword to cut enemies ahead. While concentrating, gain Super Armor status and be immune to all disabling status effects as multiple projection swords are created.
| {{SkillType|SA|S|M}} Concentrate and project a longsword to cut enemies ahead. While concentrating, gain {{se||Super Armor}} status and be immune to all disabling status effects as multiple projection swords are created.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! rowspan=2 | Mode !! colspan=4 | Damage (Physical) !! colspan=4 | Max Hits !! colspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=4 | Damage (Physical) !! colspan=4 | Max Hits !! colspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Horizontal Slash !! Vertical Slash !! Upward Slash !! Projection Sword !! Horizontal Slash !! Vertical Slash !! Upward Slash !! Projection Sword !! Initial !! Additional
! Horizontal Slash !! Vertical Slash !! Upward Slash !! Projection Sword !! Horizontal Slash !! Vertical Slash !! Upward Slash !! Projection Sword !! Initial !! Additional
|-
|-
| '''{{PvE}}''' || 4377% || 815% || 476% || 195% || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 2~6 || rowspan=2 | 150 MP || rowspan=2 | 0~60 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 4377% || 815% || 476% || 195% || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 2~6 || rowspan=2 | 150 MP || rowspan=2 | 0~60 MP || rowspan=2 | 14 Seconds
|-
|-
| '''{{PvP}}''' || 1580% || 263% || 137% || 80%
| {{PvP}} || 1580% || 263% || 137% || 80%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Zweit · Schneiden|Light, Empowered|mp=150}}
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=2 | Light Zweit · Schneiden !! Empowered Zweit · Schneiden
|- style="background:{{ColorSel|CharLight|Ain}}"
! Attribute Effect !! MP Usage !! Attribute Effect
|-
| {{SkillText|Light|80}} || 120 MP || {{SkillText|Empowered|120}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage
|- style="background:{{ColorSel|CharLight|Ain}}"
|dmg=4377, 195
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=1580, 80
|- style="background:{{ColorSel|CharLight|Ain}}"
|hits=1, 2
! Normal !! Empowered
|empowered=true
|prefix=stage1
}}
 
{{Damage
|dmg=4377, 815, 195
|pvp_dmg=1580, 263, 80
|hits=1, 1, 4
|empowered=true
|prefix=stage2
}}
 
{{Damage
|dmg=4377, 815, 476, 195
|pvp_dmg=1580, 263, 137, 80
|hits=1, 1, 1, 6
|empowered=true
|prefix=stage3
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
! rowspan=3 | Mode !! colspan=6 | Base
|-
! colspan=3 | Normal !! colspan=3 | Empowered
|-
! Stage 1 !! Stage 2 !! Stage 3 !! Stage 1 !! Stage 2 !! Stage 3
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 4377 + 815 + 476 + 195*6}}}}% || {{formatnum:{{#expr: (4377 + 815 + 476 + 195*6)*1.2}}}}%
| {{#var: stage1_total_damage}}
| {{#var: stage2_total_damage}}
| {{#var: stage3_total_damage}}
| {{#var: stage1_total_damage_empowered}}
| {{#var: stage2_total_damage_empowered}}
| {{#var: stage3_total_damage_empowered}}
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 1580 + 263 + 137 + 80*6}}}}% || {{formatnum:{{#expr: (1580 + 263 + 137 + 80*6)*1.2}}}}%
| {{#var: stage1_total_damage_pvp}}
| {{#var: stage2_total_damage_pvp}}
| {{#var: stage3_total_damage_pvp}}
| {{#var: stage1_total_damage_empowered_pvp}}
| {{#var: stage2_total_damage_empowered_pvp}}
| {{#var: stage3_total_damage_empowered_pvp}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LEP1.png; Continuous Projection;
| width="40" | [[File:LEP1.png]]
AmTP1.png; Reinforced Projection;
| align="center"  width="150" | [[Continuous Projection]]
}}
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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