Zweit · Sicheln: Difference between revisions
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| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 21.6 Seconds | | {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 21.6 Seconds | ||
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<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ain}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular | |||
|- style="background:{{ColorSel|CharLight|Ain}}" | |||
! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 3491 + 3881}}}}% ||{{formatnum:{{#expr: (3491 + 3881)*1.44}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 1193 + 1327}}}}% || {{formatnum:{{#expr: (1193 + 1327)*1.44}}}}% | |||
|} | |} | ||
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| width="40" | [[File:LEP1.png]] | | width="40" | [[File:LEP1.png]] | ||
| align="center" width="150" | [[Continuous Projection]] | | align="center" width="150" | [[Continuous Projection]] | ||
| width="40" | [[File:AmTP1.png]] | |||
| align="center" width="150" | [[Reinforced Projection]] | |||
|} | |} | ||
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**Each of the hits is also affected by Wind Resistance. Due to this, it almost never properly applies 3 bleeding stacks, so the tooltip is very misleading. | **Each of the hits is also affected by Wind Resistance. Due to this, it almost never properly applies 3 bleeding stacks, so the tooltip is very misleading. | ||
===KR=== | ===KR=== | ||
*Aside from a few inconsistencies, both slashes hit what they visibly should hit, making it require a good eye for positioning to make the most out of its range, as the '''Downward Slash''' happens sideways into the foreground/background, and the '''Horizontal Slash''' lacks significant vertical range. | *Aside from a few inconsistencies, both slashes hit what they visibly should hit, making it require a good eye for positioning to make the most out of its range, as the '''Downward Slash''' happens sideways into the foreground/background, and the '''Horizontal Slash''' lacks significant vertical range. | ||
**The '''Downward Slash''' is tilted fore-to-background when facing right and vice-versa when facing left. Since it's not a perfect half 45 degree tilt, it can still hit most enemies up to just under 2 platforms above you, but will never hit enemies roughly 1 and a half platforms below you, as it's too far into the fore/background by then. This same tilt does allow it to hit around curves and into fore/background parts of certain maps like [[12-6|Forgotten Elrian Sanctum]] however. | **The '''Downward Slash''' is tilted fore-to-background when facing right and vice-versa when facing left. Since it's not a perfect half 45 degree tilt, it can still hit most enemies up to just under 2 platforms above you, but will never hit enemies roughly 1 and a half platforms below you, as it's too far into the fore/background by then. This same tilt does allow it to hit around curves and into fore/background parts of certain maps like [[12-6|Forgotten Elrian Sanctum]] however. |