Talk:Salvation

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Latest comment: Yesterday at 15:29 by Shironsaki in topic Awakening Bead Effect

"no noteworthy benefit when alone"

The fact it's a reusable three bead effect, which triples the duration of Noah's next bead (I tested that with Ring of Fury), is what I'd call a noteworthy benefit for solo play. I do agree that it is much more beneficial in party play, though. FlareKyn (talk) 02:27, 18 February 2021 (CET)

- That is still not noteworthy due to how Noah's awakening/moonlight system works. You're always reawakening well before even the very base 30s for Full Moon's proc (which has only 15 seconds cooldown) and another passive already extends his awakening duration every so often. You're not running out of awakening on NP - this passive doesn't change any of that. --ED Senne (talk) 09:41, 18 February 2021 (CET)

Awakening Bead Effect

From what I can tell, the Awakening Bead recovery part of this Passive's effect is pretty much the same as Fever/Ring of Fury. However, I'm not 100% sure about this. Can anyone test this? And if it is, can someone rewrite the trivia to reflect this? Thanks in advance. FlareKyn (talk) 10:59, 5 June 2024 (BST)Reply[reply]

It's more similar to the Ring of Fury, rather than the Fever effect. When a Nyx uses Salvation, the entire party gets their awakening beads replenished. It does not force an awakening state like Natal Chart or Fever. G123u (talk) 13:58, 5 June 2024 (BST)Reply[reply]
Fever no longer forces Awakening, though. FlareKyn (talk) 14:31, 5 June 2024 (BST)Reply[reply]
my 2cents is that if the skill does not fully does the same thing as ring of fury or fever, theres no point in putting that trivia. LeoShironsaki (talk) 15:29, 5 June 2024 (BST)Reply[reply]