Mercenary Behavior: Difference between revisions

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== Trivia ==
== Tips and Details ==
*Currently bugged : The '''Overheat Damage Reduction''' use PvP value in Dungeons and Fields.
*Currently bugged : The '''Overheat Damage Reduction''' use PvP value in Dungeons and Fields.
*Status infliction affected includes: [[Status Effects|Weapon El-Enchanted Inflictions and Skills/Combos Inflictions excluding Atomic Shield Debuff and Marked By Delay Fire]].
*Status infliction affected includes Wound, Bleed, Blind, Haze Explosion, Stun, Confusion, Chaos, Fear, Press, Attack Speed Decrease, Movement Speed Decrease, and Helplessness.
*Many of the status effects that [[Weapon Taker]] gains resistance to through '''Mercenary Behavior''' are effects commonly used by other players(wounds, movement reduction, attack speed reduction, stun, panic, etc.), meaning this passive is exceptionally useful in PVP.
*Many of the status effects that [[Weapon Taker]] gains resistance to through '''Mercenary Behavior''' are effects commonly used by other players(wounds, movement reduction, attack speed reduction, stun, panic, etc.), meaning this passive is exceptionally useful in PVP.
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