Junk Break: Difference between revisions

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Text replacement - "04/25/2024 || -" to "04/25/2024 || <!-- Approx 05/22/2024-->"
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__NOTOC__
__NOTOC__{{Languages|Junk Break}}
<div style="float: right;">{{#ev:youtube|S7rz26PFPP0|300}}</div>
{{#ev:youtube|9YqXTBytarA|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Junk Break.PNG]]  
| [[File:Junk Break.PNG]]  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Eve summons a giant split-drill that burrows into the enemy, dealing huge amounts of damage. It slows down over time and finishes by lifting the enemy into the air.
| {{SkillType|SA|B}} Cast a large drilling machine to pulverize the enemies.
|-
|
| {{SkillText|CoreActivation}}
|-
|
| {{SkillText|True}}
|}
|}
<br>


<br>
== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
<tabber>
|-|
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
! Class !! Level Required
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''SP Requirement'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Skill Requirement'''
|-
|-
| [[Code Exotic]]
| [[Code: Nemesis]] || 35
| <center>Lv5</center>
| <center>65 SP</center>
| <center>[[Skill Quest]]</center>
|}
|}
<br>


<br>
== Skill Information ==
|-|
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
KR=
|-
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! rowspan=2 | Mode !! colspan=2 | Drilling Attack (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Normal !! Awakening !! Normal !! Awakening
|-
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 543% || 482% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| {{PvP}} || 135% || 120%
|-
| colspan="7" | '''[Enhanced]'''
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Class'''</center>
| {{PvE}} || 652% || 579% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Level Required'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''SP Used Per Level'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''[http://elwiki.net/babel/?p=605 Another Select]'''</center>
|-
|-
|[[Code Exotic]]
| {{PvP}} || 163% || 144%
| align=center {{!}} Lv.20
| align=center {{!}} 40
| align=center {{!}} 3
| align=center {{!}} [[Queen's Throne]]
|}
|}
<br>
<br>
== [[Skill Traits]] ==
<tabber>
\\NA={{Traits|Eve|Junk Break|Critical, Useful|mp=300|dmg2=60|hits=34<br>(Awakening: 58)}}
\\KR (04/25/2024)={{Traits|Eve|Junk Break|Critical, Heavy|mp=300|cd=22}}
</tabber>
</tabber>
<br>
== Total Damage ==
{{DamagePatch
|<nowiki>true|Eve
|dmg=652
|pvp_dmg=163
|awk_dmg=579
|pvp_awk_dmg=144
|hits=20
|awk_hits=35
|hits_useful=34
|awk_hits_useful=58
|useful_penalty=0.6
|bug=true</nowiki>
|date=04/25/2024
|remove=useful_penalty, hits_useful, awk_hits_useful
|heavy=true
}}
<br>


== Skill Information ==
== Related Skills ==
{{VersionTabs
{{SkillTable
|NA=
|Enhanced Nasod Weapons.PNG; Enhance Nasod's Weapon;
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
CUPassive1.png; Reinforced Nasod Weapons;
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Damage(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Cooldown'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial Drill'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final Drill'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final'''
{{!}}-
{{!}} 1
{{!}} align=center {{!}} 169%
{{!}} align=center {{!}} 74%
{{!}} align=center rowspan=6 {{!}} 13
{{!}} align=center rowspan=6 {{!}} 7
{{!}} align=center rowspan=6 {{!}} 300 MP
{{!}} rowspan=6 {{!}} 30 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 203%
{{!}} align=center {{!}} 88%
{{!}}-
{{!}} 3
{{!}} align=center {{!}} 237%
{{!}} align=center {{!}} 103%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 271%
{{!}} align=center {{!}} 118%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 322%
{{!}} align=center {{!}} 140%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 373%
{{!}} align=center {{!}} 162%
{{!}}}
|KR=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=3 {{!}} '''Skill<br>Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=4 {{!}} '''Damage(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=4 {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=3 {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=3 {{!}} '''Cooldown'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Awaken'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Awaken'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial Drill'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final Drill'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial Drill'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final Drill'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final'''
{{!}}-
{{!}} 1
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center rowspan=5 {{!}} 13
{{!}} align=center rowspan=5 {{!}} 7
{{!}} align=center rowspan=5 {{!}} 20
{{!}} align=center rowspan=5 {{!}} 6
{{!}} align=center rowspan=5 {{!}} 300 MP
{{!}} rowspan=5 {{!}} 30 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}}-
{{!}} 3
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}}-
{{!}} 4
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 299%
{{!}} align=center {{!}} 129%
{{!}} align=center {{!}} 284%
{{!}} align=center {{!}} 198%
{{!}}}
}}
}}
<br>


== Tips and Details ==
*You are able to move shortly after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards.
*The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side.
*While awakened, the '''Useful''' trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it.
**The damage difference is very small however, so the additional hits can still be useful for gaining more MP and Awakening Charge.
*The skill is affected by the [[Free Training]] hit count error:
**By default, it will deal 21 hits instead of 20.
**In [[Awakening Mode]], it will deal 32 hits instead of 35.
**With '''Useful''', it will deal 35 hits instead of 34.
**With '''Useful''' in [[Awakening Mode]], it will deal 62 hits instead of 58.
<br>
<br>
== Tips and Details  ==
 
* [[Junk Break]] is unlocked through the [[SQ_guide|High Branch Skill Quest]].
== Trivia ==
** The quest can be obtained at Lv32 from Camilla, the PvP NPC.
*An older version of this skill is used by '''[[Code: Q-Proto_00]]''' alongside an older version of [[Generate Black Hole]] when summoned by an [[Monster Card System|Exclusive Summon Card]].
*Compared to most 300 MPs, Junk Break does relatively low damage; however, unlike most 300 MPs, Junk Break is completely anti-situational, virtually guaranteeing full hits on whatever mob it is used on, regardless of size, stoic, or weight. It is possible for the enemy to be pushed out of its range if the enemy is positioned at the direct end of it, however.
*The afterdelay can be cancelled by using a throwing consumable.
*Junk Break can be regarded as a desperation skill - having a quick output to finish the enemy off or unparalleled DPS against mobs where Explosion Impact fails.
*In PVP, Junk Break will eat away at an enemy's health as it cannot be escaped from (only mana broken) once you are caught in it. However, the move costs a ton of MP and has low range, making it one of the more extremely risky moves.
*Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher.
*There is a second fatigue state after the drill animation ends, leaving Eve vulnerable to any attacks.
<br>
<br>


==Updates==
==Updates==
*3/29/2012 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
** Increased Initial damage.
|-
** Decreased Final damage.
! colspan=2 | Date !! colspan=2 | Changes
*12/13/2012 KR
|-
** Decreased damage output without Awakening.
! KR !! NA !! PvE !! PvP
** Added Awakening version of the skill.
|-
*** Increased Drill animation speed and hit rate.
| 08/06/2009 || 11/23/2011 || colspan=2 align="left" |
*'''Junk Break''' added.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|Initial damage increased.}}
*{{nerf|Final damage decreased.}}
|-
| 12/13/2012 || - || colspan=2 align="left" |
*{{buff|Increase '''Drilling Attack''' animation speed when in Awakening effect added.}}
*{{nerf|Decreased damage output without Awakening.}}
|-
| 03/27/2014 || - || colspan=2 align="left" |
*Fixed damage display error during awakening.
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*{{buff|Changed so it doesn't push and lift targets.}}
*{{buff|Normal '''Drilling Attack''' damage increased.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{nerf|Unable to hit enemies above or below the platform.}}
*{{nerf|Hitbox changes to follow the visual effect, so it becomes smaller.}}
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*Moved from [[Code: Exotic]] to [[Code: Nemesis]].
|-
| 04/07/2016 || - || colspan=2 align="left" |
*Fixed an issue where the skill remains after riding a mount.
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |
*Fixed an issue where damage and max hits are higher than specified on the tooltip.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 07/18/2019 || - || colspan=2 align="left" |
*{{buff|You can move faster after casting the skill.}}
|-
| 08/01/2019 || 08/14/2019 || colspan=2 align="left" |
*{{buff|You can move faster after casting the skill during Awakening.}}
*{{buff|Invincibility frames during Awakening increased.}}
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*{{buff|You can move faster after casting the skill during Awakening.}}
*{{buff|'''Damage''' increased.}}
|-
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |
*'''Haste''' trait changed to '''Critical'''.
*[Enhanced] changed from MP Usage Decrease to Damage Increase.
|-
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" | 
*{{buff|No longer knocks down enemies.}}
|-
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
*{{buff|Skill casting speed is changed to be uniform between normal and awakened. (Based on the awakened state)}}
*Time stop when casting the skill is changed to be uniform between normal and awakened. (Based on the normal state)
*'''Useful''' trait changed to '''Heavy'''.
|}
<br>


==Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|KR=정크 브레이크            |KRName=Junk Break
|FR=Pluie de débris |FRName=Junk Shower
|UK=Devastating Blow
|JP=ジャンクブレイク  |JPName=Junk Break
|CN=风暴之钻  |CNName=Storm Drill
|DE=Trümmerschlag |DEName=Junk Strike
|ES=Golpe destructor |ESName=Destructive Strike
|IT=Colpo Devastante |ITName=Devastating Strike
|PL=Miażdżący Cios |PLName=Crushing Strike
|BR=Broca de Ferro |BRName=Iron Drill
}}
<br>
<br>
{{CESkills}}
{{SkillNav - Code: Nemesis}}
[[Category:Code Exotic Skills]]
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