Vibe Shot: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*The damage written in the description is incorrect. The actual damage is 45% less than the written damage.
*The damage written in the description is incorrect. The actual damage is 45% less than the written damage.
**NA 06/25/14 - Vibe shot damage fixed.
*The vibrations do not generate MP for Rena.
*The vibrations do not generate MP for Rena.
**However, they DO generate MP for the opponent.
**However, they DO generate MP for the opponent.
*The vibrations add to Rena's awakening gauge like a regular hit.
*The vibrations add to Rena's awakening gauge like a regular hit.
*The vibrations cannot trigger elemental effects on weapons.
*The vibrations cannot trigger elemental effects on weapons.
*The shot that activate the vibe shot and the vibe shot itself will have 100% chance of 'strong' if skill points are invested in [[Enhanced Bowstring]].
*If skill points are invested in [[Enhanced Bowstring|Arrow Mastery]]:
**The shot that activates the vibration and the vibration itself will have 100% chance of 'strong'.
**The vibration will gain the damage boost from [[Enhanced Bowstring|Arrow Mastery]].
*When used with Siege X, the vibrations will often occur multiple times in a row per proc due to hit mechanics.
*When used with Siege X, the vibrations will often occur multiple times in a row per proc due to hit mechanics.
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