Shooting Guardian: Difference between revisions
→Additional Combos
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| [[Image:SgCombo2.png]] | | [[Image:SgCombo2.png]] | ||
| '''Basic Gun Stance''' | | '''Basic Gun Stance''' | ||
After {{CX}}, fire 3 gunshots and lastly, '''fire a missile'''.<br>'''Heavy Stance''' when firing the missile. | After doing {{CX}}, fire 3 gunshots and lastly, '''fire a missile'''.<br>'''Heavy Stance''' when firing the missile. | ||
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{{CX}} 371% Phy. Damage <br> | {{CX}} 371% Phy. Damage <br> | ||
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| align="center" | {{CDRU}}{{CZ}}{{CX}} | | align="center" | {{CDRU}}{{CZ}}{{CX}} | ||
| '''Missile Crasher''' | | '''Missile Crasher''' | ||
After {{CDRU}}{{CZ}}, '''fire a barrage of ~7 missiles''' at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily. | After doing {{CDRU}}{{CZ}}, '''fire a barrage of ~7 missiles''' at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily. | ||
*The time window for shooting missiles by {{CX}} is very short. You should input it immediately after {{CZ}}. | *The time window for shooting missiles by {{CX}} is very short. You should input it immediately after {{CZ}}. | ||
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| align="center" | {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} | | align="center" | {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} | ||
| '''Rapid Fire''' | | '''Rapid Fire''' | ||
After doing | After doing {{CDR}}{{CZ}}, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets, finishing with a [[Head Shot]]. [[Head Shot]] can be cast earlier by pressing {{CZ}} mid-combo and does not consume MP. {{CDR}}{{CZ}} no longer launches. | ||
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{{CDR}}<br> | {{CDR}}<br> | ||
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{{CX}} 346% Mag. Damage x2<br> | {{CX}} 346% Mag. Damage x2<br> | ||
{{CConX}} 346% Mag. Damage x2~10<br> | {{CConX}} 346% Mag. Damage x2~10<br> | ||
{{CZ}} [[Head Shot]] | {{CZ}} [[Head Shot]] | ||
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| align="center" | {{CDR}}{{CX}} | | align="center" | {{CDR}}{{CX}} | ||
| '''Backfire''' | | '''Backfire''' | ||
{{CDR}}{{CX}} | The physical strike of {{CDR}}{{CX}} launches enemies while the explosion provides hitstun. | ||
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{{CDR}} <br> | {{CDR}} <br> |