Junk Break: Difference between revisions

3,024 bytes added ,  24 February 2013
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__NOTOC__
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<div style="float: right;">{{#ev:youtube|S7rz26PFPP0|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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<br>  
<br>  
== Requirements  ==
== Requirements  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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<br>
== Skill Information ==
== Skill Information ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{VersionTabs
|NA=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Damage(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Damage(Magical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Max Hits'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Cooldown'''
{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial 4 Seconds'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial Drill'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final 2 Seconds'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final Drill'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final'''
{{!}}-
{{!}}-
{{!}} 1
{{!}} 1
{{!}} align="center" {{!}} 169%
{{!}} align=center {{!}} 169%
{{!}} align="center" {{!}} 74%
{{!}} align=center {{!}} 74%
{{!}} align="center" rowspan="6" {{!}} 13
{{!}} align=center rowspan=6 {{!}} 13
{{!}} align="center" rowspan="6" {{!}} 7
{{!}} align=center rowspan=6 {{!}} 7
{{!}} align="center" rowspan="6" {{!}} 300MP
{{!}} align=center rowspan=6 {{!}} 300 MP
{{!}} rowspan="6" {{!}} 30 Seconds
{{!}} rowspan=6 {{!}} 30 Seconds
{{!}}-
{{!}}-
{{!}} 2
{{!}} 2
{{!}} align="center" {{!}} 203%
{{!}} align=center {{!}} 203%
{{!}} align="center" {{!}} 88%
{{!}} align=center {{!}} 88%
{{!}}-
{{!}}-
{{!}} 3
{{!}} 3
{{!}} align="center" {{!}} 237%
{{!}} align=center {{!}} 237%
{{!}} align="center" {{!}} 103%
{{!}} align=center {{!}} 103%
{{!}}-
{{!}}-
{{!}} 4
{{!}} 4
{{!}} align="center" {{!}} 271%
{{!}} align=center {{!}} 271%
{{!}} align="center" {{!}} 118%
{{!}} align=center {{!}} 118%
{{!}}-
{{!}}-
{{!}} 5 (M)
{{!}} 5 (M)
{{!}} align="center" {{!}} 322%
{{!}} align=center {{!}} 322%
{{!}} align="center" {{!}} 140%
{{!}} align=center {{!}} 140%
{{!}}-
{{!}}-
{{!}} 6
{{!}} 6
{{!}} align="center" {{!}} 373%
{{!}} align=center {{!}} 373%
{{!}} align="center" {{!}} 162%
{{!}} align=center {{!}} 162%
{{!}}}
{{!}}}
|KR=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=3 {{!}} '''Skill<br>Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=4 {{!}} '''Damage(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=4 {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=3 {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=3 {{!}} '''Cooldown'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Awaken'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Awaken'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial Drill'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final Drill'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial Drill'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final Drill'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Final'''
{{!}}-
{{!}} 1
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center rowspan=5 {{!}} 13
{{!}} align=center rowspan=5 {{!}} 7
{{!}} align=center rowspan=5 {{!}} 20
{{!}} align=center rowspan=5 {{!}} 6
{{!}} align=center rowspan=5 {{!}} 300 MP
{{!}} rowspan=5 {{!}} 30 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}}-
{{!}} 3
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}}-
{{!}} 4
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 299%
{{!}} align=center {{!}} 129%
{{!}} align=center {{!}} 284%
{{!}} align=center {{!}} 198%
{{!}}}
}}


<br>
== Tips and Details  ==
== Tips and Details  ==
* [[Junk Break]] is unlocked through the [[SQ_guide|High Branch Skill Quest]].
* [[Junk Break]] is unlocked through the [[SQ_guide|High Branch Skill Quest]].
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*In PVP, Junk Break will eat away at an enemy's health as it cannot be escaped from (only mana broken) once you are caught in it. However, the move costs a ton of MP and has low range, making it one of the more extremely risky moves.
*In PVP, Junk Break will eat away at an enemy's health as it cannot be escaped from (only mana broken) once you are caught in it. However, the move costs a ton of MP and has low range, making it one of the more extremely risky moves.
*Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher.
*Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher.
<br>
<br>
==Updates==
==Updates==
*13/12/2012 KR
*3/29/2012 KR
**After Junk Break is activated, the opponent will fall more quickly.
** Increased Initial damage.
*Lvl 5 '''Junk Break''' deals 5810% damage if all hits connect.
** Decreased Final damage.
*12/13/2012 KR
** Decreased damage output without Awakening.
** Added Awakening version of the skill.
*** Increased Drill animation speed and hit rate.


<br>
{{CESkills}}
{{CESkills}}
[[Category:Code Exotic Skills]]
[[Category:Code Exotic Skills]]
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