[Passive] Improve the initial hit of command attacks. |
Requirements
Class | Level Required |
---|---|
Grand Master | 35 |
Skill Information
Skill Level | Level Required | Increment | ||
---|---|---|---|---|
Flinch Time Increase | Damage Increase | MP Gain Increase | ||
1 | 35 | 0.02 Seconds | 5% | 6% |
2 | 51 | 0.04 Seconds | 10% | 9% |
3 | 59 | 0.05 Seconds | 15% | 12% |
4 | 92 | 0.08 Seconds | 20% | 15% |
Affected Combos
Free Knight |
---|
Z |
X |
↑Z |
↑X |
→→Z |
→→X |
→→↑Z |
→→↑X |
Updates
- 05/15/2014 KR
- Hitstun increase reduced.
- 02/05/2015 KR
- Damage Bonus decreased.
- MP Gain decreased.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Damage increase amount decreased.
- Damage increased amount in PvP decreased.
- 09/08/2016 KR
- Fixed issue where all combos affected by the passive received the pvp modifiers.
- 04/27/2017 KR
- Flinch Time Increase decreased.
- Damage Increase decreased.
- MP Gain Increase decreased.
Alternative Names