No edit summary
 
(55 intermediate revisions by 11 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Critical Strike}}
__NOTOC__{{Languages|Critical Strike}}
<div style="float: right;">{{#ev:youtube|MxT9t0fCwjs|400}}</div>
{{#ev:youtube|u7_oiVLaBsY|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:CNTrans6.png]]<br>[[Image:CNTrans6A.png]]
| [[File:CNTrans6.png]]
| {{SkillType|SA|B}} Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a [Bleed] debuff (Max 3 Stacks)  
| {{SkillType|SA|B}} Five sharp spheres are created nearby. The sharp sphere stays where it is created for 5 seconds and will ignore a set amount of enemies’ defense. (Can also be activated midair)
|-
|-
|
|
Line 10: Line 10:
|-
|-
|
|
| {{SkillText|True|CriticalStrike}}
| {{SkillText|True}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class            !! Level Required
|-
|-
| [[Code: Nemesis]] : Transcendent || 95
! Class !! Level Required
|-
| [[Code: Nemesis]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! rowspan=2 | [[Status Effects/Bleed|Bleed]] Duration!! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! Mode !! Sharp Orb (Magical) !! Defense Ignore !! Max Hits per Orb !! Orb Count !! MP Usage !! Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract !! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract
|-  
|-  
! colspan=10 | Normal
| colspan="7" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 3251% || 236% || 690% || rowspan=2 | 4 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
| {{PvE}}|| 319% || 50% || rowspan="2" | 11 || rowspan="2" | 5 || rowspan="2" | 300 MP || rowspan="2" | 23 Seconds
|-
|-
| '''{{PvP}}''' || 1176% || 84% || 184%
| {{PvP}} || 85% || 10%
|-  
|-  
! colspan=10 | [Enhanced]
| colspan="7" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 3251% || 236% || 690% || rowspan=2 | 6 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
| {{PvE}} || 384% || 50% || rowspan="2" | 11 || rowspan="2" | 5 || rowspan="2" | 300 MP || rowspan=2 | 23 Seconds
|-
|-
| '''{{PvP}}''' || 1176% || 84% || 184%
| {{PvP}} || 102% || 10%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Eve|Critical Strike|Haste, Heavy|cd=23}}
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Haste Critical Strike !! colspan=2 | Heavy Critical Strike
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Attribute Effect !!  Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cooldown !! Cooldown
|-
| {{SkillText|Haste|90}} || 20.7 Seconds || {{SkillText|Heavy|144|120}} || 27.6 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Eve
|- style="background:{{ColorSel|CharLight|Eve}}"
|dmg=384
! rowspan=2 | Mode !! colspan=2 | Regular
|pvp_dmg=102
|- style="background:{{ColorSel|CharLight|Eve}}"
|hits=11
! Normal !! Heavy
|count=5
|-
|avg_hits=32
! {{PvE}}
|use_avg=true
| {{formatnum:{{#expr: 3251 + 236*22 + 690*5}}}}% ~ {{formatnum:{{#expr: 3251 + 236*44 + 690*5}}}}% || {{formatnum:{{#expr: (3251 + 236*22 + 690*5)*1.44}}}}% ~ {{formatnum:{{#expr: (3251 + 236*44 + 690*5)*1.44}}}}%
|heavy=true
|-
}}
! {{PvP}}  
*Average assumes 32 '''Sharp Orb''' hits.
| {{formatnum:{{#expr: 1176 + 84*22 + 184*5}}}}% ~ {{formatnum:{{#expr: 1176 + 84*44 + 184*5}}}}% || {{formatnum:{{#expr: (1176 + 84*22 + 184*5)*1.44}}}}% ~ {{formatnum:{{#expr: (1176 + 84*44 + 184*5)*1.44}}}}%
|}
<br>
<br>


==Tips and Details==
==Tips and Details==
*If the [[Transcendence#Transcendence_Buff|T-Slot Buff]] activates while the orbs are deployed, the skill's Cooldown will remain unnafected.
*The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
*Maximum hits on a Giant Training Monkey is 50.
**The distance between contact checks seems to be slightly smaller than your height.
**Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
<!--***The circumference of the circle the '''Sharp Orbs''' rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the '''Cast Shockwave''' and retract hits.-->
**Normal sized targets will be hit by around 22-26 hits.
*The '''Sharp Orbs''' during the '''Cast Shockwave''' part of the skill are identical to the visual effect of having [[Destruction Aura]] applied.
**The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
<br>
*The sharp orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
 
**The distance between contact checks seems to be slightly smaller than Eve's height.
==Trivia==
***The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the cast shockwave and retract hits.
*The North American server is the only server to not call this skill some variation of '''Psycho Kinesis'''.
*The sharp orbs during the Cast Shockwave part of the skill are identical to the visual effect of having [[Destruction Aura]] applied.
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|MxT9t0fCwjs|300}}
| Between its initial release and the 04/25/2024 KR Patch, [[Critical Strike]] generated five Sharp Orbs that rotated around the initial cast area and inflicted {{se||Bleed}}. These orbs would retract back to the caster after a set duration, or via manual input, and would deal damage during the initial setup/retraction. Due to this, only one set of orbs could be on field at a time.
|}
<br>
<br>


== Updates ==
== Gallery ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<gallery>
|- style="background:{{ColorSel|CharLight|Eve}}"
File:CNTrans6A.png|Old icon that retracts orbs
</gallery>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 11/03/2016 || - || colspan=2 align="left" |  
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
*'''Critical Strike''' added.  
*'''Critical Strike''' added.  
*{{nerf|Shockwave damage decreased.}}
*{{nerf|Shockwave damage decreased.}}
*{{nerf|Sharp Orb Retract damage decreased.}}
*{{nerf|Sharp Orb Retract damage decreased.}}
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{buff|Shockwave damage increased.}}
*{{buff|Shockwave damage increased.}}
*{{buff|Sharp Orb damage increased.}}
*{{buff|Sharp Orb damage increased.}}
*{{nerf|Sharp Orb Retract damage decreased.}}
*{{nerf|Sharp Orb Retract damage decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || - || align="left" |  
| 07/27/2017 || 08/09/2017 || align="left" |  
*{{buff|Sharp Orb Retract damage increased.}}
*{{buff|Sharp Orb Retract damage increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |  
| 09/28/2017 || 10/18/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
*{{buff|Shockwave damage increased.}}
*{{buff|Shockwave damage increased.}}
Line 127: Line 128:
*{{buff|Sharp Orb Retract damage increased.}}
*{{buff|Sharp Orb Retract damage increased.}}
*{{nerf|Shockwave damage decreased.}}
*{{nerf|Shockwave damage decreased.}}
|-
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |
*{{buff|'''Defense Ignore''' effect added.}}
|-
| 11/24/2022 || 12/21/2022 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*'''[Enhanced]''' effect changed to reduce cooldown.
|-
| 04/25/2024 || 05/22/2024 || colspan=2 align="left" |
*Skill features changed.
*'''[Enhanced]''' effect changed to Damage Increase.
*{{buff|'''Light''' trait efficiency increased from 90% to 80%.}}
|}
|}
<br>
<br>
Line 145: Line 158:
}}
}}
<br>
<br>
 
{{SkillNav - Code: Nemesis}}
{{CNSkills}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]

Latest revision as of 07:40, 22 May 2024

[Special Active: Bravery]
Five sharp spheres are created nearby. The sharp sphere stays where it is created for 5 seconds and will ignore a set amount of enemies’ defense. (Can also be activated midair)
Core Activation Skill
  • Successful attack made during Awakening will activate the Core Attack.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Code: Nemesis: Transcendent 95


Skill Information

Mode Sharp Orb (Magical) Defense Ignore Max Hits per Orb Orb Count MP Usage Cooldown
Normal
PvE 319% 50% 11 5 300 MP 23 Seconds
PvP 85% 10%
[Enhanced]
PvE 384% 50% 11 5 300 MP 23 Seconds
PvP 102% 10%


Skill Traits

Haste Critical StrikeHeavy Critical Strike
Attribute EffectCooldownAttribute EffectCooldown
Cooldown decreased to 80%18.4 SecondsDamage increased to 144%
Cooldown increased to 120%
27.6 Seconds


Total Damage

ModeBase
NormalHeavy
AverageMaxAverageMax
PvE12,288%21,120%17,694.72%30,412.8%
PvP3,264%5,610%4,700.16%8,078.4%
  • Average assumes 32 Sharp Orb hits.


Tips and Details

  • The Sharp Orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
    • The distance between contact checks seems to be slightly smaller than your height.
  • The Sharp Orbs during the Cast Shockwave part of the skill are identical to the visual effect of having Destruction Aura applied.


Trivia

  • The North American server is the only server to not call this skill some variation of Psycho Kinesis.


Old Version

Video Description
Between its initial release and the 04/25/2024 KR Patch, Critical Strike generated five Sharp Orbs that rotated around the initial cast area and inflicted   Enemy DebuffBleed. These orbs would retract back to the caster after a set duration, or via manual input, and would deal damage during the initial setup/retraction. Due to this, only one set of orbs could be on field at a time.


Gallery

Updates

Date Changes
KR NA PvE PvP
11/03/2016 11/23/2016
  • Critical Strike added.
  • Shockwave damage decreased.
  • Sharp Orb Retract damage decreased.
01/25/2017 02/08/2017
  • Shockwave damage increased.
  • Sharp Orb damage increased.
  • Sharp Orb Retract damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • Sharp Orb Retract damage increased.
  • Damage decreased.
09/28/2017 10/18/2017
  • None
  • Damage decreased.
04/05/2018 04/18/2018
  • Damage decreased.
  • Shockwave damage increased.
  • Sharp Orb damage decreased.
  • Sharp Orb Retract damage decreased.
03/12/2020 04/08/2020
  • Sharp Orb Retract damage increased.
  • Shockwave damage decreased.
09/01/2022 07/28/2022
  • Defense Ignore effect added.
11/24/2022 12/21/2022
  • Damage increased.
  • [Enhanced] effect changed to reduce cooldown.
04/25/2024 05/22/2024
  • Skill features changed.
  • [Enhanced] effect changed to Damage Increase.
  • Light trait efficiency increased from 90% to 80%.


Alternative Names

Server Name Translation
  South Korea 사이커 키네시스 Psycho Kinesis
  Japan サイコキネシス Psychokinesis
  China (Simplified Chinese) 灵能分裂 Psycho Split
  Germany Psychokinese Psychokinesis
  Spain Psicoquinesis Psychokinesis
  France Psychokinésie Psychokinesis
  Italy Psicocinesi Psychokinesis
  Poland Psychokineza Psychokinesis
  United Kingdom Psychokinesis
  Brazil Psicocinese Psychokinesis