Harsh Chaser: Difference between revisions

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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:HarshChaser.png]]<br />
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:HarshChaser.png]]<br />
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Elsword throws a knife type conwell at his enemies. If it hits, the enemy will be pulled towards himself
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Elsword throws out a miniature Cornwell that pulls enemies toward him.
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| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | <center>'''Damage'''</center>
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | <center>'''Damage'''</center>
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Hits'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | <center>'''Hits'''</center>
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | <center>'''MP'''</center>
<span style="font-weight: bold;">MP</span><br />
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | <center>'''Cooldown'''</center>
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |
<span style="font-weight: bold;">Cooldown</span><br />
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| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="1" | 330% Physical Damage
| style="border-style: solid; border-width: 1px;" rowspan="1" | <center>330% Physical Damage
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>1</center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>1 Hit</center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>30MP</center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>30MP</center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>5 Seconds</center>
| style="border-style: solid; border-width: 1px;" rowspan="5" | <center>5 Seconds</center>
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| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 2
| rowspan="1" | 360% Physical Damage
| rowspan="1" | <center>360% Physical Damage</center>
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| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 3
| rowspan="1" | 390% Physical Damage
| rowspan="1" | <center>390% Physical Damage</center>
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 4
| rowspan="1" | 420% Physical Damage
| rowspan="1" | <center>420% Physical Damage</center>
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|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| style="border-style: solid; border-width: 1px;" | 5 (M)
| rowspan="1" | 450% Physical Damage
| rowspan="1" | <center>450% Physical Damage</center>
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== [[Skill Note]] ==
== [[Skill Note]] ==
???
???


== Trivia ==
== Trivia ==
*Its range is affected by its level; going from relevantly short ranged to being able to hit a target as far as you can see on your screen.
*Its range is affected by its level; going from relevantly short ranged to being able to hit a target as far as you can see on your screen.
*Very useful for combos as it can be used at point-blank, to catch after a combo/skill that knocks the opponent away, or catch a far-off opponent.
*Very useful for combos as it can be used at point-blank, to catch after a combo/skill that knocks the opponent away, or catch a far-off opponent.
 
*Sometimes in PvP, the pull effect of this skill will push the opponent away from you instead of towards you.  The cause of this is thought to be due to lag. If a character like [[Chung]], [[Rena]], or [[Aisha]] does their >>X move into the chaser they will be pulled into the opposite direction.
*Sometimes in PvP, the pull effect of this skill will push the opponent away from you instead of towards you.  The cause of this is thought to be due to lag. If a character like Chung, Rena, or Aisha does their >>X move into the chaser they will be pulled into the opposite direction.
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{{TKSkills}}
{{TKSkills}}
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