Magic Knight: Difference between revisions

2,811 bytes removed ,  12 September 2010
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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! Image
! colspan="2" | Storm Blade
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| rowspan="6" | <br>
| '''MP Usage:'''
| '''300 MP'''
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| '''Cooldown:'''
| '''30 seconds'''
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| '''Skill Description:'''
| Summon dozens of giant blades inflicting instant magic damage, then rotate them at a high speed dealing continuous hits. Depending on how far the enemy is, the rotating blades will deal a varying amount of magic damage.
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| '''Skill Mastery:'''
| '''(5SP)''' '''399%''' initial magic damage, '''133~266%''' magic damage (24 hits maximum)
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| '''Prerequisites:'''
| '''65SP''' invested in skill tree, '''Rising Slash (5SP)'''
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| '''Info:'''
| Against human-sized enemies, Storm Blade is Magic Knight's most damaging skill. The giant center blade deals twice as much damage as its ranged blades, so it is recommended to cast this skill directly in front of enemies. Since Storm Blade is a multi-hit skill, using it only when you are sure your opponents have low MP is advised. This is because holding Z or X keys and charging your MP past 100 forces a knockdown, as a defense against multi-hit skills or long combos. Against bigger enemies, the '''[[Elsword]]''' skill '''Triple Geyser''' is still stronger.
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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! Image
! colspan="2" | Phoenix Talon (LOCKED)
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| rowspan="6" | <br>
| '''MP Usage:'''
| '''300 MP'''
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| '''Cooldown:'''
| '''30 seconds'''
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| '''Skill Description:'''
| Summon a phoenix that flies straight into the sky dealing magic damage, launching opponents. It then comes crashing down back into the caster's body, activating multiple buffs. For 30 seconds the caster will have a 20% increase in movement and jump speeds, and absorb all magical projectiles as 10MP instead of taking damage. (This skill deals higher amounts of damage in Awakening.) (It is a special skill that needs to be unlocked.)
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| '''Skill Mastery:'''
| '''(5SP)''' '''274%''' magic damage (8 hits, '''361%''' in awakening), '''245%''' final hit magic damage ('''356%''' in awakening)
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| '''Prerequisites:'''
| '''65SP''' invested in skill tree
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| '''Info:'''
| Phoenix Talon's initial damage when casted may not be impressive for the amount of MP it requires, but it should be enough to clear weaker mobs in dungeon when mastered. The buff absorbs most magical projectiles, making for the perfect mage and archer-killer in PvP. Your movement and jump speeds are also increased, making it easier to chase enemies down.
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{| cellspacing="0" cellpadding="6" border="1" width="0" style="border-collapse: collapse;"
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! colspan="2" | Visuals of skills
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| [[Image:WindBlade.gif.gif]]
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| Wind Blade
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<br> {{Characters}}
<br> {{Characters}}
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