Magic Knight: Difference between revisions
→Additional Combos
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== Additional Combos == | == Additional Combos == | ||
'''''NOTE''''': Fireball Damage is calculated before [[Enhanced Fireball]]. | |||
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[[Image:Mk1.png]] | [[Image:Mk1.png]] | ||
| '''Knockback Slash''' | | '''Knockback Slash''' | ||
An upgraded dash attack, Elsword now hits three times for his dash attack, the final hit dealing large damage while having heavy knockback. | An upgraded dash attack, Elsword now hits three times for his dash attack, the final hit dealing large damage while having heavy knockback. | ||
| 120% Phy. Damage → 160% Phy. Damage → 200% Phy. Damage | |||
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[[Image:Mk2.png]] | [[Image:Mk2.png]] | ||
| '''Fireball Dash''' | | '''Fireball Dash''' | ||
Elsword does his dash attack and slides toward the opposite direction and launches out a large fireball that can pierce through enemies. | Elsword does his dash attack and slides toward the opposite direction and launches out a large fireball that can pierce through enemies. | ||
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**Lesser delay after shooting fireball(Rune for Rune Slayer). | **Lesser delay after shooting fireball(Rune for Rune Slayer). | ||
**Shorter dash distance on X command. | **Shorter dash distance on X command. | ||
| 120% Phy. Damage → 160% Phy. Damage → 270% Mag. Damage | |||
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[[Image:Mk3.png]] | [[Image:Mk3.png]] | ||
| '''Aerial Fireball''' | | '''Aerial Fireball''' | ||
After dashing into the air, Elsword summons out a fireball that deals magical damage (doesn't knock down). | After dashing into the air, Elsword summons out a fireball that deals magical damage (doesn't knock down). | ||
*''Post KR 2/14 patch:'' | *''Post KR 2/14 patch:'' | ||
**Removed hang time after shooting fireball. | **Removed hang time after shooting fireball. | ||
| 200% Phy. Damage → 200% Mag. Damage | |||
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