Nasod Armor Mode - Overlimit: Difference between revisions

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__NOTOC__{{Languages|Nasod Armor Mode - Overlimit}}
__NOTOC__{{Languages|Nasod Armor Mode - Overlimit}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:TiTSkill1.png]]
| [[File:TimeTracerPassive1.png]]
| {{SkillType|P}} Enables you to use Nasod Armor commands. Press {{CZ}} or {{CX}} to activate the command after pressing {{CNAZ}}, {{CNAX}} or skill button while in Dynamo Configuration Mode (Awakening) is activated.<br>
| {{SkillType|P}} Enables Add to use Nasod Armor commands. In order to activate Nasod Armor commands, press {{CZ}} or {{CX}} key after designated commands or skills while in Dynamo Configuration Mode (Awakening).<br>
- Skills: Check skill description for skill applicable with Nasod Armor Mode.<br>
Skills: Check skill description for skills applicable with the Nasod Armor Mode.<br>
- Commands: ZZZ[Z], ZZZ[X], ZZX[X] (1st Job), XXZZ~[Z], XX[X]Z, XXX[X]X, →→ZZ[Z], →→XX[X] (1st Job)<br>
Commands: {{CZ}}{{CZ}}{{CZ}}{{CNAZ}}, {{CZ}}{{CZ}}{{CZ}}{{CNAX}}, {{CZ}}{{CZ}}{{CX}}{{CNAX}} (1st Class), {{CX}}{{CX}}{{CZ}}{{CNAConZ}}, {{CX}}{{CX}}{{CX}}{{CNAZ}}, {{CX}}{{CX}}{{CX}}{{CNAX}}, {{CDR}}{{CZ}}{{CZ}}{{CNAZ}}, {{CDR}}{{CX}}{{CX}}{{CNAX}}, {{CDRU}}{{CZ}}{{CX}}{{CNAX}}, {{CDRU}}{{CX}}{{CNAX}}<br>
Damage is cancelled when hit by Nasod Armor combo. Continue pressing to use Nasod Armor combo again.<br><br>
Ignores damage when attacked during a Nasod Armor combo.
Increases the damage of Nasod Armor Commands and gains the abilities of Overlimit as well as teleportation.
 
Increase Nasod Armor Command Damage and gains the abilities of Overlimit and Teleportation.
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Class       !! Level Required
! Class !! Level Required
|-
|-
| [[Time Tracer]]  || 15
| [[Time Tracer]]  || 15
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=3 | Skill Usage Cost Recovery Based on Current Mode !! rowspan=2 | Nasod Armor Command<br>Damage Increase
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Special Active Cooldown Increase<br>(While in Configuration Mode) !! colspan=3 | Cost Recovery based on current Mode !! rowspan=2 | Nasod Armor Command<br>Attack Damage
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! Activation Chance !! Dissolution Mode<br>(Non-Awakening) !! Configuration Mode<br>(Awakening)
! Chance !! Configuration Mode<br>(Awakening) !! Dissolution Mode<br>(Non-Awakening)
|-
| colspan="6" | {{PvE}}
|-
| align="left" | 1 || 15 || rowspan=4 | 100% || rowspan=4 | 10% as DP || rowspan=4 | 10% as MP || 40%
|-
|-
| align="left" | 1 || 15 || rowspan=4 | 1.3x || rowspan=4 | 100% || rowspan=4 | 10% as MP || rowspan=4 | 10% as DP || +40%
| align="left" | 2 || 31 || 50%
|-
|-
| align="left" | 2 || 31 || +50%
| align="left" | 3 || 39 || 60%
|-
|-
| align="left" | 3 || 39 || +60%
| align="left" | 4 || 83 || 70%  
|-
|-
| align="left" | 4 || 83 || +70%
| colspan="6" | {{PvP}}
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Special Active Cooldown Increase<br>(While in Configuration Mode) !! colspan=3 | Cost Recovery based on current Mode
|- style="background:{{ColorSel|CharLight|Add}}"
! Chance !! Configuration Mode<br>(Awakening) !! Dissolution Mode<br>(Non-Awakening)
|-
|-
| align="left" | 1 || 15 || rowspan=4 | 1.6x || rowspan=4 | 50% || rowspan=4 | 5% as MP || rowspan=4 | 5% as DP
| align="left" | 1 || 15 || rowspan=4 | 50% || rowspan=4 | 5% as DP || rowspan=4 | 5% as MP || 40%
|-
|-
| align="left" | 2 || 31
| align="left" | 2 || 31 || 25%
|-
|-
| align="left" | 3 || 39
| align="left" | 3 || 39 || 30%
|-
|-
| align="left" | 4 || 83
| align="left" | 4 || 83 || 35%
|}
|}
<br>
<br>


== Nasod Armor Mode ==
== Nasod Armor Mode ==
*Skills Affected:
{{SkillTable
**([[Add|Tracer]]): [[Energy Boom]], [[Void Breaker]], [[Neutron Bomb]].
|
**([[Diabolic Esper#Transcendence|Diabolic Esper : Transcendent]]): [[Void Impact]].
AddSkill1.png; Void Breaker;
*When hit during Nasod Armor command's animations, immediately consume 20 DP to guard against the attack and completely negate the damage with your dynamos. During that animation, you can press either {{CZ}} or {{CX}} to teleport to the original target that is in front of you and restart your combo.
AddSkill9.png; Neutron Bomb;
**The teleportation has unlimited range.
DiabolicEsperSkill8.png; Void Impact;
**Do note that this does not negate stun, flattened, petrify, or power stun.
DiabolicEsperSkill8.png; Void Impact/Mod;
**Although Add's Nasod Armor combos can resist most attacks, dual hit attacks like [[Eve]]'s electron balls, other Adds' {{CX}}{{CX}}{{CX}} combo,and [[Blazing Heart]]'s fireballs will stop him.  
}}
**This can be looped indefinitely so long as you have the DP gauge for it. Note, however, that Add will only negate ONE hit per combo, so you'll have to pretty much mash {{CZ}} or {{CX}} to nullify multi-hitting abilities, which will quickly burn through your DP gauge.
 
***However, if you have invested a large amount of DP Charge and DP Consumption Reduction, you can repeatedly counter your opponent in a battle of attrition.
=== Nasod Armor Commands===
=== Nasod Armor Commands===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! [[Time Tracer]]
! [[Time Tracer]]
|-
|-
| {{CNA}}{{CNAZ}}{{CNAZ}}{{CNAConZ}}'''
| {{CNA}}{{CNAZ}}{{CNAZ}}{{CNAZ}}{{CNAConZ}}'''
|-
|-
| {{CNA}}{{CNAX}}{{CNAX}}{{CNAHoldX}}'''
| {{CNA}}{{CNAX}}{{CNAX}}{{CNAHoldX}}'''
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*While not mentioned, the {{CDRU}}{{CX}}{{CNAHoldX}} command can also trigger Nasod Armor commands.
*While not mentioned, the {{CDRU}}{{CX}}{{CNAHoldX}} command can also trigger Nasod Armor commands.
*The '''Overlimit''' affect only applies to the skills that also have the '''Overlimit''' effect in their own tooltips. As such, base class Special Actives are unaffected.
*The '''Overlimit''' affect only applies to the skills that also have the '''Overlimit''' effect in their own tooltips. As such, base class Special Actives are unaffected.
*In PvP, Nasod Armor combos are not recommended against characters with high Light resistance since they can easily escape from the initial teleport's [[Status Effects|Faint]].
*The heavy hitstun of the initial teleport will "freeze" enemies for a bit, allowing the additional Nasod Armor commands to follow up with ease.
<br>
**If an enemy is highly resistant to [[Status Effects|Faint]] due to light resistance, they may sometimes escape, as they will be in a neutral state after the heavy hitstun wears off, allowing them to move or use a skill, so slower Nasod Armor commands are not advised in these situations.
*DP cost from '''Overlimit''' skills in Awakening mode will not be affected by MP Cost or DP Consumption stats.


== Updates ==
==Updates==
*09/18/2014 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
**Fixed overlimit affecting some Base skills.
|-
**Fixed skills casted with DP in configuration mode not being affected by [[Dynamo Research - Configuration]].
! colspan=2 | Date !! colspan=2 | Changes
**Fixed skills casted with DP in configuration mode not being affected by DP Consumption Reduction.
|-
**Cooldown increase on skills casted in configuration mode changed from 2x to 1.5x.
! KR !! NA !! PvE !! PvP
*09/25/2014 KR
|-
**Changed so DP Consumption Reduction does not affect skills casted with DP in configuration mode.
| 09/04/2014 || 03/18/2015 || colspan=2 align="left" |
*02/05/2015 KR
*'''Nasod Armor Mode - Overlimit''' added.
**MP Gain Increase When in Configuration Mode decreased.
|-
**DP Gain Increase When in Dissolution Mode decreased.
| 09/18/2014 || - || colspan=2 align="left" |
**Overlimit Combo Damage Increase increased.
*{{buff|Cooldown increase on skills casted in configuration mode changed from 2x to 1.5x.}}
*04/20/2015 KR
*Fixed overlimit affecting some Base skills.
**Fixed the error where Special Active cooldown 1.5x increase effect was not working.
*Fixed skills casted with DP in configuration mode not being affected by [[Dynamo Research - Configuration]].
*12/01/2016 KR
*Fixed skills casted with DP in configuration mode not being affected by DP Consumption Reduction.
**MP/DP gain increase effect deleted.
|-
**Overlimit combo damage increased.
| 09/25/2014 || - || colspan=2 align="left" |
*05/18/2017 KR
*{{nerf|Changed so DP Consumption Reduction does not affect skills casted with DP in configuration mode.}}
**Nasod Armor Command Landing Shockwave Stun Duration increased.
|-
*11/02/2017 (KR) / 11/15/2017 (NA)
| 02/05/2015 || - || colspan=2 align="left" |
**PvE Cooldown Increase decreased.
*{{buff|Overlimit Combo Damage Increase increased.}}
**PvP Cooldown Increase increased.
*{{nerf|MP Gain Increase When in Configuration Mode decreased.}}
**PvP MP/DP Recovery Chance decreased.
*{{nerf|DP Gain Increase When in Dissolution Mode decreased.}}
**PvP MP/DP Recovery Amount decreased.
|-
| 04/20/2015 || - || colspan=2 align="left" |
*Fixed the error where Special Active cooldown 1.5x increase effect was not working.
|-
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |
*{{buff|Overlimit combo damage increased.}}
*{{nerf|MP/DP gain increase effect deleted.}}
|-
| 05/18/2017 || 05/31/2017 || colspan=2 align="left" |
*{{buff|Nasod Armor Command Landing Shockwave Stun Duration increased.}}
|-
| 11/02/2017 || 11/15/2017 || align="left" |
*{{buff|Cooldown Increase decreased.}}
| align="left" |
*{{nerf|Cooldown Increase increased.}}
*{{nerf|MP/DP Recovery Chance decreased.}}
*{{nerf|MP/DP Recovery Amount decreased.}}
|-
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
*{{buff|Nasod Armor Command Landing Shockwave changed to heavy hitstun.}}
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{buff|Special Active Cooldown Increase (While in Configuration Mode) effect removed.}}
|-
| 02/03/2022 || 03/02/2022 || colspan=2 align="left" |
*{{nerf|Nasod Armor Mode's on-hit comeback attack feature removed.}}
|-
| 06/22/2023 || 07/19/2023 || align="left" |
*None
| align="left" |
*{{nerf|'''Nasod Armor Command Attack Increase''' decreased.}}
|}
<br>
<br>


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|DE=Nasodrüstung - Synergie |DEName=Nasod Armor - Synergy
|DE=Nasodrüstung - Synergie |DEName=Nasod Armor - Synergy
|ES=Armadura Nasod - Sinergia |ESName=Nasod Armor - Synergy
|ES=Armadura Nasod - Sinergia |ESName=Nasod Armor - Synergy
|BR=Modo de Armadura Nasod - Ilimitador |BRName= Nasod Armor Mode - Overlimit
}}
}}
<br>
<br>
 
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{{TiTSkills}}
[[Category:Passive Skills]]
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