Rune Slayer/de: Difference between revisions
→{{Header/de|text=Hinzugefügte Combos|color={{ColorSel|Character|Elsword}}}}
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**Shorter delay after exploding rune. | **Shorter delay after exploding rune. | ||
*''Post 07/09/2015 KR patch:'' | *''Post 07/09/2015 KR patch:'' | ||
**Fixed error where Rune explosions sometimes appeared for {{CX}}{{ | **Fixed error where Rune explosions sometimes appeared for {{CX}}{{CY}}{{CY}} command even though the command failed to execute due to falling down. | ||
*''Post 07/23/2015 KR patch:'' | *''Post 07/23/2015 KR patch:'' | ||
**A fireball version was given to [[Magic Knight]] instead, and is simply affected by Rune Slayer's Fireball to Rune conversion listed above. | **A fireball version was given to [[Magic Knight]] instead, and is simply affected by Rune Slayer's Fireball to Rune conversion listed above. | ||
| | | | ||
{{CDeX}} 287% | {{CDeX}} 287% Physischer Schaden <br> | ||
{{ | {{CDeY}} 303% Magischer Schaden (6 MP) <br> | ||
{{ | {{CDeHoldY}} 394% ~ 592% Magischer Schaden | ||
|- | |- | ||
| [[Image:Rs2DE.png]] | | [[Image:Rs2DE.png]] | ||
| '''Luftrune''' | | '''Luftrune''' | ||
Replaces [[Magic Knight]] {{CDRU}}{{CX}}{{ | Replaces [[Magic Knight]] {{CDRU}}{{CX}}{{CY}} combo. While airborne, casts a rune in the air and then propels it downward at a 45° angle, covering a moderate distance and pierces all enemies. Unlike the old version, before launching it down, you pop the rune out. Rune can be absorbed but not reflected. | ||
*''Post 2/14/2013 KR patch:'' | *''Post 2/14/2013 KR patch:'' | ||
**Allows you to air dash '''immediately''' after {{CDRU}}{{CX}}{{ | **Allows you to air dash '''immediately''' after {{CDRU}}{{CX}}{{CY}} (Meaning you can keep doing {{CDRU}}{{CX}}{{CY}} in a straight line until you mess up). [http://www.youtube.com/watch?v=W7k8RJ4UX1g'''''Video'''''] | ||
**Removed the hang time after shooting the rune. | **Removed the hang time after shooting the rune. | ||
*''Post 11/16/2016 KR patch:'' | *''Post 11/16/2016 KR patch:'' | ||
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| | | | ||
{{CDRU}}<br> | {{CDRU}}<br> | ||
{{CDeX}} 299% | {{CDeX}} 299% Physischer Schaden <br> | ||
{{ | {{CDeY}} 341% Magischer Schaden (4 MP) <br> | ||
{{ | {{CDeY}} 436% Magischer Schaden (3 MP) | ||
|- | |- | ||
| [[Image:Rs4_DE.png]] | | [[Image:Rs4_DE.png]] | ||
| '''Flammenschwung''' | | '''Flammenschwung''' | ||
Nearly identical to Elsword's normal {{ | Nearly identical to Elsword's normal {{CY}}{{CY}}{{CY}}{{CY}}, the 3rd and 4th {{CY}} are now engulfed in flames and it no longer knocks down. The flames do magical damage. | ||
{{ | {{CY}}{{CY}}{{CY}}{{CX}} can no longer be performed. | ||
*Note that the flame slashes are both Vitality and Destruction: The flames are Destruction, the slashes are Vitality. | *Note that the flame slashes are both Vitality and Destruction: The flames are Destruction, the slashes are Vitality. | ||
| | | | ||
{{ | {{CViY}} 149% Physischer Schaden <br> | ||
{{ | {{CViY}} 183% Physischer Schaden <br> | ||
{{ | {{CViY}}/{{CDeY}} 76% Physischer Schaden<br> | ||
+ 107% | + 107% Magischer Schaden x2 <br> | ||
{{ | {{CViY}}/{{CDeY}} 76% Physischer Schaden<br> | ||
+ 93% | + 93% Magischer Schaden x4 | ||
|- | |- | ||
| align="center" | {{CDR}}{{CDeX}}{{ | | align="center" | {{CDR}}{{CDeX}}{{CDeHoldY}} | ||
| '''Runenexplosion''' | | '''Runenexplosion''' | ||
After launching with {{CX}}, explode a rune beneath the enemy to launch them up once more. The rune can be delayed for a short time by holding down {{ | After launching with {{CX}}, explode a rune beneath the enemy to launch them up once more. The rune can be delayed for a short time by holding down {{CY}}. If fully charged, the rune will not launch grounded opponents. | ||
| | | | ||
{{CDR}}<br> | {{CDR}}<br> | ||
{{CDeX}} 318% | {{CDeX}} 318% Physischer Schaden <br> | ||
{{ | {{CDeHoldY}} 394% ~ 592% Magischer Schaden <br> | ||
|} | |} | ||
<br> | <br> |