Sword Taker: Difference between revisions
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! Image | ! Image | ||
! width= | ! width=45% | Description | ||
! Damage | ! Damage | ||
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| [[Image:STCombo1.png]] | | [[Image:STCombo1.png]] | ||
| ''' | | '''Slash UpperCut''' | ||
Does a regular ZZZ combo, but finishes with an uppercut that launches yourself and the target in the air. | Does a regular ZZZ combo, but finishes with an uppercut that launches yourself and the target in the air. | ||
| 100% Phy. Damage → 100% Phy. Damage → 150% Phy. Damage → 150% Phy. Damage | | 100% Phy. Damage → 100% Phy. Damage → 150% Phy. Damage → 150% Phy. Damage | ||
|- | |- | ||
| [[Image:STCombo2.png]] | | [[Image:STCombo2.png]] | ||
| '''Dash Launch | | '''Dash Launch''' | ||
This is another launch combo, but you activate it by doing a dash attack <br> | This is another launch combo, but you activate it by doing a dash attack <br> | ||
and then using the ZZZ combo. This is similar to the Launch Combo, except <br> | and then using the ZZZ combo. This is similar to the Launch Combo, except <br> | ||
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| [[Image:STCombo3.png]] | | [[Image:STCombo3.png]] | ||
| '''Finisher''' | | '''Finisher''' | ||
After pressing XXZ, you have to repeatedly mash the Z button to do several fast hits | After pressing XXZ, you have to repeatedly mash the Z button to do several fast hits. While spamming Z, it cannot be interrupted with another skill, no matter what you use until the combo ends. It will always end with a Knockdown, therefore you should only use it as a finisher, hence the name. (Actually, the delay of the last hit may be cancelled into certain Actives or Special actives, extending the combo.) <br> | ||
<br>'''KR 17 JAN Revamp'''<br> | |||
This combo now has Super Armor applied along with a MP burn effect(-2 MP per slash). It is also easy to do now. | |||
| 200% Phy. Damage → 200% Phy. Damage → 100% Phy. Damage → 80% Phy. Damage continuously → 100% Phy. Damage | | 200% Phy. Damage → 200% Phy. Damage → 100% Phy. Damage → 80% Phy. Damage continuously → 100% Phy. Damage | ||
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*'''Sword Taker''' and [[Battle Magician]] are the only classes who can steal HP with respectively [[Bloody Accel]] and [[Energy Drain]]. | *'''Sword Taker''' and [[Battle Magician]] are the only classes who can steal HP with respectively [[Bloody Accel]] and [[Energy Drain]]. | ||
*Investigation of client data shows this class was initially called "Soul Taker". Reasoning for that remains to be seen, but it may have been changed due to possible copyright overlaps. | *Investigation of client data shows this class was initially called "Soul Taker". Reasoning for that remains to be seen, but it may have been changed due to possible copyright overlaps. | ||
<br> | <br> | ||
{{Characters}} | {{Characters}} |