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*'''awk_dmg''', '''pvp_awk_dmg''' - in [[Awakening Mode]] | *'''awk_dmg''', '''pvp_awk_dmg''' - in [[Awakening Mode]] | ||
*'''hits''' - specifies maximum hit counts. If not provided, defaults to 1 for all damage effects. | *'''hits''' - specifies maximum hit counts. If not provided, defaults to 1 for all damage effects. | ||
*'''count''' - used for skills like [[Clementine]] or [[Enough Mineral]]. Generates 2 variable types: ''each_damage'' and ''total_damage'' (will not work with '''Useful''' or [[Awakening Mode]]) | |||
*'''awk_hits''' - in [[Awakening Mode]] | *'''awk_hits''' - in [[Awakening Mode]] | ||
*'''avg_hits''' - specifies average hit counts | *'''avg_hits''' - specifies average hit counts |