Wally's Underground Laboratory: Difference between revisions

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→‎Moves: Fix color on tab
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<br> '''Defense Mode''': The Nasod Inspector will change its defense mode depending on its current remaining HP, the Signal Lantern will change color to indicate which defense mode it has entered.  Whenever it does this it will recover a large amount of health.
<br> '''Defense Mode''': The Nasod Inspector will change its defense mode depending on its current remaining HP, the Signal Lantern will change color to indicate which defense mode it has entered.  Whenever it does this it will recover a large amount of health.
<br> '''System Crash''': When the Nasod Inspector's health is reduced to critical levels, the Nasod Inspector's attack speed and movement speed will be greatly increase like crazy and increase damage by 20% as if it were malfunctioning.<br>
<br> '''System Crash''': When the Nasod Inspector's health is reduced to critical levels, the Nasod Inspector's attack speed and movement speed will be greatly increase like crazy and increase damage by 20% as if it were malfunctioning.<br>
{| class="wikitable collapsible collapsed" color:#FFFFFF;"  
{| class="wikitable collapsible collapsed"  
! style="background:#34afef;" | '''Tactics'''
! style="background:#34afef; color:#FFFFFF;" | '''Tactics'''
|-
|-
|[[File:Nasod_Inspector_pattern.png]]
|[[File:Nasod_Inspector_pattern.png]]
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*Only Armor Break will be sufficient for you to deal significant damage on Hell difficulty or higher due to the increased defense from level difference.
*Only Armor Break will be sufficient for you to deal significant damage on Hell difficulty or higher due to the increased defense from level difference.
|}
|}
===Other Information (NA)===
===Other Information (NA)===
*In Henir and on Hell difficulty Nasod Inspector starts out closer than in Normal and Luto difficulties.
*In Henir and on Hell difficulty Nasod Inspector starts out closer than in Normal and Luto difficulties.
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