Helputt: Difference between revisions
→Boss: Fallen Guardian: Helputt
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=== Moves === | === Moves === | ||
*''' | *'''[[Iron Paladin]] Combos:''' He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and [[Iron Paladin]]'s ZZX. | ||
**Helputt will always have the [[Land Demolisher - Heavy Arms|Land Demolisher]] buff active passively. | |||
**During his XXZX combo, he will not be in Stoic during the Z portion of the combo. | **During his XXZX combo, he will not be in Stoic during the Z portion of the combo. | ||
*'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, causing a large explosion. | *'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, causing a large explosion. | ||
*'''[[Carpet Bombing]]:''' Calls for an air strike. | *'''[[Carpet Bombing]]:''' Calls for an air strike. | ||
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*You can prevent being targeted by Helputt's Scare Chase if you use a skill with invincibility frames. This is especially necessary if you are going solo. If you use a Special Active with short invincibility frames, be sure that Helputt is out of range from the delay or you risk being targeted after the delay ends. | *You can prevent being targeted by Helputt's Scare Chase if you use a skill with invincibility frames. This is especially necessary if you are going solo. If you use a Special Active with short invincibility frames, be sure that Helputt is out of range from the delay or you risk being targeted after the delay ends. | ||
*Helputt has no [[Stoic Thresholds|Stoic Threshold]], making it possible to keep him in an infinite stunlock using attacks with no KD value. | *Helputt has no [[Stoic Thresholds|Stoic Threshold]], making it possible to keep him in an infinite stunlock using attacks with no KD value. | ||
== Gallery == | == Gallery == | ||
<gallery widths=150px heights=150px> | <gallery widths=150px heights=150px> |