Neil Sniping/ModA: Difference between revisions

I mean if it caps out at 10 it's not exactly unlimited now is it? :^)
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(I mean if it caps out at 10 it's not exactly unlimited now is it? :^))
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| {{Force|FreySkill08.png}}
| {{Force|FreySkill08.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}}
| {{SkillType|SA|B}}<br>{{SkillType|M}}
|-
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| {{SkillText|Neil Sniping}}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Level Required !! Neil Sniping (Magical) !! Max Hits !! MP Usage !! Cooldown
! Level Required !! Neil Sniping (Magical) !! Reticle Count !! MP Usage !! Cooldown
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|-
| align="left" | 99 || 278% || 10 || 250 MP || 22 Seconds
| align="left" | 99 || 278% || 10 || 250 MP || 22 Seconds
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== Tips and Details ==
== Tips and Details ==
*'''[Mod] Neil Sniping''' will target an unlimited number of enemies within a large targeting radius in front of Rose. This targeting area also has a large Z-axis so targets in the foreground and background will still be targeted.
*'''[Mod] Neil Sniping''' will target up to 10 enemies within a large targeting radius in front of Rose. This targeting area also has a large Z-axis so targets in the foreground and background will still be targeted.
*'''[Mod] Neil Sniping''' will always deal a total of 10 hits.  The more enemies targeted there are, the more spread out the damage becomes.
**If less enemies are in range, the excess amount of reticles will be placed on already targeted enemies, increasing the damage dealt to them.
*Unlike its non-Force counterpart, '''[Mod] Neil Sniping''' does not deal any splash damage.
**On a single enemy, '''[Mod] Neil Sniping''' will deal up to {{formatnum:{{#expr: 278*10}}}}% ({{formatnum:{{#expr: 95*10}}}}% in PvP)
*Unlike the large splash damage area of the shots from its non-Force counterpart, '''[Mod] Neil Sniping''''s shots will only hit the targeted enemy.
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