Electronic Fall/ModA: Difference between revisions

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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Mode !! Energy Field (Magical) !! Max Hits !! MP Usage !! Cooldown
|-
| '''{{PvE}}''' || 386% || rowspan=2 | 19 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
| '''{{PvP}}''' || 125%
|}
<br>
== Skill Information (09/30/2021 KR Patch)==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Haste Electronic Fall !! colspan=2 | Useful Electronic Fall
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cooldown !! Max Hits
|-
| {{SkillText|Haste|80}} || 12 Seconds || {{SkillText|Useful|80}} || 37
|}
<br>
== [[Skill Traits]] (09/30/2021 KR Patch)==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Useful
|-
! {{PvE}}
| {{formatnum:{{#expr: 386*19}}}}% || {{formatnum:{{#expr: 386*37*0.8}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 125*19}}}}% || {{formatnum:{{#expr: 125*37*0.8}}}}%
|}
<br>
== Total Damage (09/30/2021 KR Patch)==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
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*Changed to travel a lower distance and come back to the place it was cast from.
*Changed to travel a lower distance and come back to the place it was cast from.
|-
|-
| 09/30/2021 || - || colspan=2 align="left" |  
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |  
*Hit rate increased.
*Hit rate increased.
|}
|}
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