Divine Stigma/ModA: Difference between revisions

→‎Total Damage: A simpler approach might be just better
(→‎Total Damage: A simpler approach might be just better)
Line 49: Line 49:
{{#vardefine: dmg      | 690 }}
{{#vardefine: dmg      | 690 }}
{{#vardefine: pvp_dmg  | 262 }}
{{#vardefine: pvp_dmg  | 262 }}
{{#vardefine: per_hit  | 0.1 }}
{{#vardefine: max      | 1.6 }}
{{#vardefine: count    | 6   }}


{{#vardefine: max | {{#expr: 1 + {{#var:count}} * {{#var:per_hit }} }} }}
{{HitLoop|name=boss_dmg}}
{{HitLoop|name=pvp_boss_dmg}}
{{Columns|
<div>
=== Normal ===
=== Normal ===
{{Damage|true|Chung
{{Damage|true|Chung
| dmg = {{#var:dmg}}
| dmg = {{#var:dmg}}
| pvp_dmg = {{#var:pvp_dmg}}
| pvp_dmg = {{#var:pvp_dmg}}
| hits = 20
| hits = 20
| avg_hits = 14
| avg_hits = 14
| awk_alias = Dungeons, Mid-Boss/Boss
| awk_hits = 14 * {{#var:max}} + (1.1 + 1.2 + 1.3 + 1.4 + 1.5 + 1.6)
| avg_awk_hits = 8 * {{#var:max}} + (1.1 + 1.2 + 1.3 + 1.4 + 1.5 + 1.6)
| heavy = true
| heavy = true
}}
</div>


<div>
=== Mid-boss/Boss ===
{{Damage|true|Chung
| dmg = {{#var:dmg}}*{{#var:max}}, {{#var:boss_dmg}}
| pvp_dmg = {{#var:pvp_dmg}}*{{#var:max}}, {{#var:pvp_boss_dmg}}
| hits = 14, {{#var:boss_dmg_hits}}
| avg_hits = 8, {{#var:pvp_boss_dmg_hits}}
| heavy = true
}}
</div>
}}
}}
*Average assumes 14 hits.
*Average assumes 14 hits.
*Does not account for splash damage.<br><br>
*Does not account for splash damage.
<br>


== Tips and Details ==
== Tips and Details ==