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{{DISPLAYTITLE:Skill Guild}}
Dalam game ini, player dapat bergabung dalam sebuah guild ataupun membuat guild miliknya sendiri. Salah satu keuntungan dari memiliki guild adalah skill guild yang hanya dapat dimiliki oleh anggota guild. Ada 12 skill guild (passive skill) yang masing-masing dapat dinaikkan hingga ke lv. 5 menggunakan GSP (Guild Skill Point{s}).
Dalam game ini, player dapat bergabung dalam sebuah guild ataupun membuat guild miliknya sendiri. Salah satu keuntungan dari memiliki guild adalah skill guild yang hanya dapat dimiliki oleh anggota guild. Ada 12 skill guild (passive skill) yang masing-masing dapat dinaikkan hingga ke lv. 5 menggunakan GSP (Guild Skill Point{s}).


===Fitur Ranking dalam Guild dan Keuntungannya===
===Fitur Ranking dalam Guild dan Keuntungannya===
Pemula : -
Pemula       : Tidak ada.


Anggota : Mendapat efek skill guild.
Anggota       : Mendapat efek skill guild.


Veteran : Mendapat efek skill guild, mendapat exp guild lebih cepat.
Veteran       : Mendapat efek skill guild, mendapat exp guild lebih cepat.


Officer : Mendapat efek skill guild, mendapat exp guild lebih cepat, memasukkan anggota baru.
Officer       : Mendapat efek skill guild, mendapat exp guild lebih cepat, memasukkan anggota baru.


Administrator : Mendapat efek skill guild, mendapat exp guild lebih cepat, memasukkan anggota baru, mengubah rank, mengubah guild message.
Administrator : Mendapat efek skill guild, mendapat exp guild lebih cepat, memasukkan anggota baru, mengubah rank, mengubah guild message.


Guild Master : Semua yang tertulis diatas, mengangkat Guild Master baru, membubarkan guild.
Guild Master : Semua yang tertulis diatas, mengangkat Guild Master baru, membubarkan guild.
 
 
== baris pertama  ==
skill di baris ini akan langsung terbuka begitu guild terbentuk
 
=== Balanced Physique  ===
{| cellspacing="0" cellpadding="5" border="1" width="30%" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="2" width="54"| Icon Skill
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="2" | Level
! style="border-style: solid; border-width: 1px;" scope="col" colspan="2" | Keterangan
|-
! Meningkatkan pertahanan magic
! Meningkatkan serangan fisik
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[File:GSI Physique.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" | 10
| style="border-style: solid; border-width: 1px;" | 20
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 20
| style="border-style: solid; border-width: 1px;" | 40
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 30
| style="border-style: solid; border-width: 1px;" | 60
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 40
| style="border-style: solid; border-width: 1px;" | 80
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" | 50
| style="border-style: solid; border-width: 1px;" | 100
|}
 
<br>
 
=== Harmonious Spirit  ===
{| cellspacing="0" cellpadding="5" border="1" width="30%" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="2" width="54"| Icon Skill
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="2" | Level
! style="border-style: solid; border-width: 1px;" scope="col" colspan="2" | Keterangan
|-
! meningkatkan pertahanan fisik
! meningkatkan serangan magic
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[File:GSI Spirit.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" | 10
| style="border-style: solid; border-width: 1px;" | 20
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 20
| style="border-style: solid; border-width: 1px;" | 40
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 30
| style="border-style: solid; border-width: 1px;" | 60
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 40
| style="border-style: solid; border-width: 1px;" | 80
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" | 50
| style="border-style: solid; border-width: 1px;" | 100
|}
 
<br>
 
=== Alchemy Specialist  ===
{| cellspacing="0" cellpadding="5" border="1" width="30%" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Icon Skill
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Menaikkan Efek Recovery (dari potions, food, dan dungeon)
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[File:GSI Alchemy.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" | 5%
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 10%
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 15%
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 20%
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" | 25%
|}
 
<br>
 
=== Comrade's Cheer  ===
{| cellspacing="0" cellpadding="5" border="1" width="30%" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Icon Skill
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Persyaratan
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Extra Exp
 
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[File:GSI EXP.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="5" | harus ada 2 atau lebih anggota guild dalam party.
| style="border-style: solid; border-width: 1px;" | 3%
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 6%
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 9%
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 12%
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" | 15%
|}
 
<br>
 
== Baris Kedua  ==
Skill dalam baris ini akan terbuka begitu Guild Master telah menggunakan 5 GSP.
 
=== Concentration  ===
 
{| cellspacing="0" cellpadding="5" border="1" width="40%" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Icon Skill
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Persyaratan Skill
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Menaikkan Perolehan Mana (ketika menerima damage)
 
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[File:GSI Risk.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="5" |  [[Guild_Skills#Balanced Body|Balanced Body]]
| style="border-style: solid; border-width: 1px;" | 10%
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 20%
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 30%
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 40%
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" | 50%
|}
 
 
<br>
 
=== Concentrated Mana  ===
 
{| cellspacing="0" cellpadding="5" border="1" width="40%" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Icon Skill
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Persyaratan Skill
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Menaikkan Perolehan Mana (ketika menyerang)
 
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[File:GSI Mana.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="5" |  [[Guild_Skills#Harmonious Spirit|Harmonious Spirit]]
| style="border-style: solid; border-width: 1px;" | 1%
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 2%
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 3%
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 4%
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" | 5%
|}
 
<br>
 
=== Unleash Anger  ===
 
{| cellspacing="0" cellpadding="5" border="1" width="30%" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Icon Skill
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Menaikkan Awakening Gauge gain rate (saat menyerang)
 
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[File:GSI Unleash.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" | 1%
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 2%
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 4%
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 5%
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" | 7%
|}
 
<br>
 
=== Wrath  ===
 
{| cellspacing="0" cellpadding="5" border="1" width="30%" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Icon Skill
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Menaikkan Awakening Gauge gain rate (saat diserang)
 
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[File:GSI Violent.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" | 10%
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 20%
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 30%
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 40%
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" | 50%
|}
 
<br>
 
== Baris Ketiga  ==
Skill dalam baris ini akan terbuka begitu 10 GSP telah digunakan.
 
=== Hand of Midas  ===
 
{| cellspacing="0" cellpadding="5" border="1" width="30%" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Icon Skill
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Menaikkan Jumlah ED yang Didapat
 
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[File:GSI Midas.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" | 2%
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 4%
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 6%
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 8%
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" | 10%
|}
 
<br>
 
=== Hero's Sacrifice  ===
 
{| cellspacing="0" cellpadding="5" border="1" width="70%" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="2" width="54"| Icon Skill
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="2" | Level
! style="border-style: solid; border-width: 1px;" scope="col" colspan="2" | HP Party yang di-heal
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="2" | Aktivasi
|-
! Dungeon
! PvP
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[File:GSI Sacrifice.png|link=Guild_Skills#Hero's_Sacrifice]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" | 6%
| style="border-style: solid; border-width: 1px;" | 3%
| style="border-style: solid; border-width: 1px;" rowspan="5" | Ketika ada anggota guild yang tewas, anggota lain dalam party (atau anggota tim dalam PvP) akan dipulihkan Hp nya jika berada dalam jangkauan aura skill.
(tidak lagi harus berada dalam aura untuk mendapat efek skill.)
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 12%
| style="border-style: solid; border-width: 1px;" | 6%
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 18%
| style="border-style: solid; border-width: 1px;" | 9%
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 24%
| style="border-style: solid; border-width: 1px;" | 12%
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" | 30%
| style="border-style: solid; border-width: 1px;" | 15%
|}
 
<br>
 
=== Critical Counter  ===
{| cellspacing="0" cellpadding="5" border="1" width="50%" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Icon Skill
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Number of 100% Critical Attacks
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Duration
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Efek
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Aktivasi
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[File:GSI Critical.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" rowspan="5" | 30 detik
| style="border-style: solid; border-width: 1px;" rowspan="5" | x serangan selanjutnya 100% Critical
| style="border-style: solid; border-width: 1px;" rowspan="5" | men-dodge atau di-dodge.
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 6
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 9
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 12
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" | 15
|}
 
<br>
 
=== Blessed Recovery  ===
 
{| cellspacing="0" cellpadding="5" border="1" width="40%" style="border-collapse: collapse;"
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" width="54"| Icon Skill
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Level
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Pemulihan HP
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Total HP yang dipulihkan (dari damage)
! style="border-style: solid; border-width: 1px;" scope="col" rowspan="1" | Kemungkinan untuk aktif
 
|-
| style="border-style: solid; border-width: 1px;" rowspan="5" | [[File:GSI Recovery.png]]
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="5" | 3
| style="border-style: solid; border-width: 1px;" rowspan="5" | 120%
| style="border-style: solid; border-width: 1px;" | 1%
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 2%
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 3%
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 4%
|-
| style="border-style: solid; border-width: 1px;" | 5
| style="border-style: solid; border-width: 1px;" | 5%
|}
 
<br/>
 
==Trivia==
*Skill '''Hand of Midas''', mengacu pada '''King Midas''' dalam Mitologi Yunani yang bisa mengubah benda apapun yang disentuhnya menjadi emas.
 
*Jika Skill Blessed Recovery aktif pada hit terakhir (yang membuat hp karakter 0), karakter tersebut dapat hidup kembali.<br/>
<br>
 
{{Guide ID}}
ElEditors
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