Sin Cleaver/ModA: Difference between revisions

2,215 bytes removed ,  23 September 2023
m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"")
 
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Elsword
|Character=Elsword
|Skill=Sin Cleaver
}}
}}
<div style="float: right;">{{#ev:youtube|2rlmrdVKPd0|400}}</div>
{{#ev:youtube|2rlmrdVKPd0|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|SacredTemplarSkill7.png}}
| {{Force|SacredTemplarSkill7.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Shoot energy that contains the will of El towards the ground from midair.<br>(Can also be used in midair)
| {{SkillType|SA|S|M}} Shoot energy that contains the will of El towards the ground from midair.<br>(Can also be used in midair)
|-
|-
|
|
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
|-
! Mode !! Punishment (Magical) !! Max Hits Per Wave !! Wave Count !! MP Usage !! Cooldown
! rowspan=2 | Mode !! rowspan=2 | Punishment (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| '''{{PvE}}''' || 1033% || rowspan=2 | 6 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
! Wave Count !! Per Wave
|-
|-
| '''{{PvP}}''' || 393%
| {{PvE}} || 1033% || rowspan=2 | 3 || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
| {{PvP}} || 393%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{{Traits|Elsword|Sin Cleaver|Heavy, Useful|cd=15|hits=Hits per Wave: 10}}
|-
! colspan=2 | Heavy Sin Cleaver !! colspan=2 | Useful Sin Cleaver
|-
! Attribute Effect !! Cooldown !! Attribute Effect !! Max Hits Per Wave
|-
| {{SkillText|Heavy|144|120}} || 18 Seconds || {{SkillText|Useful|80}} || 10
|}
<br>
<br>


== Extra Information ==
== Total Damage ==
=== Total Damage ===
{{:Oracle}}
{{:Oracle}}
<div class="long-table">
{{Damage|true|Elsword
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|dmg=1033
|-
|pvp_dmg=393
! rowspan=3 | Mode !! colspan=6 | Base !! colspan=6 | [[Oracle]] Vitality
|avg_hits=3*2
|-
|hits=6*3
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Useful !! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Useful
|heavy=true
|-
|useful=0.8
! Average !! Maximum !! Average !! Maximum !! Average !! Maximum !! Average !! Maximum !! Average !! Maximum !! Average !! Maximum
|avg_hits_useful=4*2
|-
|hits_useful=10*3
| {{PvE}}
|passive1=Oracle
| {{formatnum:{{#expr: 1033*3*2}}}}%
}}
|| {{formatnum:{{#expr: 1033*6*3}}}}%
|| {{formatnum:{{#expr: 1033*3*2*1.44}}}}%
|| {{formatnum:{{#expr: 1033*6*3*1.44}}}}%
|| {{formatnum:{{#expr: 1033*4*2*0.8}}}}%
|| {{formatnum:{{#expr: 1033*10*3*0.8}}}}%
|| {{formatnum:{{#expr: 1033*3*2*{{#arrayindex:Oracle|0}}}}}}%
|| {{formatnum:{{#expr: 1033*6*3*{{#arrayindex:Oracle|0}}}}}}%
|| {{formatnum:{{#expr: 1033*3*2*1.44*{{#arrayindex:Oracle|0}} round2}}}}%
|| {{formatnum:{{#expr: 1033*6*3*1.44*{{#arrayindex:Oracle|0}} round2}}}}%
|| {{formatnum:{{#expr: 1033*4*2*0.8*{{#arrayindex:Oracle|0}}}}}}%
|| {{formatnum:{{#expr: 1033*10*3*0.8*{{#arrayindex:Oracle|0}}}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 393*3*2}}}}%
|| {{formatnum:{{#expr: 393*6*3}}}}%
|| {{formatnum:{{#expr: 393*3*2*1.44}}}}%
|| {{formatnum:{{#expr: 393*6*3*1.44}}}}%
|| {{formatnum:{{#expr: 393*4*2*0.8}}}}%
|| {{formatnum:{{#expr: 393*10*3*0.8}}}}%
|| {{formatnum:{{#expr: 393*3*2*{{#arrayindex:Oracle|1}}}}}}%
|| {{formatnum:{{#expr: 393*6*3*{{#arrayindex:Oracle|1}}}}}}%
|| {{formatnum:{{#expr: 393*3*2*1.44*{{#arrayindex:Oracle|1}} round2}}}}%
|| {{formatnum:{{#expr: 393*6*3*1.44*{{#arrayindex:Oracle|1}} round2}}}}%
|| {{formatnum:{{#expr: 393*4*2*0.8*{{#arrayindex:Oracle|1}}}}}}%
|| {{formatnum:{{#expr: 393*10*3*0.8*{{#arrayindex:Oracle|1}}}}}}%
|}
</div>
*Average assumes 3 hits per wave (4 for the '''Useful''' trait) and 2 waves hit.
*Average assumes 3 hits per wave (4 for the '''Useful''' trait) and 2 waves hit.
<br>
{{ForceDifference
|<!--Character-->Elsword
|<!--Original Features-->
*Fires 3 sword energy in ↘ direction.
|<!--Changed Features-->
*Drop sword energy left, middle and right of you in ↓ direction.
}}
<br>
<br>


== Related Skills ==
== Related Skills ==
{{SkillTable
{{SkillTable
|SacredTemplarPassive1.png; Thirst;
|
SacredTemplarPassive1.png; Thirst;
SacredTemplarTPassive2.png; Oracle Locked-Trans2;
}}
}}
<br>
<br>
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**On average, an enemy is hit 3 times (4~5 times with the '''Useful''' trait) by a single wave, and it is very easy to hit any given enemy with 2 of the waves.
**On average, an enemy is hit 3 times (4~5 times with the '''Useful''' trait) by a single wave, and it is very easy to hit any given enemy with 2 of the waves.
*This version of the skill has a higher damage potential, but due to the waves spawning around you and going straight down, hitting enemies with more than 2 waves is relatively unlikely unless you can be directly above them and they are wide enough. This means that, combined with the overall lower hit count, the '''Useful''' trait will on average do less damage than the normal version of the skill would, even though it technically does more total damage. With the '''Heavy''' trait however, the average is about the same as the normal version, and the maximum damage is much higher, so it highly depends on what kind of enemy you are fighting to choose a version to use.
*This version of the skill has a higher damage potential, but due to the waves spawning around you and going straight down, hitting enemies with more than 2 waves is relatively unlikely unless you can be directly above them and they are wide enough. This means that, combined with the overall lower hit count, the '''Useful''' trait will on average do less damage than the normal version of the skill would, even though it technically does more total damage. With the '''Heavy''' trait however, the average is about the same as the normal version, and the maximum damage is much higher, so it highly depends on what kind of enemy you are fighting to choose a version to use.
<br>
== Trivia ==
*This skill is similar to [[Space Wrench/ModA|[Mod] Space Wrench]].
<br>
<br>