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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:Lofty:SchreierPassive1.png]]
|[[File:LoftySchreierPassive1.png]]
|{{SkillType|P}}
|{{SkillType|P}} Whenever shaken from anxiety, he collected the faint El energy to heal himself. As he repeats the process, the cycling El energy begins to remain in the body and starts being affected by the power.<br><br>Upon starting Dungeon/PvP, enter [[Art]] Stage 2 (40pt.) and certain skills will receive Art - Ganz effect.<br>Max MP is increased, and all skill's magical damage will be converted to physical damage.<br>When [[Power System|Power Gauge]] reaches max, [Power: Cycle Magic] is activated.
|}
|}
<br>
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<br>
<br>


==Skill Information==
==Skill Information ==
{| class="colortable-Ain" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Ain" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
!Skill Level!!Level Required!!Effect
! rowspan="3" |Skill Level!! rowspan="3" |Level Required!! rowspan="3" |Max MP
! colspan="9" |[[Art]]
|-
|-
|colspan="3"|'''{{PvE}}'''
! colspan="5" |{{Se|951|Wave|suffix=<br>{{color|#0096b4|Ganz|b=1}} = {{color|#c60de8|Rau|b=1}}<br>(With at least 1 Stage)}}
! colspan="2" |{{Se|952|Wave|suffix=<br>{{color|#0096b4|Ganz|b=1}} > {{color|#c60de8|Rau|b=1}}}}
! colspan="2" |{{Se|953|Wave|suffix=<br>{{color|#0096b4|Ganz|b=1}} < {{color|#c60de8|Rau|b=1}}}}
|-
|-
| align="left"|1 || 15 || -
!Damage Reduction
! Awakening Duration
! Awakening Charge
!MP Recovery When Attacking/Attacked
!Polarize
!Awakening Duration
!MP Recovery When Attacking/Attacked
!Awakening Charge
!Polarize
|-
|-
| align="left"|2 || - || -
| colspan="12" |{{PvE}}
|-
|-
| align="left"|3 || - || -
| align="left" | 1 || 15 || rowspan=4 | 100
| 2% * Stage
| 2% * Stage
| 2% * Stage
| 2% * Stage
| 2% * Stage
| 2% * {{color|#0096b4|Ganz|b=1}} Stage
| 2% * {{color|#0096b4|Ganz|b=1}} Stage
| 2% * {{color|#c60de8|Rau|b=1}} Stage
| 2% * {{color|#c60de8|Rau|b=1}} Stage
|-
|-
| align="left"|4 || - || -
| align="left" | 2 || 31
| 3% * Stage
| 3% * Stage
| 3% * Stage
| 3% * Stage
| 3% * Stage
| 3% * {{color|#0096b4|Ganz|b=1}} Stage
| 3% * {{color|#0096b4|Ganz|b=1}} Stage
| 3% * {{color|#c60de8|Rau|b=1}} Stage
| 3% * {{color|#c60de8|Rau|b=1}} Stage
|-
|-
|colspan="3"|'''{{PvP}}'''
| align="left" | 3 || 37
| 4% * Stage
| 4% * Stage
| 4% * Stage
| 4% * Stage
| 4% * Stage
| 4% * {{color|#0096b4|Ganz|b=1}} Stage
| 4% * {{color|#0096b4|Ganz|b=1}} Stage
| 4% * {{color|#c60de8|Rau|b=1}} Stage
| 4% * {{color|#c60de8|Rau|b=1}} Stage
|-
|-
| align="left"|1 || 15 || -
| align="left" | 4 || 83
| 5% * Stage
| 5% * Stage
| 5% * Stage
| 5% * Stage
| 5% * Stage
| 5% * {{color|#0096b4|Ganz|b=1}} Stage
| 5% * {{color|#0096b4|Ganz|b=1}} Stage
| 5% * {{color|#c60de8|Rau|b=1}} Stage
| 5% * {{color|#c60de8|Rau|b=1}} Stage
|-
|-
| align="left"|2 || - || -
| colspan="12" |{{PvP}}
|-
|-
| align="left"|3 || - || -
| align="left" | || 15 || rowspan=4 | 100
| 0.8% * Stage
| 0.8% * Stage
| 0.8% * Stage
| 0.8% * Stage
| 0.8% * Stage
| 0.8% * {{color|#0096b4|Ganz|b=1}} Stage
| 0.8% * {{color|#0096b4|Ganz|b=1}} Stage
| 0.8% * {{color|#c60de8|Rau|b=1}} Stage
| 0.8% * {{color|#c60de8|Rau|b=1}} Stage
|-
|-
| align="left"|4 || - || -
| align="left" | 2 || 31
| 1.2% * Stage
| 1.2% * Stage
| 1.2% * Stage
| 1.2% * Stage
| 1.2% * Stage
| 1.2% * {{color|#0096b4|Ganz|b=1}} Stage
| 1.2% * {{color|#0096b4|Ganz|b=1}} Stage
| 1.2% * {{color|#c60de8|Rau|b=1}} Stage
| 1.2% * {{color|#c60de8|Rau|b=1}} Stage
|-
| align="left" | 3 || 37
| 1.6% * Stage
| 1.6% * Stage
| 1.6% * Stage
| 1.6% * Stage
| 1.6% * Stage
| 1.6% * {{color|#0096b4|Ganz|b=1}} Stage
| 1.6% * {{color|#0096b4|Ganz|b=1}} Stage
| 1.6% * {{color|#c60de8|Rau|b=1}} Stage
| 1.6% * {{color|#c60de8|Rau|b=1}} Stage
|-
| align="left" | 4 || 83
| 2% * Stage
| 2% * Stage
| 2% * Stage
| 2% * Stage
| 2% * Stage
| 2% * {{color|#0096b4|Ganz|b=1}} Stage
| 2% * {{color|#0096b4|Ganz|b=1}} Stage
| 2% * {{color|#c60de8|Rau|b=1}} Stage
| 2% * {{color|#c60de8|Rau|b=1}} Stage
|}
|}
<br>
<br>


==Tips and Details==
== Tips and Details ==
<br><br>
*The awakening duration increase also applies to the maximum awakening time, allowing for a maximum of 103.5 seconds at Level 4 with Stage 3 {{color|#0096b4|Ganz|b=1}}.
<br>


==Trivia==
== Trivia==
<br><br>
*There is a typo in the NA tooltip as you will enter Art Stage 2 at the start, while the NA tooltip states that you will enter Art Stage 1.
<br>


==Updates==
==Updates==
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! colspan="2" |Date!! colspan="2" |Changes
! colspan="2" |Date!! colspan="2" |Changes
|-
|-
!KR!!NA!! PvE!!PvP
!KR!!NA!!PvE!!PvP
|-
|-
|02/02/2022||-|| colspan="2" align="left" |
|02/02/2023|| rowspan="2" | 03/02/2023|| colspan="2" align="left" |
*'''Wave''' added.
*'''Wave''' added.
|-
|02/16/2023|| colspan="2" align="left" |
* Changed to activate '''Cycle Mode''' by default when the '''Power Gauge''' is full.
* {{Buff|Changed to start with '''Art Stage 2''' (40 points).}}
* {{Buff|'''Damage Reduction Increase''' Added.}}
* {{Nerf|'''HP/MP Recovery Effect Increase''' Removed.}}
* {{buff|<nowiki>[Ganz = Rau]</nowiki> '''Awakening Duration''' Increased.}}
* {{buff|<nowiki>[Ganz = Rau]</nowiki> '''Awakening Charge''' Increased.}}
* {{buff|<nowiki>[Ganz = Rau]</nowiki> '''MP Recovery When Attacking/Attacked''' Increased.}}
* {{buff|<nowiki>[Ganz = Rau]</nowiki> '''Polarize''' Increased.}}
* {{buff|[Ganz > Rau] '''MP Recovery When Attacking/Attacked''' Increased.}}
* {{buff|[Ganz < Rau] '''Polarize''' Increased.}}
|-
| 01/04/2024 || 01/31/2024 || colspan=2 align="left" |
*{{nerf|'''Ganz score change''' decreased.}}
|}
|}
<br>
<br>


==Alternative Names ==
==Alternative Names==
{{AlternateLanguages
{{AlternateLanguages
|ColorCls=Ain
|ColorCls=Ain
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