Deadly Raid: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Deadly Raid}}
{{Languages|Deadly Raid}}
{{#ev:youtube|GPAzmdVoZ0Y|400|right}}
<div style="float: right;">{{#ev:youtube|GPAzmdVoZ0Y|300}}</div>
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:DeadlyRaid.png]]  
| [[File:DeadlyRaid.png]]  
| '''[Special Active]''' Raven engulfs his arm in flames and punches the target. Depending on how many overheat stacks you charged, the number of punches will vary.
| {{SkillType|SA|T}} Perform powerful flaming fist punches. 3 Overheat stacks possible.
|-
|-
|
|
|<font color="FF8000">'''Overheat'''</font>
| {{SkillText|Overheat}}
*This skill can have a total of 3 overheat stacks.
|-
*Punch the target 1 more time for each time you overheat.
|
*Each overheat stack will also proportionally increase the damage to yourself.
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Raven}}"
 
! Class            !! Master !! Level Required !! SP Used Per Level !! Alternative  !! Skill Requirement
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
|-
| [[Veteran Commander]] || Lv. 20 || 45            || 4                || [[Fatal Wound]] || [[Skill_Quest#Level_45_Layer_Skill_.28Level_Requirement:_45.29|'''Level 45 Layer Skill Quest''']]
! Class !! Level Required
|-
| [[Veteran Commander]] || 55
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=4 | Damage !! rowspan=3 | Max<br>Overheat<br>stacks !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:#D3D3D3;"
! Physical !! colspan=3 | Magical !! colspan=4 | Normal (Overheat)
|- style="background:#D3D3D3;"
! Punch !! Impact !! Explosion !! Overheat<br>Impact !! Punch !! Impact !! Explosion !! Overheat<br>Impact
|-
| align="left" | 1 || rowspan=2 | 45 || 50% ||  471% || 627% || 785% || rowspan=12 | 3 || rowspan=12 | 3 (4-6)|| rowspan=12 | 2 (3) || rowspan=12 | 1 (0) || rowspan=12 | 0 (1-3) || rowspan=12 | 100 MP || rowspan=12 | 11 Seconds
|-
| align="left" | 2 || 52% || 492% || 655% || 820%
|-
| align="left" | 3 || 48 || 54.5% || 513% || 683% || 856%
|-
| align="left" | 4 || 52 || 57% || 535% || 712% || 891%
|-
| align="left" | 5 || 56 || 59% || 556% || 740% || 926%
|-
|-
| align="left" | 6 || 60 || 61% || 572% || 768% || 962%
! rowspan=3 | Mode !! colspan=5 | Damage (Magical) !! rowspan=3 | Max Overheat<br>Activations !! colspan=5 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
| align="left" | 7 || 64 || 63.5% || 598% || 796% || 997%
! colspan=3 | Fist !! colspan="2" | Explosion !! colspan=3 | Fist !! colspan="2" | Explosion
|-
|-
| align="left" | 8 || 68 || 66% || 619% || 825% || 1032%
! Initial !! Normal !! Overheat !! Normal !! Overheat !! Initial !! Normal !! Overheat !! Normal !! Overheat
|-
| colspan=14 | '''Normal'''
|-
|-
| align="left" | 9 || 72 || 68% || 641% || 853% || 1068%
| {{PvE}} || 1526% || 389% || 540% || 1481% || 2059% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | 0~3 || rowspan=2 | 3 || rowspan=2 | 0~3 || rowspan=2 | 120 MP || rowspan=2 | 10 Seconds
|-
|-
| align="left" | 10 || 76 || 70% || 662% || 881% || 1103%
| {{PvP}} || 383% || 98% || 135% || 371% || 516%
|-
| colspan=14 | '''[Enhanced]'''
|-
|-
| align="left" | 11 || 80 || 72.5% || 683% || 909% || 1138%
| {{PvE}} || 1834% || 467% || 649% || 1777% || 2471% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | 0~3 || rowspan=2 | 3 || rowspan=2 | 0~3 || rowspan=2 | 120 MP || rowspan=2 | 10 Seconds
|-
|-
| align="left" | 12 || 84 || 75% || 704% || 937% || 1174%
| {{PvP}} || 460% || 117% || 162% || 446% || 620%
|}
|}
<br>
== [[Skill Traits]] ==
{{Traits|Raven|Deadly Raid|Regenerating (1), Critical|mp=120|mp1=33|chance1=25|mp2=110}}
<br>
== Total Damage ==
{{Columns|
<div>
==== Normal ====
{{Damage|true|Raven
|dmg=1834, 467, 1777
|pvp_dmg=460, 117, 446
|hits=1, 2, 3
}}
</div>
<div>
==== Overheat ====
{{Damage|true|Raven
|dmg=1834, 467, 649, 1777, 2471
|pvp_dmg=460, 117, 162, 446, 620
|hits=1, 2, 1, 3, 1
|hits_max=1, 2, 3, 3, 3
}}
*Damage ranges from 1~3 activations of Overheat.
</div>
}}
<br>
==Related Skills==
{{SkillTable|
MercenaryBehavior.png; Mercenary Behavior;
VTM.png; Victory Survival Strategy;
AOM.png; Overheat Mode Activated! Locked-Expert;
Nova Imperator - Passive 2.png; Master of Warfare;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*With overheat, the explosion is replaced by the overheat impact. For each stack, the max hits are 4+3+1, 5+3+2, and 6+3+3, respectively.
*This skill's Overheat tooltip is a bit misleading, as the Overheat buff will not stack for additional attack power without having unlocked [[Overheat Mode Activated!]]. The 3 "stacks" are only for the purpose of this skill's additional punches, though they do each individually stack Overheat with the aforementioned passive.
*If Raven has not overheated before activating [[Deadly Raid]], the overheat attack bonus (10% [[Overheat Mode Activated!|or higher]]) begins on the first punch chained with overheat impact. I.e., the fourth punch and onward.
*The Overheat buff will not trigger until after the first overheated punch occurs. For example when Overheating once, the buff will trigger on the third punch, and thus only apply to the final punch.
*When using the skill without overheating, it is possible to chain with another skill before the opponent is knocked down.
*When using the skill without overheating, it is possible to chain with another skill before the opponent is knocked down (such as [[Revolver Cannon]] or [[Ignition Crow - Napalm]]).
**Such as [[Revolver Cannon - OP Bomb]] or [[Ignition Crow - Napalm]].
**It is also possible to catch with {{CZ}} when the opponent is pressed against a wall.
**It is also possible to catch with Z when the opponent is pressed against a wall.
**When Awakened, however, the Nasod Core will catch enemies immediately after the final punch, regardless if you used Overheat or not, making it possible to continue comboing.
*Because of the increasing overheat penalties for each extra punch, when used at full power, [[Deadly Raid]] has the most severe overheat damage of any of [[Weapon Taker]]'s or [[Veteran Commander]]'s skills and commands. In return, this skill does an incredible amount of damage for a 100 MP skill, but is risky in situations where you can't heal, like PvP.
**This can be bypassed by having the [[Victory Survival Strategy|Victory Survival Strategy]] passive.
*While very powerful, [[Deadly Raid]] can still be mana broken in PvP, unlike [[Harpoon Spear]]; therefore, it might be more advantageous in PvE.
*While very powerful, [[Deadly Raid]] can still be mana broken in PvP, unlike [[Harpoon Spear]]; therefore, it might be more advantageous in PvE.
*At level 8 [[Deadly Raid]] does about 5,349% damage with 3 Stacks of '''Overheat'''
*Each overheat will proc {{se|144|Heat Detection}} after [[Master of Warfare]] is learned.
<br>
<br>


== Updates ==
==Updates==
*11/07/2013 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
**Damage increased.
|-
**2nd/3rd stage Overheat recoil damage changed so it's same as 1st stage.
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 08/23/2012 || 08/14/2013 || colspan=2 align="left" |
*'''Deadly Raid''' added.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{buff|2nd/3rd stage Overheat recoil damage changed so it's the same as 1st stage.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
*{{buff|HP cost during overheat decreased.}}
*{{buff|Changed so you can continue comboing with core launch after the last hit.}}
|-
| 01/21/2015 || - || colspan=2 align="left" |
*Fixed issue where launching core in middle of skill instead of at the end.
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|Initial damage increased.}}
*{{buff|Explosion damage increased.}}
*{{nerf|Normal damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 07/18/2019 || rowspan=2 | 08/14/2019 || colspan=2 align="left" |
*{{buff|Changed to be completely magical damage.}}
|-
| 08/01/2019 || colspan=2 align="left" |
*{{buff|Invincible until the skill is finished.}}
|-
| 02/03/2022 || 03/02/2022 || colspan=2 align="left" |
*{{nerf|Only invincible during the initial hitting animation. Super Armor maintained for the rest of the skill's cast time.}}
*{{nerf|MP Usage increased.}}
*{{nerf|Cooldown increased.}}
|}
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|Color={{ColorSel|CharLight|Raven}}
|KR=데들리 레이드            |KRName=Deadly Raid
|CN=致命掠夺  |CNName=Deadly Plunder
|CN=致命掠夺  |CNName=Deadly Plunder
|FR=Razzia mortelle |FRName=Deadly Raid
|ES=Incursión letal      |ESName=Deadly Raid
|JP=デッドリーレイド |JPName=Deadly Raid
|IT=Razzia Mortale |ITName=Deadly Raid
|PL=Śmiercionośny Najazd |PLName=Deadly Raid
|BR=Cavaleiro Mortal |BRName=Deadly Knight
|DE=Tödlicher Raubzug |DEName=Deadly Raid
}}
}}
<br>
<br>
 
{{SkillNav - Veteran Commander}}
{{VCSkills}}
[[Category:Second Job MP1 Tier Skills]]
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