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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
__NOTOC__{{Languages|Archenemy}}
{{ForceSkillTabs
|Character=Raven
}}
{{#ev:youtube|9Jb3WD0Xq34|400|right}}
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Arcenemy.png]]<br>
| [[File:Arcenemy.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Magical]''' Summons 4 black javelins that go on standby, waiting until Raven strikes an enemy to to instantly impale it. In awakening mode the javelins explode on contact.
| {{SkillType|SA|S}} Summons 4 javalins to enhance your attacks. (Special Actives/Hyper Actives excluded)
|-
|
| {{SkillText|True|Archenemy}}
|}
|}
<br>
{{clearfix}}


<br>
== Requirements ==


== Prerequisites  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
 
{{PreStart}}
{{PreRow|Class=Over Taker|Master=5|SP=50|Skill=N/A|Req=N/A}}
{{PreEnd}}
 
<br>
 
== Skill Information  ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
! Class !! Level Required
| style="border-style: solid; border-width: 1px;" | '''Max Hits'''
| style="border-style: solid; border-width: 1px;" | '''Damage'''
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| [[Reckless Fist]] || 45
| style="border-style: solid; border-width: 1px;" rowspan="7" | 4(8 with note)<br>
|}
| style="border-style: solid; border-width: 1px;" rowspan="1" | 105% (168% in awakening)
<br>
| style="border-style: solid; border-width: 1px;" rowspan="7" | 170 MP
| style="border-style: solid; border-width: 1px;" rowspan="7" | <br>8 seconds<br> <br>


== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
! Mode !! Nasod Spear (Magical) !! Knockdown Decrease per Hit !! Nasod Spear Count !! Duration !! MP Usage !! Cooldown
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| colspan="7" | '''Normal'''
| rowspan="1" | 126% (202% in awakening)
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| {{PvE}} || 1340% || rowspan=2 | 5 KD || rowspan=2 | 4 || rowspan=2 | 30 Seconds || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
| rowspan="1" | 147% (235% in awakening)
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| {{PvP}} || 407%
| rowspan="1" | 168% (269% in awakening)
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| colspan="7" | '''[Enhanced]'''
| style="border-style: solid; border-width: 1px;" rowspan="1" | 200% (319% in awakening)
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| {{PvE}} || 1340% || rowspan=2 | 5 KD || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
| rowspan="1" |  
|-
|-
| style="border-style: solid; border-width: 1px;" | 7
| {{PvP}} || 407%
| rowspan="1" |  
|}
|}
<br>


== [[Skill Traits]] ==
{{Traits|Raven|Archenemy|Reversed, Evil||10|mp1=70|mp=200|cd=12}}
<br>
<br>


== Skill Note ==
== Total Damage ==
Causes all javelins to reset the knockdown counter and each javelin to hit twice due to the explosion.<br>Each javelin can also hit 2 enemies at once, but two javelins will be used if your initializing attack hits both of your enemies(this has since been patched, and now only one javelin will be used).<br>Without the note, only the last javelin will reset the knockdown counter, BUT each of the 3 first javelins will reset 1 point off from the knockdown counter.
{{Damage|true|Raven
|dmg=1340
|pvp_dmg=407
|hits=5
}}
<br>


== Related Skills ==
{{SkillTable
|
RFTrans5.png; Unending Rage Locked-Trans2;
}}
<br>


== Tips and Details ==
== Tips and Details ==
*Each '''Nasod Spear''' will be fired with hits from Active skills and commands.
*All targets in range of the explosion will be damaged.
*Each '''Nasod Spear''' will start hitting from Raven's back. If a foe is behind him as he attacks another enemy in front of him, the '''Nasod Spear''' will hit the rear foe first.
<br>


*The skill doesn't have much of a dungeon use, but can be very handy in PvP (With some exceptions such as Chloe, who is the boss from 5-2).
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 08/07/2008 || 08/03/2011 || colspan=2 align="left" |
*'''Archenemy''' added.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2012 || - || colspan=2 align="left" |
*{{nerf|Second explosion's damage from the skill note has been decreased.}}
|-
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |
*Skill location swapped with [[Valkyrie's Javelin]].
|-
| 06/12/2014 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{buff|Skill's hitbox after noted changes to follow the visual effect, so the hitbox becomes larger.}}
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
*{{buff|Additional hits for base explosions.}}
*{{buff|All targets in range of the explosion are damaged.}}
|-
| 09/17/2015 || - || colspan=2 align="left" |
*Synced damage and tooltip.
|-
| 02/18/2016 || - || colspan=2 align="left" |
*Fixed issue where [[Burning Nasod Hand]]'s damage increase effect being applied to [[Archenemy]].
*Fixed issue where [[Archenemy]] not being activated on Active skills.
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|Freeze Frames decreased.}}
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || - || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |
*{{nerf|Freeze frames decreased.}}
|-
| 01/31/2019 || 03/06/2019 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|MP Usage increased.}}
*{{nerf|Knockdown Reduction decreased.}}
|}
<br>


*With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo.
==Alternative Names ==
 
{{AlternateLanguages
*Raven's indirect moves will not make the javelins attack. Examples: 3rd hit of XXvX, >>^X, final hit of ZZX>XX and the blue burst flame of ZZZX.
|Color={{ColorSel|CharLight|Raven}}
 
|FR=Ennemi juré |FRName=Archenemy
{{OTSkills}}
|JP=アークエネミー    |JPName=Archenemy
|CN=黑暗方舟 |CNName=Dark Ark
|BR=Lanças do Abismo |BRName=Abyss Spears
|DE=Erzfeind |DEName=Archenemy
|ES=Archienemigo |ESName=Archenemy
|IT=Arcinemico |ITName=Archenemy
|PL=Arcywróg |PLName=Archenemy
}}
<br>
{{SkillNav - Reckless Fist}}
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